Merge {i915,i965}/intel_context.h as intel/intel_context.h
authorKristian Høgsberg <krh@redhat.com>
Fri, 22 Feb 2008 05:51:52 +0000 (00:51 -0500)
committerKristian Høgsberg <krh@redhat.com>
Fri, 22 Feb 2008 05:51:52 +0000 (00:51 -0500)
src/mesa/drivers/dri/i915/intel_context.c [changed from file to symlink]
src/mesa/drivers/dri/i965/brw_metaops.c
src/mesa/drivers/dri/i965/brw_misc_state.c
src/mesa/drivers/dri/i965/intel_context.c
src/mesa/drivers/dri/i965/intel_context.h [deleted file]
src/mesa/drivers/dri/i965/intel_pixel_copy.c
src/mesa/drivers/dri/intel/intel_context.c [new file with mode: 0644]
src/mesa/drivers/dri/intel/intel_context.h [moved from src/mesa/drivers/dri/i915/intel_context.h with 84% similarity]
src/mesa/drivers/dri/intel/intel_pixel.h
src/mesa/drivers/dri/intel/intel_pixel_bitmap.c

deleted file mode 100644 (file)
index 1c340f79400e5c4fc7f40a45e8b4474df9fdccdc..0000000000000000000000000000000000000000
+++ /dev/null
@@ -1,862 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-
-#include "glheader.h"
-#include "context.h"
-#include "matrix.h"
-#include "simple_list.h"
-#include "extensions.h"
-#include "framebuffer.h"
-#include "imports.h"
-#include "points.h"
-
-#include "swrast/swrast.h"
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/tnl.h"
-
-#include "tnl/t_pipeline.h"
-#include "tnl/t_vertex.h"
-
-#include "drivers/common/driverfuncs.h"
-
-#include "intel_screen.h"
-
-#include "i830_dri.h"
-
-#include "intel_chipset.h"
-#include "intel_buffers.h"
-#include "intel_tex.h"
-#include "intel_span.h"
-#include "intel_tris.h"
-#include "intel_ioctl.h"
-#include "intel_batchbuffer.h"
-#include "intel_blit.h"
-#include "intel_pixel.h"
-#include "intel_regions.h"
-#include "intel_buffer_objects.h"
-#include "intel_fbo.h"
-#include "intel_decode.h"
-#include "intel_bufmgr_ttm.h"
-
-#include "drirenderbuffer.h"
-#include "vblank.h"
-#include "utils.h"
-#include "xmlpool.h"            /* for symbolic values of enum-type options */
-#ifndef INTEL_DEBUG
-int INTEL_DEBUG = (0);
-#endif
-
-#define need_GL_ARB_multisample
-#define need_GL_ARB_point_parameters
-#define need_GL_ARB_texture_compression
-#define need_GL_ARB_vertex_buffer_object
-#define need_GL_ARB_vertex_program
-#define need_GL_ARB_window_pos
-#define need_GL_EXT_blend_color
-#define need_GL_EXT_blend_equation_separate
-#define need_GL_EXT_blend_func_separate
-#define need_GL_EXT_blend_minmax
-#define need_GL_EXT_cull_vertex
-#define need_GL_EXT_fog_coord
-#define need_GL_EXT_framebuffer_object
-#define need_GL_EXT_multi_draw_arrays
-#define need_GL_EXT_secondary_color
-#define need_GL_NV_vertex_program
-#include "extension_helper.h"
-
-
-#define DRIVER_DATE                     "20061102"
-
-_glthread_Mutex lockMutex;
-static GLboolean lockMutexInit = GL_FALSE;
-
-
-static const GLubyte *
-intelGetString(GLcontext * ctx, GLenum name)
-{
-   const char *chipset;
-   static char buffer[128];
-
-   switch (name) {
-   case GL_VENDOR:
-      return (GLubyte *) "Tungsten Graphics, Inc";
-      break;
-
-   case GL_RENDERER:
-      switch (intel_context(ctx)->intelScreen->deviceID) {
-      case PCI_CHIP_845_G:
-         chipset = "Intel(R) 845G";
-         break;
-      case PCI_CHIP_I830_M:
