drm/radeon: update CIK soft reset
authorAlex Deucher <alexander.deucher@amd.com>
Tue, 9 Apr 2013 16:59:51 +0000 (12:59 -0400)
committerAlex Deucher <alexander.deucher@amd.com>
Wed, 26 Jun 2013 20:11:46 +0000 (16:11 -0400)
Update to the newer programming model.

Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
drivers/gpu/drm/radeon/cik.c
drivers/gpu/drm/radeon/cikd.h

index 7aae670..cbfb028 100644 (file)
@@ -72,9 +72,11 @@ extern int r600_ih_ring_alloc(struct radeon_device *rdev);
 extern void r600_ih_ring_fini(struct radeon_device *rdev);
 extern void evergreen_mc_stop(struct radeon_device *rdev, struct evergreen_mc_save *save);
 extern void evergreen_mc_resume(struct radeon_device *rdev, struct evergreen_mc_save *save);
+extern bool evergreen_is_display_hung(struct radeon_device *rdev);
 extern void si_vram_gtt_location(struct radeon_device *rdev, struct radeon_mc *mc);
 extern void si_rlc_fini(struct radeon_device *rdev);
 extern int si_rlc_init(struct radeon_device *rdev);
+static void cik_rlc_stop(struct radeon_device *rdev);
 
 #define BONAIRE_IO_MC_REGS_SIZE 36
 
@@ -2733,56 +2735,9 @@ int cik_sdma_ib_test(struct radeon_device *rdev, struct radeon_ring *ring)
        return r;
 }
 
-/**
- * cik_gpu_is_lockup - check if the 3D engine is locked up
- *
- * @rdev: radeon_device pointer
- * @ring: radeon_ring structure holding ring information
- *
- * Check if the 3D engine is locked up (CIK).
- * Returns true if the engine is locked, false if not.
- */
-bool cik_gpu_is_lockup(struct radeon_device *rdev, struct radeon_ring *ring)
-{
-       u32 srbm_status, srbm_status2;
-       u32 grbm_status, grbm_status2;
-       u32 grbm_status_se0, grbm_status_se1, grbm_status_se2, grbm_status_se3;
-
-       srbm_status = RREG32(SRBM_STATUS);
-       srbm_status2 = RREG32(SRBM_STATUS2);
-       grbm_status = RREG32(GRBM_STATUS);
-       grbm_status2 = RREG32(GRBM_STATUS2);
-       grbm_status_se0 = RREG32(GRBM_STATUS_SE0);
-       grbm_status_se1 = RREG32(GRBM_STATUS_SE1);
-       grbm_status_se2 = RREG32(GRBM_STATUS_SE2);
-       grbm_status_se3 = RREG32(GRBM_STATUS_SE3);
-       if (!(grbm_status & GUI_ACTIVE)) {
-               radeon_ring_lockup_update(ring);
-               return false;
-       }
-       /* force CP activities */
-       radeon_ring_force_activity(rdev, ring);
-       return radeon_ring_test_lockup(rdev, ring);
-}
 
-/**
- * cik_gfx_gpu_soft_reset - soft reset the 3D engine and CPG
- *
- * @rdev: radeon_device pointer
- *
- * Soft reset the GFX engine and CPG blocks (CIK).
- * XXX: deal with reseting RLC and CPF
- * Returns 0 for success.
- */
-static int cik_gfx_gpu_soft_reset(struct radeon_device *rdev)
+static void cik_print_gpu_status_regs(struct radeon_device *rdev)
 {
-       struct evergreen_mc_save save;
-       u32 grbm_reset = 0;
-
-       if (!(RREG32(GRBM_STATUS) & GUI_ACTIVE))
-               return 0;
-
-       dev_info(rdev->dev, "GPU GFX softreset \n");
        dev_info(rdev->dev, "  GRBM_STATUS=0x%08X\n",
                RREG32(GRBM_STATUS));
        dev_info(rdev->dev, "  GRBM_STATUS2=0x%08X\n",
@@ -2799,132 +2754,270 @@ static int cik_gfx_gpu_soft_reset(struct radeon_device *rdev)
                RREG32(SRBM_STATUS));
        dev_info(rdev->dev, "  SRBM_STATUS2=0x%08X\n",
                RREG32(SRBM_STATUS2));
-       evergreen_mc_stop(rdev, &save);
-       if (radeon_mc_wait_for_idle(rdev)) {
-               dev_warn(rdev->dev, "Wait for MC idle timedout !\n");
-       }
-       /* Disable CP parsing/prefetching */
-       WREG32(CP_ME_CNTL, CP_ME_HALT | CP_PFP_HALT | CP_CE_HALT);
+       dev_info(rdev->dev, "  SDMA0_STATUS_REG   = 0x%08X\n",
+               RREG32(SDMA0_STATUS_REG + SDMA0_REGISTER_OFFSET));
+       dev_info(rdev->dev, "  SDMA1_STATUS_REG   = 0x%08X\n",
+                RREG32(SDMA0_STATUS_REG + SDMA1_REGISTER_OFFSET));
+}
 
