st/nine: Remove commented nine_context_apply_stateblock
authorAxel Davy <davyaxel0@gmail.com>
Sat, 13 Oct 2018 20:35:22 +0000 (22:35 +0200)
committerAxel Davy <davyaxel0@gmail.com>
Fri, 26 Oct 2018 20:16:16 +0000 (22:16 +0200)
At some point the project was to adapt the
commented version to csmt.

The csmt rework enabled to fix some state aliasing
issues between stateblocks and internal state updates.
The commented version needs a lot of work to work with that.
Just drop it.

Signed-off-by: Axel Davy <davyaxel0@gmail.com>
src/gallium/state_trackers/nine/nine_state.c

index 3db9a07..c990120 100644 (file)
@@ -1893,236 +1893,6 @@ CSMT_ITEM_NO_WAIT(nine_context_set_swvp,
     context->changed.group |= NINE_STATE_SWVP;
 }
 
-#if 0
-
-void
-nine_context_apply_stateblock(struct NineDevice9 *device,
-                              const struct nine_state *src)
-{
-    struct nine_context *context = &device->context;
-    int i;
-
-    context->changed.group |= src->changed.group;
-
-    for (i = 0; i < ARRAY_SIZE(src->changed.rs); ++i) {
-        uint32_t m = src->changed.rs[i];
-        while (m) {
-            const int r = ffs(m) - 1;
-            m &= ~(1 << r);
-            context->rs[i * 32 + r] = nine_fix_render_state_value(i * 32 + r, src->rs_advertised[i * 32 + r]);
-        }
-    }
-
-    /* Textures */
-    if (src->changed.texture) {
-        uint32_t m = src->changed.texture;
-        unsigned s;
-
-        for (s = 0; m; ++s, m >>= 1) {
-            struct NineBaseTexture9 *tex = src->texture[s];
-            if (!(m & 1))
-                continue;
-            nine_context_set_texture(device, s, tex);
-        }
-    }
-
-    /* Sampler state */
-    if (src->changed.group & NINE_STATE_SAMPLER) {
-        unsigned s;
-
-        for (s = 0; s < NINE_MAX_SAMPLERS; ++s) {
-            uint32_t m = src->changed.sampler[s];
-            while (m) {
-                const int i = ffs(m) - 1;
-                m &= ~(1 << i);
-                if (nine_check_sampler_state_value(i, src->samp_advertised[s][i]))
-                    context->samp[s][i] = src->samp_advertised[s][i];
-            }
-            context->changed.sampler[s] |= src->changed.sampler[s];
-        }
-    }
-
-    /* Vertex buffers */
-    if (src->changed.vtxbuf | src->changed.stream_freq) {
-        uint32_t m = src->changed.vtxbuf | src->changed.stream_freq;
-        for (i = 0; m; ++i, m >>= 1) {
-            if (src->changed.vtxbuf & (1 << i)) {
-                if (src->stream[i]) {
-                    unsigned offset = 0;
-                    pipe_resource_reference(&context->vtxbuf[i].buffer,
-                        src->stream[i] ? NineVertexBuffer9_GetResource(src->stream[i], &offset) : NULL);
-                    context->vtxbuf[i].buffer_offset = src->vtxbuf[i].buffer_offset + offset;
-                    context->vtxbuf[i].stride = src->vtxbuf[i].stride;
-                }
-            }
-            if (src->changed.stream_freq & (1 << i)) {
-                context->stream_freq[i] = src->stream_freq[i];
-                if (src->stream_freq[i] & D3DSTREAMSOURCE_INSTANCEDATA)
-                    context->stream_instancedata_mask |= 1 << i;
-                else
-                    context->stream_instancedata_mask &= ~(1 << i);
-            }
-        }
-        context->changed.vtxbuf |= src->changed.vtxbuf;
-    }
-
-    /* Index buffer */
-    if (src->changed.group & NINE_STATE_IDXBUF)
-        nine_context_set_indices(device, src->idxbuf);
-
-    /* Vertex declaration */
-    if ((src->changed.group & NINE_STATE_VDECL) && src->vdecl)
-        nine_context_set_vertex_declaration(device, src->vdecl);
-
-    /* Vertex shader */
-    if (src->changed.group & NINE_STATE_VS)
-        nine_bind(&context->vs, src->vs);
-
-    context->programmable_vs = context->vs && !(context->vdecl && context->vdecl->position_t);
-
-    /* Pixel shader */
-    if (src->changed.group & NINE_STATE_PS)
-        nine_bind(&context->ps, src->ps);
-
-    /* Vertex constants */
-    if (src->changed.group & NINE_STATE_VS_CONST) {
-        struct nine_range *r;
-        if (device->may_swvp) {
-            for (r = src->changed.vs_const_f; r; r = r->next) {
-                int bgn = r->bgn;
-                int end = r->end;
-                memcpy(&context->vs_const_f_swvp[bgn * 4],
-                       &src->vs_const_f[bgn * 4],
-                       (end - bgn) * 4 * sizeof(float));
-                if (bgn < device->max_vs_const_f) {
-                    end = MIN2(end, device->max_vs_const_f);
-                    memcpy(&context->vs_const_f[bgn * 4],
-                           &src->vs_const_f[bgn * 4],
-                           (end - bgn) * 4 * sizeof(float));
-                }
-            }
-        } else {
-            for (r = src->changed.vs_const_f; r; r = r->next) {
-                memcpy(&context->vs_const_f[r->bgn * 4],
-                       &src->vs_const_f[r->bgn * 4],
-                       (r->end - r->bgn) * 4 * sizeof(float));
-            }
-        }
