Handle<JSFunction> fun = Utils::OpenHandle(*fun_template->GetFunction());
const int literals = fun->NumberOfLiterals();
Handle<Code> code = Handle<Code>(fun->shared()->code());
+ Handle<Code> construct_stub = Handle<Code>(fun->shared()->construct_stub());
Handle<JSFunction> boilerplate =
Factory::NewFunctionBoilerplate(name, literals, code);
+ boilerplate->shared()->set_construct_stub(*construct_stub);
// Copy the function data to the boilerplate. Used by
// builtins.cc:HandleApiCall to perform argument type checks and to
static v8::Handle<Value> CallFun(const v8::Arguments& args) {
ApiTestFuzzer::Fuzz();
+ if (args.IsConstructCall()) {
+ args.This()->Set(v8_str("data"), args.Data());
+ return v8::Null();
+ }
return args.Data();
}
}
+THREADED_TEST(NativeFunctionConstructCall) {
+ v8::RegisterExtension(new FunctionExtension());
+ v8::HandleScope handle_scope;
+ static const char* exts[1] = { "functiontest" };
+ v8::ExtensionConfiguration config(1, exts);
+ LocalContext context(&config);
+ CHECK_EQ(v8::Integer::New(8),
+ Script::Compile(v8_str("(new A()).data"))->Run());
+ CHECK_EQ(v8::Integer::New(7),
+ Script::Compile(v8_str("(new B()).data"))->Run());
+ CHECK_EQ(v8::Integer::New(6),
+ Script::Compile(v8_str("(new C()).data"))->Run());
+}
+
+
static const char* last_location;
static const char* last_message;
void StoringErrorCallback(const char* location, const char* message) {