NULL == fFunctions.fBindBuffer ||
NULL == fFunctions.fBindTexture ||
NULL == fFunctions.fBlendColor || // -> GL >= 1.4 or extension, ES >= 2.0
+#if 0
+ // TODO: Re-enable validation for fBlendEquation when Chrome has it hooked up.
NULL == fFunctions.fBlendEquation || // -> GL >= 1.4 or extension, ES >= 2.0
+#endif
NULL == fFunctions.fBlendFunc ||
NULL == fFunctions.fBufferData ||
NULL == fFunctions.fBufferSubData ||
(glVer >= GR_GL_VER(1,3)) ||
fExtensions.has("GL_ARB_texture_compression")) {
if (NULL == fFunctions.fCompressedTexImage2D
+#if 0
|| NULL == fFunctions.fCompressedTexSubImage2D
+#endif
) {
RETURN_FALSE_INTERFACE
}
}
}
+// FIXME: Remove this once Chromium is updated to provide this function
+#if 0
if (fExtensions.has("GL_KHR_blend_equation_advanced") ||
fExtensions.has("GL_NV_blend_equation_advanced")) {
if (NULL == fFunctions.fBlendBarrier) {
RETURN_FALSE_INTERFACE
}
}
+#endif
if (fExtensions.has("GL_EXT_discard_framebuffer")) {
+// FIXME: Remove this once Chromium is updated to provide this function
+#if 0
if (NULL == fFunctions.fDiscardFramebuffer) {
RETURN_FALSE_INTERFACE
}
+#endif
}
// FBO MSAA
if (kGLES_GrGLStandard == fStandard || glVer >= GR_GL_VER(4,1) ||
fExtensions.has("GL_ARB_ES2_compatibility")) {
+#if 0 // Enable this once Chrome gives us the function ptr
if (NULL == fFunctions.fGetShaderPrecisionFormat) {
RETURN_FALSE_INTERFACE
}
+#endif
}
if (fExtensions.has("GL_NV_path_rendering")) {