#include "SkFixed.h"
#include "SkFloatingPoint.h"
-//#define SK_SUPPORT_DEPRECATED_SCALARROUND
-
// TODO: move this sort of check into SkPostConfig.h
#define SK_SCALAR_IS_DOUBLE 0
#undef SK_SCALAR_IS_FLOAT
return x == (SkScalar)(int)x;
}
-// DEPRECATED : use ToInt or ToScalar variant
-#ifdef SK_SUPPORT_DEPRECATED_SCALARROUND
-# define SkScalarFloor(x) SkScalarFloorToInt(x)
-# define SkScalarCeil(x) SkScalarCeilToInt(x)
-# define SkScalarRound(x) SkScalarRoundToInt(x)
-#endif
-
/**
* Returns -1 || 0 || 1 depending on the sign of value:
* -1 if x < 0