OBJS-$(CONFIG_MLP_DECODER) += mlpdec.o mlp_parser.o mlp.o
OBJS-$(CONFIG_MMVIDEO_DECODER) += mmvideo.o
OBJS-$(CONFIG_MOTIONPIXELS_DECODER) += motionpixels.o
+OBJS-$(CONFIG_MP1_DECODER) += mpegaudiodec.o mpegaudiodecheader.o mpegaudio.o mpegaudiodata.o
OBJS-$(CONFIG_MP2_DECODER) += mpegaudiodec.o mpegaudiodecheader.o mpegaudio.o mpegaudiodata.o
OBJS-$(CONFIG_MP2_ENCODER) += mpegaudioenc.o mpegaudio.o mpegaudiodata.o
OBJS-$(CONFIG_MP3_DECODER) += mpegaudiodec.o mpegaudiodecheader.o mpegaudio.o mpegaudiodata.o
REGISTER_DECODER (MACE3, mace3);
REGISTER_DECODER (MACE6, mace6);
REGISTER_DECODER (MLP, mlp);
+ REGISTER_DECODER (MP1, mp1);
REGISTER_ENCDEC (MP2, mp2);
REGISTER_DECODER (MP3, mp3);
REGISTER_DECODER (MP3ADU, mp3adu);
AVCodecParser mpegaudio_parser = {
- { CODEC_ID_MP2, CODEC_ID_MP3 },
+ { CODEC_ID_MP1, CODEC_ID_MP2, CODEC_ID_MP3 },
sizeof(MpegAudioParseContext),
mpegaudio_parse_init,
mpegaudio_parse,
}
#endif /* CONFIG_MP3ON4_DECODER */
+#ifdef CONFIG_MP1_DECODER
+AVCodec mp1_decoder =
+{
+ "mp1",
+ CODEC_TYPE_AUDIO,
+ CODEC_ID_MP1,
+ sizeof(MPADecodeContext),
+ decode_init,
+ NULL,
+ NULL,
+ decode_frame,
+ CODEC_CAP_PARSE_ONLY,
+ .flush= flush,
+ .long_name= NULL_IF_CONFIG_SMALL("MP1 (MPEG audio layer 1)"),
+};
+#endif
#ifdef CONFIG_MP2_DECODER
AVCodec mp2_decoder =
{