// CHECK-NO-MAIN-FILE-NAME: !DIFile(filename: "/var/empty{{/|\\5C}}<stdin>"
// CHECK-NO-MAIN-FILE-NAME: !DIFile(filename: "/var/empty{{[/\\]}}{{.*}}",
-// CHECK-NO-MAIN-FILE-NAME-SAME: directory: "")
+// Dir should always be empty, but on Windows we can't recognize /var
+// as being an absolute path.
+// CHECK-NO-MAIN-FILE-NAME-SAME: directory: "{{()|(.*:.*)}}")
// CHECK-NO-MAIN-FILE-NAME: !DIFile(filename: "/var/empty{{[/\\]}}Inputs/stdio.h",
-// CHECK-NO-MAIN-FILE-NAME-SAME: directory: "")
+// CHECK-NO-MAIN-FILE-NAME-SAME: directory: "{{()|(.*:.*)}}")
// CHECK-NO-MAIN-FILE-NAME-NOT: !DIFile(filename:
// CHECK-EVIL: !DIFile(filename: "/var=empty{{[/\\]}}{{.*}}"
// CHECK-EVIL: !DIFile(filename: "/var=empty{{[/\\]}}{{.*}}Inputs/stdio.h",
-// CHECK-EVIL-SAME: directory: "")
+// CHECK-EVIL-SAME: directory: "{{()|(.*:.*)}}")
// CHECK-EVIL-NOT: !DIFile(filename:
// CHECK: !DIFile(filename: "/var/empty{{[/\\]}}{{.*}}"
// CHECK: !DIFile(filename: "/var/empty{{[/\\]}}{{.*}}Inputs/stdio.h",
-// CHECK-SAME: directory: "")
+// CHECK-SAME: directory: "{{()|(.*:.*)}}")
// CHECK-NOT: !DIFile(filename:
// CHECK-COMPILATION-DIR: !DIFile(filename: "{{.*}}", directory: "/var/empty")
@import DebugObjC;
#endif
-// CHECK: !DIFile(filename: "/OVERRIDE/DebugObjC.h", directory: "")
+// Dir should always be empty, but on Windows we can't recognize /var
+// as being an absolute path.
+// CHECK: !DIFile(filename: "/OVERRIDE/DebugObjC.h", directory: "{{()|(.*:.*)}}")