radeonsi: fix texture border colors for compute shaders
authorMarek Olšák <marek.olsak@amd.com>
Tue, 4 Oct 2016 23:49:30 +0000 (01:49 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Wed, 5 Oct 2016 19:03:54 +0000 (21:03 +0200)
There are VM faults without this.

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/radeonsi/si_compute.c

index 9a5a4a9..1d1df2f 100644 (file)
@@ -208,6 +208,7 @@ static void si_set_global_binding(
 static void si_initialize_compute(struct si_context *sctx)
 {
        struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+       uint64_t bc_va;
 
        radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3);
        radeon_emit(cs, 0);
@@ -242,6 +243,17 @@ static void si_initialize_compute(struct si_context *sctx)
                                  0x190 /* Default value */);
        }
 
+       /* Set the pointer to border colors. */
+       bc_va = sctx->border_color_buffer->gpu_address;
+
+       if (sctx->b.chip_class >= CIK) {
+               radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2);
+               radeon_emit(cs, bc_va >> 8);  /* R_030E00_TA_CS_BC_BASE_ADDR */
+               radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
+       } else {
+               radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR, bc_va >> 8);
+       }
+
        sctx->cs_shader_state.emitted_program = NULL;
        sctx->cs_shader_state.initialized = true;
 }