-       /* reset all the gfx block and all CPG blocks */
-       grbm_reset = SOFT_RESET_CPG | SOFT_RESET_GFX;
+/**
+ * cik_gpu_check_soft_reset - check which blocks are busy
+ *
+ * @rdev: radeon_device pointer
+ *
+ * Check which blocks are busy and return the relevant reset
+ * mask to be used by cik_gpu_soft_reset().
+ * Returns a mask of the blocks to be reset.
+ */
+static u32 cik_gpu_check_soft_reset(struct radeon_device *rdev)
+{
+       u32 reset_mask = 0;
+       u32 tmp;
 
-       dev_info(rdev->dev, "  GRBM_SOFT_RESET=0x%08X\n", grbm_reset);
-       WREG32(GRBM_SOFT_RESET, grbm_reset);
-       (void)RREG32(GRBM_SOFT_RESET);
-       udelay(50);
-       WREG32(GRBM_SOFT_RESET, 0);
-       (void)RREG32(GRBM_SOFT_RESET);
-       /* Wait a little for things to settle down */
-       udelay(50);
-       dev_info(rdev->dev, "  GRBM_STATUS=0x%08X\n",
-               RREG32(GRBM_STATUS));
-       dev_info(rdev->dev, "  GRBM_STATUS2=0x%08X\n",
-               RREG32(GRBM_STATUS2));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE0=0x%08X\n",
-               RREG32(GRBM_STATUS_SE0));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE1=0x%08X\n",
-               RREG32(GRBM_STATUS_SE1));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE2=0x%08X\n",
-               RREG32(GRBM_STATUS_SE2));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE3=0x%08X\n",
-               RREG32(GRBM_STATUS_SE3));
-       dev_info(rdev->dev, "  SRBM_STATUS=0x%08X\n",
-               RREG32(SRBM_STATUS));
-       dev_info(rdev->dev, "  SRBM_STATUS2=0x%08X\n",
-               RREG32(SRBM_STATUS2));
-       evergreen_mc_resume(rdev, &save);
-       return 0;
+       /* GRBM_STATUS */
+       tmp = RREG32(GRBM_STATUS);
+       if (tmp & (PA_BUSY | SC_BUSY |
+                  BCI_BUSY | SX_BUSY |
+                  TA_BUSY | VGT_BUSY |
+                  DB_BUSY | CB_BUSY |
+                  GDS_BUSY | SPI_BUSY |
+                  IA_BUSY | IA_BUSY_NO_DMA))
+               reset_mask |= RADEON_RESET_GFX;
+
+       if (tmp & (CP_BUSY | CP_COHERENCY_BUSY))
+               reset_mask |= RADEON_RESET_CP;
+
+       /* GRBM_STATUS2 */
+       tmp = RREG32(GRBM_STATUS2);
+       if (tmp & RLC_BUSY)
+               reset_mask |= RADEON_RESET_RLC;
+
+       /* SDMA0_STATUS_REG */
+       tmp = RREG32(SDMA0_STATUS_REG + SDMA0_REGISTER_OFFSET);
+       if (!(tmp & SDMA_IDLE))
+               reset_mask |= RADEON_RESET_DMA;
+
+       /* SDMA1_STATUS_REG */
+       tmp = RREG32(SDMA0_STATUS_REG + SDMA1_REGISTER_OFFSET);
+       if (!(tmp & SDMA_IDLE))
+               reset_mask |= RADEON_RESET_DMA1;
+
+       /* SRBM_STATUS2 */
+       tmp = RREG32(SRBM_STATUS2);
+       if (tmp & SDMA_BUSY)
+               reset_mask |= RADEON_RESET_DMA;
+
+       if (tmp & SDMA1_BUSY)
+               reset_mask |= RADEON_RESET_DMA1;
+
+       /* SRBM_STATUS */
+       tmp = RREG32(SRBM_STATUS);
+
+       if (tmp & IH_BUSY)
+               reset_mask |= RADEON_RESET_IH;
+
+       if (tmp & SEM_BUSY)
+               reset_mask |= RADEON_RESET_SEM;
+
+       if (tmp & GRBM_RQ_PENDING)
+               reset_mask |= RADEON_RESET_GRBM;
+
+       if (tmp & VMC_BUSY)
+               reset_mask |= RADEON_RESET_VMC;
+
+       if (tmp & (MCB_BUSY | MCB_NON_DISPLAY_BUSY |
+                  MCC_BUSY | MCD_BUSY))
+               reset_mask |= RADEON_RESET_MC;
+
+       if (evergreen_is_display_hung(rdev))
+               reset_mask |= RADEON_RESET_DISPLAY;
+
+       /* Skip MC reset as it's mostly likely not hung, just busy */
+       if (reset_mask & RADEON_RESET_MC) {
+               DRM_DEBUG("MC busy: 0x%08X, clearing.\n", reset_mask);
+               reset_mask &= ~RADEON_RESET_MC;
+       }
+
+       return reset_mask;
 }
 