-         chipset = "Intel(R) 830M";
-         break;
-      case PCI_CHIP_I855_GM:
-         chipset = "Intel(R) 852GM/855GM";
-         break;
-      case PCI_CHIP_I865_G:
-         chipset = "Intel(R) 865G";
-         break;
-      case PCI_CHIP_I915_G:
-         chipset = "Intel(R) 915G";
-         break;
-      case PCI_CHIP_E7221_G:
-        chipset = "Intel (R) E7221G (i915)";
-        break;
-      case PCI_CHIP_I915_GM:
-         chipset = "Intel(R) 915GM";
-         break;
-      case PCI_CHIP_I945_G:
-         chipset = "Intel(R) 945G";
-         break;
-      case PCI_CHIP_I945_GM:
-         chipset = "Intel(R) 945GM";
-         break;
-      case PCI_CHIP_I945_GME:
-         chipset = "Intel(R) 945GME";
-         break;
-      case PCI_CHIP_G33_G:
-        chipset = "Intel(R) G33";
-        break;
-      case PCI_CHIP_Q35_G:
-        chipset = "Intel(R) Q35";
-        break;
-      case PCI_CHIP_Q33_G:
-        chipset = "Intel(R) Q33";
-        break;
-      default:
-         chipset = "Unknown Intel Chipset";
-         break;
-      }
-
-      (void) driGetRendererString(buffer, chipset, DRIVER_DATE, 0);
-      return (GLubyte *) buffer;
-
-   default:
-      return NULL;
-   }
-}
-
-
-/**
- * Extension strings exported by the intel driver.
- */
-const struct dri_extension card_extensions[] = {
-   {"GL_ARB_multisample", GL_ARB_multisample_functions},
-   {"GL_ARB_multitexture", NULL},
-   {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
-   {"GL_ARB_texture_border_clamp", NULL},
-   {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
-   {"GL_ARB_texture_cube_map", NULL},
-   {"GL_ARB_texture_env_add", NULL},
-   {"GL_ARB_texture_env_combine", NULL},
-   {"GL_ARB_texture_env_dot3", NULL},
-   {"GL_ARB_texture_mirrored_repeat", NULL},
-   {"GL_ARB_texture_rectangle", NULL},
-   {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
-   {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
-   {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
-   {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
-   {"GL_EXT_blend_equation_separate",
-    GL_EXT_blend_equation_separate_functions},
-   {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
-   {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
-   {"GL_EXT_blend_subtract", NULL},
-   {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
-   {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
-   {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
-#if 1                           /* XXX FBO temporary? */
-   {"GL_EXT_packed_depth_stencil", NULL},
-#endif
-   {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
-   {"GL_EXT_stencil_wrap", NULL},
-   {"GL_EXT_texture_edge_clamp", NULL},
-   {"GL_EXT_texture_env_combine", NULL},
-   {"GL_EXT_texture_env_dot3", NULL},
-   {"GL_EXT_texture_filter_anisotropic", NULL},
-   {"GL_EXT_texture_lod_bias", NULL},
-   {"GL_3DFX_texture_compression_FXT1", NULL},
-   {"GL_APPLE_client_storage", NULL},
-   {"GL_MESA_pack_invert", NULL},
-   {"GL_MESA_ycbcr_texture", NULL},
-   {"GL_NV_blend_square", NULL},
-   {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
-   {"GL_NV_vertex_program1_1", NULL},
-   { "GL_SGIS_generate_mipmap", NULL },
