#define TTM_BO_VM_NUM_PREFAULT 16
+static int ttm_bo_vm_fault_idle(struct ttm_buffer_object *bo,
+ struct vm_area_struct *vma,
+ struct vm_fault *vmf)
+{
+ struct ttm_bo_device *bdev = bo->bdev;
+ int ret = 0;
+
+ spin_lock(&bdev->fence_lock);
+ if (likely(!test_bit(TTM_BO_PRIV_FLAG_MOVING, &bo->priv_flags)))
+ goto out_unlock;
+
+ /*
+ * Quick non-stalling check for idle.
+ */
+ ret = ttm_bo_wait(bo, false, false, true);
+ if (likely(ret == 0))
+ goto out_unlock;
+
+ /*
+ * If possible, avoid waiting for GPU with mmap_sem
+ * held.
+ */
+ if (vmf->flags & FAULT_FLAG_ALLOW_RETRY) {
+ ret = VM_FAULT_RETRY;
+ if (vmf->flags & FAULT_FLAG_RETRY_NOWAIT)
+ goto out_unlock;
+
+ up_read(&vma->vm_mm->mmap_sem);
+ (void) ttm_bo_wait(bo, false, true, false);
+ goto out_unlock;
+ }
+
+ /*
+ * Ordinary wait.
+ */
+ ret = ttm_bo_wait(bo, false, true, false);
+ if (unlikely(ret != 0))
+ ret = (ret != -ERESTARTSYS) ? VM_FAULT_SIGBUS :
+ VM_FAULT_NOPAGE;
+
+out_unlock:
+ spin_unlock(&bdev->fence_lock);
+ return ret;
+}
+
static int ttm_bo_vm_fault(struct vm_area_struct *vma, struct vm_fault *vmf)
{
struct ttm_buffer_object *bo = (struct ttm_buffer_object *)
* Wait for buffer data in transit, due to a pipelined
* move.
*/
-
- spin_lock(&bdev->fence_lock);
- if (test_bit(TTM_BO_PRIV_FLAG_MOVING, &bo->priv_flags)) {
- ret = ttm_bo_wait(bo, false, true, false);
- spin_unlock(&bdev->fence_lock);
- if (unlikely(ret != 0)) {
- retval = (ret != -ERESTARTSYS) ?
- VM_FAULT_SIGBUS : VM_FAULT_NOPAGE;
- goto out_unlock;
- }
- } else
- spin_unlock(&bdev->fence_lock);
+ ret = ttm_bo_vm_fault_idle(bo, vma, vmf);
+ if (unlikely(ret != 0)) {
+ retval = ret;
+ goto out_unlock;
+ }
ret = ttm_mem_io_lock(man, true);
if (unlikely(ret != 0)) {