 /**
- * cik_compute_gpu_soft_reset - soft reset CPC
+ * cik_gpu_soft_reset - soft reset GPU
  *
  * @rdev: radeon_device pointer
+ * @reset_mask: mask of which blocks to reset
  *
- * Soft reset the CPC blocks (CIK).
- * XXX: deal with reseting RLC and CPF
- * Returns 0 for success.
+ * Soft reset the blocks specified in @reset_mask.
  */
-static int cik_compute_gpu_soft_reset(struct radeon_device *rdev)
+static void cik_gpu_soft_reset(struct radeon_device *rdev, u32 reset_mask)
 {
        struct evergreen_mc_save save;
-       u32 grbm_reset = 0;
+       u32 grbm_soft_reset = 0, srbm_soft_reset = 0;
+       u32 tmp;
+
+       if (reset_mask == 0)
+               return;
+
+       dev_info(rdev->dev, "GPU softreset: 0x%08X\n", reset_mask);
+
+       cik_print_gpu_status_regs(rdev);
+       dev_info(rdev->dev, "  VM_CONTEXT1_PROTECTION_FAULT_ADDR   0x%08X\n",
+                RREG32(VM_CONTEXT1_PROTECTION_FAULT_ADDR));
+       dev_info(rdev->dev, "  VM_CONTEXT1_PROTECTION_FAULT_STATUS 0x%08X\n",
+                RREG32(VM_CONTEXT1_PROTECTION_FAULT_STATUS));
+
+       /* stop the rlc */
+       cik_rlc_stop(rdev);
+
+       /* Disable GFX parsing/prefetching */
+       WREG32(CP_ME_CNTL, CP_ME_HALT | CP_PFP_HALT | CP_CE_HALT);
+
+       /* Disable MEC parsing/prefetching */
+       WREG32(CP_MEC_CNTL, MEC_ME1_HALT | MEC_ME2_HALT);
+
+       if (reset_mask & RADEON_RESET_DMA) {
+               /* sdma0 */
+               tmp = RREG32(SDMA0_ME_CNTL + SDMA0_REGISTER_OFFSET);
+               tmp |= SDMA_HALT;
+               WREG32(SDMA0_ME_CNTL + SDMA0_REGISTER_OFFSET, tmp);
+       }
+       if (reset_mask & RADEON_RESET_DMA1) {
+               /* sdma1 */
+               tmp = RREG32(SDMA0_ME_CNTL + SDMA1_REGISTER_OFFSET);
+               tmp |= SDMA_HALT;
+               WREG32(SDMA0_ME_CNTL + SDMA1_REGISTER_OFFSET, tmp);
+       }
 
-       dev_info(rdev->dev, "GPU compute softreset \n");
-       dev_info(rdev->dev, "  GRBM_STATUS=0x%08X\n",
-               RREG32(GRBM_STATUS));
-       dev_info(rdev->dev, "  GRBM_STATUS2=0x%08X\n",
-               RREG32(GRBM_STATUS2));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE0=0x%08X\n",
-               RREG32(GRBM_STATUS_SE0));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE1=0x%08X\n",
-               RREG32(GRBM_STATUS_SE1));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE2=0x%08X\n",
-               RREG32(GRBM_STATUS_SE2));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE3=0x%08X\n",
-               RREG32(GRBM_STATUS_SE3));
-       dev_info(rdev->dev, "  SRBM_STATUS=0x%08X\n",
-               RREG32(SRBM_STATUS));
-       dev_info(rdev->dev, "  SRBM_STATUS2=0x%08X\n",
-               RREG32(SRBM_STATUS2));
        evergreen_mc_stop(rdev, &save);
-       if (radeon_mc_wait_for_idle(rdev)) {
+       if (evergreen_mc_wait_for_idle(rdev)) {
                dev_warn(rdev->dev, "Wait for MC idle timedout !\n");
        }
-       /* Disable CP parsing/prefetching */
-       WREG32(CP_MEC_CNTL, MEC_ME1_HALT | MEC_ME2_HALT);
 
