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d3d12: Turn d3d12_format.h to include d3d12_common.h
author
Yonggang Luo
<luoyonggang@gmail.com>
Wed, 1 Jun 2022 08:03:38 +0000
(16:03 +0800)
committer
Marge Bot
<emma+marge@anholt.net>
Thu, 23 Jun 2022 09:27:06 +0000
(09:27 +0000)
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16084>
src/gallium/drivers/d3d12/d3d12_format.h
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diff --git
a/src/gallium/drivers/d3d12/d3d12_format.h
b/src/gallium/drivers/d3d12/d3d12_format.h
index
8d41d92
..
c6f4563
100644
(file)
--- a/
src/gallium/drivers/d3d12/d3d12_format.h
+++ b/
src/gallium/drivers/d3d12/d3d12_format.h
@@
-24,12
+24,9
@@
#ifndef D3D12_FORMATS_H
#define D3D12_FORMATS_H
+#include "d3d12_common.h"
+
#include <directx/dxgiformat.h>
-#ifdef _WIN32
-#include <windows.h>
-#else
-#include <wsl/winadapter.h>
-#endif
#include <directx/dxgicommon.h>
#include "pipe/p_format.h"