Note the member function releaseTexBuffer was added without
bumping spec version, and currently no drivers implement it.
v2: releaseTexBuffer was introduced by version 3
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
* __DRIdrawable, including the required texture format attribute.
*
* For GLX_EXT_texture_from_pixmap with AIGLX.
+ *
+ * \since 2
*/
void (*setTexBuffer2)(__DRIcontext *pDRICtx,
GLint target,
* need this.
*
* For GLX_EXT_texture_from_pixmap with AIGLX.
+ *
+ * \since 3
*/
void (*releaseTexBuffer)(__DRIcontext *pDRICtx,
GLint target,