#define INVALIDATE_CACHED_RANGE(map, from, size) \
do { if (map->inval_cache) map->inval_cache(map, from, size); } while (0)
-
-static inline int map_word_equal(struct map_info *map, map_word val1, map_word val2)
-{
- int i;
-
- for (i = 0; i < map_words(map); i++) {
- if (val1.x[i] != val2.x[i])
- return 0;
- }
-
- return 1;
-}
-
-static inline map_word map_word_and(struct map_info *map, map_word val1, map_word val2)
-{
- map_word r;
- int i;
-
- for (i = 0; i < map_words(map); i++)
- r.x[i] = val1.x[i] & val2.x[i];
-
- return r;
-}
-
-static inline map_word map_word_clr(struct map_info *map, map_word val1, map_word val2)
-{
- map_word r;
- int i;
-
- for (i = 0; i < map_words(map); i++)
- r.x[i] = val1.x[i] & ~val2.x[i];
-
- return r;
-}
-
-static inline map_word map_word_or(struct map_info *map, map_word val1, map_word val2)
-{
- map_word r;
- int i;
-
- for (i = 0; i < map_words(map); i++)
- r.x[i] = val1.x[i] | val2.x[i];
-
- return r;
-}
-
-static inline int map_word_andequal(struct map_info *map, map_word val1, map_word val2, map_word val3)
-{
- int i;
-
- for (i = 0; i < map_words(map); i++) {
- if ((val1.x[i] & val2.x[i]) != val3.x[i])
- return 0;
- }
-
- return 1;
-}
-
-static inline int map_word_bitsset(struct map_info *map, map_word val1, map_word val2)
-{
- int i;
-
- for (i = 0; i < map_words(map); i++) {
- if (val1.x[i] & val2.x[i])
- return 1;
- }
-
- return 0;
-}
+#define map_word_equal(map, val1, val2) \
+({ \
+ int i, ret = 1; \
+ for (i = 0; i < map_words(map); i++) \
+ if ((val1).x[i] != (val2).x[i]) { \
+ ret = 0; \
+ break; \
+ } \
+ ret; \
+})
+
+#define map_word_and(map, val1, val2) \
+({ \
+ map_word r; \
+ int i; \
+ for (i = 0; i < map_words(map); i++) \
+ r.x[i] = (val1).x[i] & (val2).x[i]; \
+ r; \
+})
+
+#define map_word_clr(map, val1, val2) \
+({ \
+ map_word r; \
+ int i; \
+ for (i = 0; i < map_words(map); i++) \
+ r.x[i] = (val1).x[i] & ~(val2).x[i]; \
+ r; \
+})
+
+#define map_word_or(map, val1, val2) \
+({ \
+ map_word r; \
+ int i; \
+ for (i = 0; i < map_words(map); i++) \
+ r.x[i] = (val1).x[i] | (val2).x[i]; \
+ r; \
+})
+
+#define map_word_andequal(map, val1, val2, val3) \
+({ \
+ int i, ret = 1; \
+ for (i = 0; i < map_words(map); i++) { \
+ if (((val1).x[i] & (val2).x[i]) != (val2).x[i]) { \
+ ret = 0; \
+ break; \
+ } \
+ } \
+ ret; \
+})
+
+#define map_word_bitsset(map, val1, val2) \
+({ \
+ int i, ret = 0; \
+ for (i = 0; i < map_words(map); i++) { \
+ if ((val1).x[i] & (val2).x[i]) { \
+ ret = 1; \
+ break; \
+ } \
+ } \
+ ret; \
+})
static inline map_word map_word_load(struct map_info *map, const void *ptr)
{