radeonsi: lower nir_intrinsic_sparse_residency_code_and
authorQiang Yu <yuq825@gmail.com>
Wed, 18 May 2022 03:17:20 +0000 (11:17 +0800)
committerMarge Bot <emma+marge@anholt.net>
Fri, 20 May 2022 01:45:12 +0000 (01:45 +0000)
This is required by lower_tg4_offsets which split one
sparseTextureGatherOffsetsARB call to four sparseTextureGatherOffsetARB
calls and merge their resisident results into one.

Fixes: ee040a6b639 ("radeonsi: enable ARB_sparse_texture2")

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16599>

src/gallium/drivers/radeonsi/si_shader_nir.c

index d3bbc86..612e75b 100644 (file)
@@ -205,6 +205,8 @@ lower_intrinsic_instr(nir_builder *b, nir_instr *instr, void *dummy)
    case nir_intrinsic_is_sparse_texels_resident:
       /* code==0 means sparse texels are resident */
       return nir_ieq_imm(b, intrin->src[0].ssa, 0);
+   case nir_intrinsic_sparse_residency_code_and:
+      return nir_ior(b, intrin->src[0].ssa, intrin->src[1].ssa);
    default:
       return NULL;
    }