<value name="d16" value="42" min_ver="41"/>
<value name="d24s8" value="43" min_ver="41"/>
<value name="s8" value="44" min_ver="41"/>
+ <value name="rgba5551" value="45" min_ver="41"/>
</enum>
<enum name="Z/S Output Image Format" prefix="V3D_OUTPUT_IMAGE_FORMAT_ZS" max_ver="33">
<value name="Texture Data Format RGBA32I" value="112"/>
<value name="Texture Data Format RGBA32UI" value="113"/>
<value name="Texture Data Format RGB10_A2UI" value="114"/>
+ <value name="Texture Data Format A1_RGB5" value="115"/>
</enum>
</vcxml>
/* Color, packed */
FORMAT(B4G4R4A4_UNORM_PACK16, ABGR4444, RGBA4, SWIZ_ZYXW, 16), /* Swap RB */
FORMAT(R5G6B5_UNORM_PACK16, BGR565, RGB565, SWIZ_XYZ1, 16),
- FORMAT(A1R5G5B5_UNORM_PACK16, ABGR1555, RGB5_A1, SWIZ_WXYZ, 16), /* Swap RB + Reverse */
+ FORMAT(R5G5B5A1_UNORM_PACK16, ABGR1555, RGB5_A1, SWIZ_XYZW, 16),
+ FORMAT(A1R5G5B5_UNORM_PACK16, RGBA5551, A1_RGB5, SWIZ_ZYXW, 16), /* Swap RB */
FORMAT(A8B8G8R8_UNORM_PACK32, RGBA8, RGBA8, SWIZ_XYZW, 16), /* RGBA8 UNORM */
FORMAT(A8B8G8R8_SNORM_PACK32, NO, RGBA8_SNORM, SWIZ_XYZW, 16), /* RGBA8 SNORM */
FORMAT(A8B8G8R8_UINT_PACK32, RGBA8UI, RGBA8UI, SWIZ_XYZW, 16), /* RGBA8 UINT */