enum NppStStatus\r
{\r
//already present in NPP\r
- //NPP_SUCCESS = 0, ///< Successful operation (same as NPP_NO_ERROR)\r
- //NPP_ERROR = -1, ///< Unknown error\r
- //NPP_CUDA_KERNEL_EXECUTION_ERROR = -3, ///< CUDA kernel execution error\r
- //NPP_NULL_POINTER_ERROR = -4, ///< NULL pointer argument error\r
- //NPP_TEXTURE_BIND_ERROR = -24, ///< CUDA texture binding error or non-zero offset returned\r
- //NPP_MEMCPY_ERROR = -13, ///< CUDA memory copy error\r
- //NPP_MEM_ALLOC_ERR = -12, ///< CUDA memory allocation error\r
- //NPP_MEMFREE_ERR = -15, ///< CUDA memory deallocation error\r
+ __NPP_SUCCESS = 0, ///< Successful operation (same as NPP_NO_ERROR)\r
+ __NPP_ERROR = -1, ///< Unknown error\r
+ __NPP_CUDA_KERNEL_EXECUTION_ERROR = -3, ///< CUDA kernel execution error\r
+ __NPP_NULL_POINTER_ERROR = -4, ///< NULL pointer argument error\r
+ __NPP_TEXTURE_BIND_ERROR = -24, ///< CUDA texture binding error or non-zero offset returned\r
+ __NPP_MEMCPY_ERROR = -13, ///< CUDA memory copy error\r
+ __NPP_MEM_ALLOC_ERR = -12, ///< CUDA memory allocation error\r
+ __NPP_MEMFREE_ERR = -15, ///< CUDA memory deallocation error\r
\r
//to be added\r
NPP_INVALID_ROI, ///< Invalid region of interest argument\r
src_seg.size = src.step * src.rows;\r
\r
NCVMatrixReuse<Ncv8u> d_src(src_seg, devProp.textureAlignment, src.cols, src.rows, src.step, true); \r
+ ncvAssertReturn(d_src.isMemReused(), NCV_ALLOCATOR_BAD_REUSE);\r
\r
//NCVMatrixAlloc<Ncv8u> d_src(*gpuAllocator, src.cols, src.rows);\r
//ncvAssertReturn(d_src.isMemAllocated(), NCV_ALLOCATOR_BAD_ALLOC);\r
objects_seg.begin = objects_beg;\r
objects_seg.size = objects.step * objects.rows;\r
NCVVectorReuse<NcvRect32u> d_rects(objects_seg, objects.cols);\r
+ ncvAssertReturn(d_rects.isMemReused(), NCV_ALLOCATOR_BAD_REUSE);\r
//NCVVectorAlloc<NcvRect32u> d_rects(*gpuAllocator, 100); \r
//ncvAssertReturn(d_rects.isMemAllocated(), NCV_ALLOCATOR_BAD_ALLOC); \r
\r