-       /* reset all the CPC blocks */
-       grbm_reset = SOFT_RESET_CPG;
+       if (reset_mask & (RADEON_RESET_GFX | RADEON_RESET_COMPUTE | RADEON_RESET_CP))
+               grbm_soft_reset = SOFT_RESET_CP | SOFT_RESET_GFX;
+
+       if (reset_mask & RADEON_RESET_CP) {
+               grbm_soft_reset |= SOFT_RESET_CP;
+
+               srbm_soft_reset |= SOFT_RESET_GRBM;
+       }
+
+       if (reset_mask & RADEON_RESET_DMA)
+               srbm_soft_reset |= SOFT_RESET_SDMA;
+
+       if (reset_mask & RADEON_RESET_DMA1)
+               srbm_soft_reset |= SOFT_RESET_SDMA1;
+
+       if (reset_mask & RADEON_RESET_DISPLAY)
+               srbm_soft_reset |= SOFT_RESET_DC;
+
+       if (reset_mask & RADEON_RESET_RLC)
+               grbm_soft_reset |= SOFT_RESET_RLC;
+
+       if (reset_mask & RADEON_RESET_SEM)
+               srbm_soft_reset |= SOFT_RESET_SEM;
+
+       if (reset_mask & RADEON_RESET_IH)
+               srbm_soft_reset |= SOFT_RESET_IH;
+
+       if (reset_mask & RADEON_RESET_GRBM)
+               srbm_soft_reset |= SOFT_RESET_GRBM;
+
+       if (reset_mask & RADEON_RESET_VMC)
+               srbm_soft_reset |= SOFT_RESET_VMC;
+
+       if (!(rdev->flags & RADEON_IS_IGP)) {
+               if (reset_mask & RADEON_RESET_MC)
+                       srbm_soft_reset |= SOFT_RESET_MC;
+       }
+
+       if (grbm_soft_reset) {
+               tmp = RREG32(GRBM_SOFT_RESET);
+               tmp |= grbm_soft_reset;
+               dev_info(rdev->dev, "GRBM_SOFT_RESET=0x%08X\n", tmp);
+               WREG32(GRBM_SOFT_RESET, tmp);
+               tmp = RREG32(GRBM_SOFT_RESET);
+
+               udelay(50);
+
+               tmp &= ~grbm_soft_reset;
+               WREG32(GRBM_SOFT_RESET, tmp);
+               tmp = RREG32(GRBM_SOFT_RESET);
+       }
+
+       if (srbm_soft_reset) {
+               tmp = RREG32(SRBM_SOFT_RESET);
+               tmp |= srbm_soft_reset;
+               dev_info(rdev->dev, "SRBM_SOFT_RESET=0x%08X\n", tmp);
+               WREG32(SRBM_SOFT_RESET, tmp);
+               tmp = RREG32(SRBM_SOFT_RESET);
+
+               udelay(50);
+
+               tmp &= ~srbm_soft_reset;
+               WREG32(SRBM_SOFT_RESET, tmp);
+               tmp = RREG32(SRBM_SOFT_RESET);
+       }
 
-       dev_info(rdev->dev, "  GRBM_SOFT_RESET=0x%08X\n", grbm_reset);
-       WREG32(GRBM_SOFT_RESET, grbm_reset);
-       (void)RREG32(GRBM_SOFT_RESET);
-       udelay(50);
-       WREG32(GRBM_SOFT_RESET, 0);
-       (void)RREG32(GRBM_SOFT_RESET);
        /* Wait a little for things to settle down */
        udelay(50);
-       dev_info(rdev->dev, "  GRBM_STATUS=0x%08X\n",
-               RREG32(GRBM_STATUS));
-       dev_info(rdev->dev, "  GRBM_STATUS2=0x%08X\n",
-               RREG32(GRBM_STATUS2));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE0=0x%08X\n",
-               RREG32(GRBM_STATUS_SE0));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE1=0x%08X\n",
-               RREG32(GRBM_STATUS_SE1));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE2=0x%08X\n",
-               RREG32(GRBM_STATUS_SE2));
-       dev_info(rdev->dev, "  GRBM_STATUS_SE3=0x%08X\n",
-               RREG32(GRBM_STATUS_SE3));
-       dev_info(rdev->dev, "  SRBM_STATUS=0x%08X\n",
-               RREG32(SRBM_STATUS));
-       dev_info(rdev->dev, "  SRBM_STATUS2=0x%08X\n",
-               RREG32(SRBM_STATUS2));
+
        evergreen_mc_resume(rdev, &save);
-       return 0;
+       udelay(50);
+
+       cik_print_gpu_status_regs(rdev);
 }
 
