Change-Id: I5ae41eeb8f6b6840fb8570ac4b5ac3f9f81e3ef2
// Forward input events to controller
EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS));
GetTapGestureDetector().SetMaximumTapsRequired(2);
+ GetTapGestureDetector().ReceiveAllTapEvents(true);
self.TouchedSignal().Connect(this, &TextEditor::OnTouched);
// Forward input events to controller
EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS));
GetTapGestureDetector().SetMaximumTapsRequired(2);
+ GetTapGestureDetector().ReceiveAllTapEvents(true);
self.TouchedSignal().Connect(this, &TextField::OnTouched);