case glslang::EOpUnpackInt2x32:
case glslang::EOpPackUint2x32:
case glslang::EOpUnpackUint2x32:
- logger->missingFunctionality("shader int64");
- libCall = spv::GLSLstd450Bad; // TODO: This is a placeholder.
+ unaryOp = spv::OpBitcast;
break;
case glslang::EOpDPdx:
Linked fragment stage:
-Missing functionality: shader int64
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 478
376: 130(ivec3) Load 289(u64v)
377: 361(fvec3) Bitcast 376
Store 363(dv) 377
- 381: 14(int) ExtInst 1(GLSL.std.450) 0(Unknown) 380
+ 381: 14(int) Bitcast 380
Store 279(i64) 381
383: 14(int) Load 279(i64)
- 384: 72(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 383
+ 384: 72(ivec2) Bitcast 383
Store 382(iv) 384
- 386: 36(int) ExtInst 1(GLSL.std.450) 0(Unknown) 385
+ 386: 36(int) Bitcast 385
Store 291(u64) 386
388: 36(int) Load 291(u64)
- 389: 79(ivec2) ExtInst 1(GLSL.std.450) 0(Unknown) 388
+ 389: 79(ivec2) Bitcast 388
Store 387(uv) 389
392: 130(ivec3) Load 289(u64v)
393: 36(int) Load 291(u64)