-   {NULL, NULL}
-};
-
-const struct dri_extension ttm_extensions[] = {
-   {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
-   {"GL_ARB_pixel_buffer_object", NULL},
-   {NULL, NULL}
-};
-
-extern const struct tnl_pipeline_stage _intel_render_stage;
-
-static const struct tnl_pipeline_stage *intel_pipeline[] = {
-   &_tnl_vertex_transform_stage,
-   &_tnl_vertex_cull_stage,
-   &_tnl_normal_transform_stage,
-   &_tnl_lighting_stage,
-   &_tnl_fog_coordinate_stage,
-   &_tnl_texgen_stage,
-   &_tnl_texture_transform_stage,
-   &_tnl_point_attenuation_stage,
-   &_tnl_vertex_program_stage,
-#if 1
-   &_intel_render_stage,        /* ADD: unclipped rastersetup-to-dma */
-#endif
-   &_tnl_render_stage,
-   0,
-};
-
-
-static const struct dri_debug_control debug_control[] = {
-   {"tex", DEBUG_TEXTURE},
-   {"state", DEBUG_STATE},
-   {"ioctl", DEBUG_IOCTL},
-   {"blit", DEBUG_BLIT},
-   {"mip", DEBUG_MIPTREE},
-   {"fall", DEBUG_FALLBACKS},
-   {"verb", DEBUG_VERBOSE},
-   {"bat", DEBUG_BATCH},
-   {"pix", DEBUG_PIXEL},
-   {"buf", DEBUG_BUFMGR},
-   {"reg", DEBUG_REGION},
-   {"fbo", DEBUG_FBO},
-   {"lock", DEBUG_LOCK},
-   {"sync", DEBUG_SYNC},
-   {NULL, 0}
-};
-
-
-static void
-intelInvalidateState(GLcontext * ctx, GLuint new_state)
-{
-   _swrast_InvalidateState(ctx, new_state);
-   _swsetup_InvalidateState(ctx, new_state);
-   _vbo_InvalidateState(ctx, new_state);
-   _tnl_InvalidateState(ctx, new_state);
-   _tnl_invalidate_vertex_state(ctx, new_state);
-   intel_context(ctx)->NewGLState |= new_state;
-}
-
-
-void
-intelFlush(GLcontext * ctx)
-{
-   struct intel_context *intel = intel_context(ctx);
-
-   if (intel->Fallback)
-      _swrast_flush(ctx);
-
-   INTEL_FIREVERTICES(intel);
-
-   if (intel->batch->map != intel->batch->ptr)
-      intel_batchbuffer_flush(intel->batch);
-
-   /* XXX: Need to do an MI_FLUSH here.
-    */
-}
-
-void
-intelFinish(GLcontext * ctx)
-{
-   struct intel_context *intel = intel_context(ctx);
-   intelFlush(ctx);
-   if (intel->batch->last_fence) {
-      dri_fence_wait(intel->batch->last_fence);
-      dri_fence_unreference(intel->batch->last_fence);
-      intel->batch->last_fence = NULL;
-   }
-}
-
-/** Driver-specific fence emit implementation for the fake memory manager. */
-static unsigned int
-intel_fence_emit(void *private)
-{
-   struct intel_context *intel = (struct intel_context *)private;
-   unsigned int fence;
-
-   /* XXX: Need to emit a flush, if we haven't already (at least with the
-    * current batchbuffer implementation, we have).
-    */
-
-   fence = intelEmitIrqLocked(intel);
-
-   return fence;
-}
-
-/** Driver-specific fence wait implementation for the fake memory manager. */
-static int
-intel_fence_wait(void *private, unsigned int cookie)
-{
-   struct intel_context *intel = (struct intel_context *)private;
-
-   intelWaitIrq(intel, cookie);
-
-   return 0;
-}
-
-static GLboolean
-intel_init_bufmgr(struct intel_context *intel)
-{
-   intelScreenPrivate *intelScreen = intel->intelScreen;
-   GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL;
-
-   /* If we've got a new enough DDX that's initializing TTM and giving us
-    * object handles for the shared buffers, use that.
