; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_IND1:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i32, i32* [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>*
-; CHECK-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VEC_IND1]])
+; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VEC_IND]])
; CHECK-NEXT: [[TMP5:%.*]] = add i32 [[TMP4]], [[VEC_PHI]]
; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[WIDE_LOAD]])
; CHECK-NEXT: [[TMP7:%.*]] = add i32 [[TMP6]], [[TMP5]]
-; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[WIDE_LOAD3]])
+; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[WIDE_LOAD1]])
; CHECK-NEXT: [[TMP9]] = add i32 [[TMP8]], [[TMP7]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; CHECK-NEXT: [[VEC_IND_NEXT2]] = add <4 x i32> [[VEC_IND1]], <i32 4, i32 4, i32 4, i32 4>
+; CHECK-NEXT: [[VEC_IND_NEXT]] = add <4 x i32> [[VEC_IND]], <i32 4, i32 4, i32 4, i32 4>
; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 256
; CHECK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
; CHECK: middle.block:
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 1, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_IND1:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i32, i32* [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>*
-; CHECK-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[VEC_IND1]])
+; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[VEC_IND]])
; CHECK-NEXT: [[TMP5:%.*]] = mul i32 [[TMP4]], [[VEC_PHI]]
; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[WIDE_LOAD]])
; CHECK-NEXT: [[TMP7:%.*]] = mul i32 [[TMP6]], [[TMP5]]
-; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[WIDE_LOAD3]])
+; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.mul.v4i32(<4 x i32> [[WIDE_LOAD1]])
; CHECK-NEXT: [[TMP9]] = mul i32 [[TMP8]], [[TMP7]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; CHECK-NEXT: [[VEC_IND_NEXT2]] = add <4 x i32> [[VEC_IND1]], <i32 4, i32 4, i32 4, i32 4>
+; CHECK-NEXT: [[VEC_IND_NEXT]] = add <4 x i32> [[VEC_IND]], <i32 4, i32 4, i32 4, i32 4>
; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 256
; CHECK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
; CHECK: middle.block:
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[TMP8:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_IND1:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i32, i32* [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>*
-; CHECK-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = mul nsw <4 x i32> [[WIDE_LOAD3]], [[WIDE_LOAD]]
-; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VEC_IND1]])
+; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = mul nsw <4 x i32> [[WIDE_LOAD1]], [[WIDE_LOAD]]
+; CHECK-NEXT: [[TMP5:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VEC_IND]])
; CHECK-NEXT: [[TMP6:%.*]] = add i32 [[TMP5]], [[VEC_PHI]]
; CHECK-NEXT: [[TMP7:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[TMP4]])
; CHECK-NEXT: [[TMP8]] = add i32 [[TMP7]], [[TMP6]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; CHECK-NEXT: [[VEC_IND_NEXT2]] = add <4 x i32> [[VEC_IND1]], <i32 4, i32 4, i32 4, i32 4>
+; CHECK-NEXT: [[VEC_IND_NEXT]] = add <4 x i32> [[VEC_IND]], <i32 4, i32 4, i32 4, i32 4>
; CHECK-NEXT: [[TMP9:%.*]] = icmp eq i64 [[INDEX_NEXT]], 256
; CHECK-NEXT: br i1 [[TMP9]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
; CHECK: middle.block:
; CHECK-NEXT: [[L8:%.*]] = add i32 [[L7]], [[L3]]
; CHECK-NEXT: [[L10]] = add i32 [[L8]], [[SUM_02]]
; CHECK-NEXT: [[INDVARS_IV_NEXT]] = add i64 [[INDVARS_IV]], 1
-; CHECK-NEXT: [[LFTR_WIDEIV:%.*]] = trunc i64 [[INDVARS_IV_NEXT]] to i32
-; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i32 [[LFTR_WIDEIV]], 256
+; CHECK-NEXT: [[TMP0:%.*]] = and i64 [[INDVARS_IV_NEXT]], 4294967295
+; CHECK-NEXT: [[EXITCOND:%.*]] = icmp eq i64 [[TMP0]], 256
; CHECK-NEXT: br i1 [[EXITCOND]], label [[END:%.*]], label [[DOTLR_PH]]
; CHECK: end:
; CHECK-NEXT: ret i32 [[L10]]
; CHECK: vector.body:
; CHECK-NEXT: [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[VEC_PHI:%.*]] = phi i32 [ 0, [[VECTOR_PH]] ], [ [[TMP9:%.*]], [[VECTOR_BODY]] ]
-; CHECK-NEXT: [[VEC_IND1:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT2:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT: [[VEC_IND:%.*]] = phi <4 x i32> [ <i32 0, i32 1, i32 2, i32 3>, [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
; CHECK-NEXT: [[TMP0:%.*]] = getelementptr inbounds i32, i32* [[A:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP1:%.*]] = bitcast i32* [[TMP0]] to <4 x i32>*
; CHECK-NEXT: [[WIDE_LOAD:%.*]] = load <4 x i32>, <4 x i32>* [[TMP1]], align 4
; CHECK-NEXT: [[TMP2:%.*]] = getelementptr inbounds i32, i32* [[B:%.*]], i64 [[INDEX]]
; CHECK-NEXT: [[TMP3:%.*]] = bitcast i32* [[TMP2]] to <4 x i32>*
-; CHECK-NEXT: [[WIDE_LOAD3:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
-; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VEC_IND1]])
+; CHECK-NEXT: [[WIDE_LOAD1:%.*]] = load <4 x i32>, <4 x i32>* [[TMP3]], align 4
+; CHECK-NEXT: [[TMP4:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[VEC_IND]])
; CHECK-NEXT: [[TMP5:%.*]] = add i32 [[TMP4]], [[VEC_PHI]]
; CHECK-NEXT: [[TMP6:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[WIDE_LOAD]])
; CHECK-NEXT: [[TMP7:%.*]] = add i32 [[TMP6]], [[TMP5]]
-; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[WIDE_LOAD3]])
+; CHECK-NEXT: [[TMP8:%.*]] = call i32 @llvm.vector.reduce.add.v4i32(<4 x i32> [[WIDE_LOAD1]])
; CHECK-NEXT: [[TMP9]] = add i32 [[TMP8]], [[TMP7]]
; CHECK-NEXT: [[INDEX_NEXT]] = add nuw i64 [[INDEX]], 4
-; CHECK-NEXT: [[VEC_IND_NEXT2]] = add <4 x i32> [[VEC_IND1]], <i32 4, i32 4, i32 4, i32 4>
+; CHECK-NEXT: [[VEC_IND_NEXT]] = add <4 x i32> [[VEC_IND]], <i32 4, i32 4, i32 4, i32 4>
; CHECK-NEXT: [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], 256
; CHECK-NEXT: br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP34:![0-9]+]]
; CHECK: middle.block: