{
if (!puzzle_change(ad, 4))
{
- LOGE("Fail puzzle change");
+ _E("Fail puzzle change");
}
}
else if (elm_check_state_get(ad->check2) == 1)
{
if (!puzzle_change(ad, 5))
{
- LOGE("Fail puzzle change");
+ _E("Fail puzzle change");
}
}
evas_object_del(popup);
</script>
</body>
-</html>
\ No newline at end of file
+</html>