-    */
-   intel->ttm = GL_FALSE;
-   if (!ttm_disable &&
-       intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
-       intel->intelScreen->drmMinor >= 11 &&
-       intel->intelScreen->front.bo_handle != -1)
-   {
-      intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd,
-                                           DRM_FENCE_TYPE_EXE,
-                                           DRM_FENCE_TYPE_EXE |
-                                           DRM_I915_FENCE_TYPE_RW,
-                                           BATCH_SZ);
-      if (intel->bufmgr != NULL)
-        intel->ttm = GL_TRUE;
-   }
-   /* Otherwise, use the classic buffer manager. */
-   if (intel->bufmgr == NULL) {
-      if (ttm_disable) {
-        fprintf(stderr, "TTM buffer manager disabled.  Using classic.\n");
-      } else {
-        fprintf(stderr, "Failed to initialize TTM buffer manager.  "
-                "Falling back to classic.\n");
-      }
-
-      if (intelScreen->tex.size == 0) {
-        fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
-                __func__, __LINE__);
-        return GL_FALSE;
-      }
-
-      intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
-                                          intelScreen->tex.map,
-                                          intelScreen->tex.size,
-                                          intel_fence_emit,
-                                          intel_fence_wait,
-                                          intel);
-   }
-
-   return GL_TRUE;
-}
-
-void
-intelInitDriverFunctions(struct dd_function_table *functions)
-{
-   _mesa_init_driver_functions(functions);
-
-   functions->Flush = intelFlush;
-   functions->Finish = intelFinish;
-   functions->GetString = intelGetString;
-   functions->UpdateState = intelInvalidateState;
-   functions->CopyColorTable = _swrast_CopyColorTable;
-   functions->CopyColorSubTable = _swrast_CopyColorSubTable;
-   functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
-   functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
-
-   intelInitTextureFuncs(functions);
-   intelInitPixelFuncs(functions);
-   intelInitStateFuncs(functions);
-   intelInitBufferFuncs(functions);
-}
-
-
-GLboolean
-intelInitContext(struct intel_context *intel,
-                 const __GLcontextModes * mesaVis,
-                 __DRIcontextPrivate * driContextPriv,
-                 void *sharedContextPrivate,
-                 struct dd_function_table *functions)
-{
-   GLcontext *ctx = &intel->ctx;
-   GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
-   __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
-   intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
-   struct drm_i915_sarea *saPriv = (struct drm_i915_sarea *)
-      (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
-   int fthrottle_mode;
-
-   if (!_mesa_initialize_context(&intel->ctx,
-                                 mesaVis, shareCtx,
-                                 functions, (void *) intel))
-      return GL_FALSE;
-
-   driContextPriv->driverPrivate = intel;
-   intel->intelScreen = intelScreen;
-   intel->driScreen = sPriv;
-   intel->sarea = saPriv;
-
-   /* Dri stuff */
-   intel->hHWContext = driContextPriv->hHWContext;
-   intel->driFd = sPriv->fd;
-   intel->driHwLock = sPriv->lock;
-
-   intel->width = intelScreen->width;
-   intel->height = intelScreen->height;
-
-   if (intelScreen->deviceID == PCI_CHIP_I865_G)
-      intel->maxBatchSize = 4096;
-   else
-      intel->maxBatchSize = BATCH_SZ;
-
-   if (!intel_init_bufmgr(intel))
-      return GL_FALSE;
-
-   if (!lockMutexInit) {
-      lockMutexInit = GL_TRUE;
-      _glthread_INIT_MUTEX(lockMutex);
-   }
-
-   driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
-                       intel->driScreen->myNum, "i915");
-
-   ctx->Const.MaxTextureMaxAnisotropy = 2.0;
-
-   /* This doesn't yet catch all non-conformant rendering, but it's a
-    * start.
-    */
-   if (getenv("INTEL_STRICT_CONFORMANCE")) {
-      intel->strict_conformance = 1;
-   }
-
-   ctx->Const.MinLineWidth = 1.0;
-   ctx->Const.MinLineWidthAA = 1.0;
-   ctx->Const.MaxLineWidth = 3.0;
-   ctx->Const.MaxLineWidthAA = 3.0;
-   ctx->Const.LineWidthGranularity = 1.0;
-
-   ctx->Const.MinPointSize = 1.0;
-   ctx->Const.MinPointSizeAA = 1.0;
-   ctx->Const.MaxPointSize = 255.0;
-   ctx->Const.MaxPointSizeAA = 3.0;
-   ctx->Const.PointSizeGranularity = 1.0;
-
-   /* reinitialize the context point state.
