zink: only update layout when doing mixed zs attachment renderpass check
authorMike Blumenkrantz <michael.blumenkrantz@gmail.com>
Tue, 7 Jun 2022 00:54:53 +0000 (20:54 -0400)
committerMarge Bot <emma+marge@anholt.net>
Wed, 8 Jun 2022 02:55:05 +0000 (02:55 +0000)
avoid doing any sort of extra work here and avoid multi-context weirdness

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16900>

src/gallium/drivers/zink/zink_context.c

index 4960f9a..e3963ec 100644 (file)
@@ -2214,7 +2214,9 @@ zink_prep_fb_attachment(struct zink_context *ctx, struct zink_surface *surf, uns
       unsigned find = res->bind_count[0] - res->image_bind_count[0];
       for (unsigned i = 0; find && i < PIPE_SHADER_COMPUTE; i++) {
          u_foreach_bit(slot, res->sampler_binds[i]) {
-            update_descriptor_state_sampler(ctx, i, slot, res);
+            /* only set layout, skip rest of update */
+            if (ctx->di.descriptor_res[ZINK_DESCRIPTOR_TYPE_SAMPLER_VIEW][i][slot] == res)
+               ctx->di.textures[i][slot].imageLayout = zink_descriptor_util_image_layout_eval(ctx, res, false);
             find--;
             if (!find) break;
          }