-        for (r = src->changed.vs_const_i; r; r = r->next) {
-            memcpy(&context->vs_const_i[r->bgn * 4],
-                   &src->vs_const_i[r->bgn * 4],
-                   (r->end - r->bgn) * 4 * sizeof(int));
-        }
-        for (r = src->changed.vs_const_b; r; r = r->next) {
-            memcpy(&context->vs_const_b[r->bgn],
-                   &src->vs_const_b[r->bgn],
-                   (r->end - r->bgn) * sizeof(int));
-        }
-        context->changed.vs_const_f = !!src->changed.vs_const_f;
-        context->changed.vs_const_i = !!src->changed.vs_const_i;
-        context->changed.vs_const_b = !!src->changed.vs_const_b;
-    }
-
-    /* Pixel constants */
-    if (src->changed.group & NINE_STATE_PS_CONST) {
-        struct nine_range *r;
-        for (r = src->changed.ps_const_f; r; r = r->next) {
-            memcpy(&context->ps_const_f[r->bgn * 4],
-                   &src->ps_const_f[r->bgn * 4],
-                   (r->end - r->bgn) * 4 * sizeof(float));
-        }
-        if (src->changed.ps_const_i) {
-            uint16_t m = src->changed.ps_const_i;
-            for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1)
-                if (m & 1)
-                    memcpy(context->ps_const_i[i], src->ps_const_i[i], 4 * sizeof(int));
-        }
-        if (src->changed.ps_const_b) {
-            uint16_t m = src->changed.ps_const_b;
-            for (i = ffs(m) - 1, m >>= i; m; ++i, m >>= 1)
-                if (m & 1)
-                    context->ps_const_b[i] = src->ps_const_b[i];
-        }
-        context->changed.ps_const_f = !!src->changed.ps_const_f;
-        context->changed.ps_const_i = !!src->changed.ps_const_i;
-        context->changed.ps_const_b = !!src->changed.ps_const_b;
-    }
-
-    /* Viewport */
-    if (src->changed.group & NINE_STATE_VIEWPORT)
-        context->viewport = src->viewport;
-
-    /* Scissor */
-    if (src->changed.group & NINE_STATE_SCISSOR)
-        context->scissor = src->scissor;
-
-    /* User Clip Planes */
-    if (src->changed.ucp) {
-        for (i = 0; i < PIPE_MAX_CLIP_PLANES; ++i)
-            if (src->changed.ucp & (1 << i))
-                memcpy(context->clip.ucp[i],
-                       src->clip.ucp[i], sizeof(src->clip.ucp[0]));
-        context->changed.ucp = TRUE;
-    }
-
-    if (!(src->changed.group & NINE_STATE_FF))
-        return;
-
-    /* Fixed function state. */
-
-    if (src->changed.group & NINE_STATE_FF_MATERIAL)
-        context->ff.material = src->ff.material;
-
-    if (src->changed.group & NINE_STATE_FF_PS_CONSTS) {
-        unsigned s;
-        for (s = 0; s < NINE_MAX_TEXTURE_STAGES; ++s) {
-            for (i = 0; i < NINED3DTSS_COUNT; ++i)
-                if (src->ff.changed.tex_stage[s][i / 32] & (1 << (i % 32)))
-                    context->ff.tex_stage[s][i] = src->ff.tex_stage[s][i];
-        }
-    }
-    if (src->changed.group & NINE_STATE_FF_LIGHTING) {
-        unsigned num_lights = MAX2(context->ff.num_lights, src->ff.num_lights);
-        /* Can happen if the stateblock had recorded the creation of
-         * new lights. */
-        if (context->ff.num_lights < num_lights) {
-            context->ff.light = REALLOC(context->ff.light,
-                                    context->ff.num_lights * sizeof(D3DLIGHT9),
-                                    num_lights * sizeof(D3DLIGHT9));
-            memset(&context->ff.light[context->ff.num_lights], 0, (num_lights - context->ff.num_lights) * sizeof(D3DLIGHT9));
-            for (i = context->ff.num_lights; i < num_lights; ++i)
-                context->ff.light[i].Type = (D3DLIGHTTYPE)NINED3DLIGHT_INVALID;
-            context->ff.num_lights = num_lights;
-        }
-        /* src->ff.num_lights < num_lights has been handled before */
-        assert (src->ff.num_lights == num_lights);
-
-        for (i = 0; i < num_lights; ++i)
-            if (src->ff.light[i].Type != NINED3DLIGHT_INVALID)
-                context->ff.light[i] = src->ff.light[i];
-
-        memcpy(context->ff.active_light, src->ff.active_light, sizeof(src->ff.active_light) );
-        context->ff.num_lights_active = src->ff.num_lights_active;
-    }
-    if (src->changed.group & NINE_STATE_FF_VSTRANSF) {
-        for (i = 0; i < ARRAY_SIZE(src->ff.changed.transform); ++i) {
-            unsigned s;
-            if (!src->ff.changed.transform[i])
-                continue;
-            for (s = i * 32; s < (i * 32 + 32); ++s) {
-                if (!(src->ff.changed.transform[i] & (1 << (s % 32))))
-                    continue;
-                *nine_state_access_transform(&context->ff, s, TRUE) =
-                    *nine_state_access_transform( /* const because !alloc */
-                        (struct nine_ff_state *)&src->ff, s, FALSE);
-            }
-            context->ff.changed.transform[i] |= src->ff.changed.transform[i];
-        }
-    }
-}
-
-#endif
-
 /* Do not write to nine_context directly. Slower,
  * but works with csmt. TODO: write a special csmt version that
  * would record the list of commands as much as possible,