evas_3d_aabb_LDADD = $(ECORE_EVAS_COMMON_LDADD) @EFL_PTHREAD_LIBS@
evas_3d_aabb_CPPFLAGS = $(ECORE_EVAS_COMMON_CPPFLAGS)
+EXTRA_PROGRAMS += evas_3d_obj
+evas_3d_obj_SOURCES = evas-3d-obj.c
+evas_3d_obj_LDADD = $(ECORE_EVAS_COMMON_LDADD) @EFL_PTHREAD_LIBS@
+evas_3d_obj_CPPFLAGS = $(ECORE_EVAS_COMMON_CPPFLAGS)
+
.edc.edj:
$(AM_V_EDJ)$(EDJE_CC) $(EDJE_CC_FLAGS) $< $(builddir)/$(@F)
#include <Ecore.h>
#include <Ecore_Evas.h>
-#define WIDTH 1024
-#define HEIGHT 1024
+#define WIDTH 400
+#define HEIGHT 400
Ecore_Evas *ecore_evas = NULL;
Evas *evas = NULL;
evas_3d_scene_size_set(WIDTH, HEIGHT));
/* Add a background rectangle objects. */
- background = eo_add(EVAS_OBJ_RECTANGLE_CLASS, evas);
+ background = eo_add(EVAS_RECTANGLE_CLASS, evas);
eo_unref(background);
eo_do(background,
evas_obj_color_set(0, 0, 0, 255),