# long and almost everyone has Xcode installed. So require that people who
# don't have it installed set a gn arg.
if (mac_use_commandline_tools_sdk) {
- ios_sdk_path = "/Library/Developer/CommandLineTools/SDKs/iPhoneOS.sdk"
- iossim_sdk_path =
- "/Library/Developer/CommandLineTools/SDKs/iPhoneSimulator.sdk"
mac_sdk_path = "/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk"
- } else {
- mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
# iOS SDKs aren't available in the commandline tools SDK.
- have_ios_sdks = true
+ have_ios_sdks = false
+ } else {
+ mac_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX.sdk"
+ ios_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk"
+ iossim_sdk_path = "/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk"
}
} else {
ios_sdk_path = rebase_path(sysroot, root_build_dir) + "/iPhoneOS.sdk"