"\t\t\t\t\t\t<details><summary>transformFeedbackDraw = <span class='val'>%" PRIuLEAST32
"</span></summary></details>\n",
transform_feedback_properties->transformFeedbackDraw);
+ fprintf(out, "\t\t\t\t\t</details>\n");
} else if (human_readable_output) {
printf("\nVkPhysicalDeviceTransformFeedbackProperties\n");
printf("===========================================\n");
"\t\t\t\t\t\t<details><summary>fragmentDensityInvocations = <span class='val'>%" PRIuLEAST32
"</span></summary></details>\n",
fragment_density_map_properties->fragmentDensityInvocations);
+ fprintf(out, "\t\t\t\t\t</details>\n");
} else if (human_readable_output) {
printf("\nVkPhysicalDeviceFragmentDensityMapProperties\n");
printf("============================================\n");
"\t\t\t\t\t\t<details><summary>independentResolve = <span class='val'>%" PRIuLEAST32
"</span></summary></details>\n",
depth_stencil_resolve_properties->independentResolve);
+ fprintf(out, "\t\t\t\t\t</details>\n");
} else if (human_readable_output) {
printf("\nVkPhysicalDeviceDepthStencilResolveProperties\n");
printf("============================================\n");