_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
GET_CURRENT_CONTEXT(ctx);
+
+ if (!ctx->Extensions.ARB_direct_state_access) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glCreateRenderbuffers(GL_ARB_direct_state_access "
+ "is not supported)");
+ return;
+ }
+
create_render_buffers(ctx, n, renderbuffers, true);
}
{
GET_CURRENT_CONTEXT(ctx);
+ if (!ctx->Extensions.ARB_direct_state_access) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(GL_ARB_direct_state_access is not supported)", func);
+ return;
+ }
+
if (MESA_VERBOSE & VERBOSE_API) {
if (samples == NO_SAMPLES)
_mesa_debug(ctx, "%s(%u, %s, %d, %d)\n",
{
GET_CURRENT_CONTEXT(ctx);
+ if (!ctx->Extensions.ARB_direct_state_access) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetNamedRenderbufferParameteriv("
+ "GL_ARB_direct_state_access is not supported)");
+ return;
+ }
+
struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
if (!rb || rb == &DummyRenderbuffer) {
/* ID was reserved, but no real renderbuffer object made yet */