 /**
- * cik_asic_reset - soft reset compute and gfx
+ * cik_asic_reset - soft reset GPU
  *
  * @rdev: radeon_device pointer
  *
- * Soft reset the CPC blocks (CIK).
- * XXX: make this more fine grained and only reset
- * what is necessary.
+ * Look up which blocks are hung and attempt
+ * to reset them.
  * Returns 0 for success.
  */
 int cik_asic_reset(struct radeon_device *rdev)
 {
-       int r;
+       u32 reset_mask;
 
-       r = cik_compute_gpu_soft_reset(rdev);
-       if (r)
-               dev_info(rdev->dev, "Compute reset failed!\n");
+       reset_mask = cik_gpu_check_soft_reset(rdev);
+
+       if (reset_mask)
+               r600_set_bios_scratch_engine_hung(rdev, true);
+
+       cik_gpu_soft_reset(rdev, reset_mask);
 
-       return cik_gfx_gpu_soft_reset(rdev);
+       reset_mask = cik_gpu_check_soft_reset(rdev);
+
+       if (!reset_mask)
+               r600_set_bios_scratch_engine_hung(rdev, false);
+
+       return 0;
+}
+
+/**
+ * cik_gfx_is_lockup - check if the 3D engine is locked up
+ *
+ * @rdev: radeon_device pointer
+ * @ring: radeon_ring structure holding ring information
+ *
+ * Check if the 3D engine is locked up (CIK).
+ * Returns true if the engine is locked, false if not.
+ */
+bool cik_gfx_is_lockup(struct radeon_device *rdev, struct radeon_ring *ring)
+{
+       u32 reset_mask = cik_gpu_check_soft_reset(rdev);
+
+       if (!(reset_mask & (RADEON_RESET_GFX |
+                           RADEON_RESET_COMPUTE |
+                           RADEON_RESET_CP))) {
+               radeon_ring_lockup_update(ring);
+               return false;
+       }
+       /* force CP activities */
+       radeon_ring_force_activity(rdev, ring);
+       return radeon_ring_test_lockup(rdev, ring);
 }
 
 /**
@@ -2938,13 +3031,15 @@ int cik_asic_reset(struct radeon_device *rdev)
  */
 bool cik_sdma_is_lockup(struct radeon_device *rdev, struct radeon_ring *ring)
 {
-       u32 dma_status_reg;
+       u32 reset_mask = cik_gpu_check_soft_reset(rdev);
+       u32 mask;
 
        if (ring->idx == R600_RING_TYPE_DMA_INDEX)
-               dma_status_reg = RREG32(SDMA0_STATUS_REG + SDMA0_REGISTER_OFFSET);
+               mask = RADEON_RESET_DMA;
        else
-               dma_status_reg = RREG32(SDMA0_STATUS_REG + SDMA1_REGISTER_OFFSET);
-       if (dma_status_reg & SDMA_IDLE) {
+               mask = RADEON_RESET_DMA1;
+
+       if (!(reset_mask & mask)) {
                radeon_ring_lockup_update(ring);
                return false;
        }
index daa51ac..8afb334 100644 (file)
 #define                QUEUEID(x)                                      ((x) << 8)
 
 #define        SRBM_STATUS2                                    0xE4C
+#define                SDMA_BUSY                               (1 << 5)
+#define                SDMA1_BUSY                              (1 << 6)
 #define        SRBM_STATUS                                     0xE50
+#define                UVD_RQ_PENDING                          (1 << 1)
+#define                GRBM_RQ_PENDING                         (1 << 5)
+#define                VMC_BUSY                                (1 << 8)
+#define                MCB_BUSY                                (1 << 9)
+#define                MCB_NON_DISPLAY_BUSY                    (1 << 10)
+#define                MCC_BUSY                                (1 << 11)
+#define                MCD_BUSY                                (1 << 12)
+#define                SEM_BUSY                                (1 << 14)
+#define                IH_BUSY                                 (1 << 17)
+#define                UVD_BUSY                                (1 << 19)
 
 #define        SRBM_SOFT_RESET                                 0xE60
 #define                SOFT_RESET_BIF                          (1 << 1)