-    * It depend on constants in __GLcontextRec::Const
-    */
-   _mesa_init_point(ctx);
-
-   ctx->Const.MaxColorAttachments = 4;  /* XXX FBO: review this */
-
-   /* Initialize the software rasterizer and helper modules. */
-   _swrast_CreateContext(ctx);
-   _vbo_CreateContext(ctx);
-   _tnl_CreateContext(ctx);
-   _swsetup_CreateContext(ctx);
-
-   /* Install the customized pipeline: */
-   _tnl_destroy_pipeline(ctx);
-   _tnl_install_pipeline(ctx, intel_pipeline);
-
-   /* Configure swrast to match hardware characteristics: */
-   _swrast_allow_pixel_fog(ctx, GL_FALSE);
-   _swrast_allow_vertex_fog(ctx, GL_TRUE);
-
-   intel->hw_stipple = 1;
-
-   /* XXX FBO: this doesn't seem to be used anywhere */
-   switch (mesaVis->depthBits) {
-   case 0:                     /* what to do in this case? */
-   case 16:
-      intel->polygon_offset_scale = 1.0;
-      break;
-   case 24:
-      intel->polygon_offset_scale = 2.0;     /* req'd to pass glean */
-      break;
-   default:
-      assert(0);
-      break;
-   }
-
-   /* Initialize swrast, tnl driver tables: */
-   intelInitSpanFuncs(ctx);
-   intelInitTriFuncs(ctx);
-
-
-   intel->RenderIndex = ~0;
-
-   fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
-   intel->irqsEmitted = 0;
-
-   intel->do_irqs = (intel->intelScreen->irq_active &&
-                     fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
-
-   intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
-
-   _math_matrix_ctr(&intel->ViewportMatrix);
-
-   /* Disable imaging extension until convolution is working in
-    * teximage paths:
-    */
-   driInitExtensions(ctx, card_extensions,
-/*                   GL_TRUE, */
-                     GL_FALSE);
-
-   if (intel->ttm)
-      driInitExtensions(ctx, ttm_extensions, GL_FALSE);
-
-   if (!sPriv->dri2.enabled)
-      intel_recreate_static_regions(intel);
-
-   intel->batch = intel_batchbuffer_alloc(intel);
-   intel->last_swap_fence = NULL;
-   intel->first_swap_fence = NULL;
-
-   intel_bufferobj_init(intel);
-   intel_fbo_init(intel);
-
-   if (intel->ctx.Mesa_DXTn) {
-      _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
-      _mesa_enable_extension(ctx, "GL_S3_s3tc");
-   }
-   else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
-      _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
-   }
-
-   intel->prim.primitive = ~0;
-
-#if DO_DEBUG
-   INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
-   if (INTEL_DEBUG & DEBUG_BUFMGR)
-      dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
-#endif
-
-   if (driQueryOptionb(&intel->optionCache, "no_rast")) {
-      fprintf(stderr, "disabling 3D rasterization\n");
-      FALLBACK(intel, INTEL_FALLBACK_USER, 1);
-   }
-
-   /* Disable all hardware rendering (skip emitting batches and fences/waits
-    * to the kernel)
-    */
-   intel->no_hw = getenv("INTEL_NO_HW") != NULL;
-
-   return GL_TRUE;
-}
-
-void
-intelDestroyContext(__DRIcontextPrivate * driContextPriv)
-{
-   struct intel_context *intel =
-      (struct intel_context *) driContextPriv->driverPrivate;
-
-   assert(intel);               /* should never be null */
-   if (intel) {
-      GLboolean release_texture_heaps;
-
-      INTEL_FIREVERTICES(intel);
-
-      intel->vtbl.destroy(intel);
-
-      release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
-      _swsetup_DestroyContext(&intel->ctx);
-      _tnl_DestroyContext(&intel->ctx);
-      _vbo_DestroyContext(&intel->ctx);
-
-      _swrast_DestroyContext(&intel->ctx);
-      intel->Fallback = 0;      /* don't call _swrast_Flush later */
-
-      intel_batchbuffer_free(intel->batch);
-
-      if (intel->last_swap_fence) {
-        dri_fence_wait(intel->last_swap_fence);
-        dri_fence_unreference(intel->last_swap_fence);
-        intel->last_swap_fence = NULL;
-      }
-      if (intel->first_swap_fence) {
-        dri_fence_wait(intel->first_swap_fence);
-        dri_fence_unreference(intel->first_swap_fence);
-        intel->first_swap_fence = NULL;
-      }
-
-      if (release_texture_heaps) {
-         /* This share group is about to go away, free our private
-          * texture object data.
-          */
-         if (INTEL_DEBUG & DEBUG_TEXTURE)
-            fprintf(stderr, "do something to free texture heaps\n");
-      }
-
-      /* free the Mesa context */
-      _mesa_free_context_data(&intel->ctx);
-
-      dri_bufmgr_destroy(intel->bufmgr);
-   }
-}
-
-GLboolean
-intelUnbindContext(__DRIcontextPrivate * driContextPriv)
-{
-   return GL_TRUE;
-}
-
-GLboolean
-intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
-                 __DRIdrawablePrivate * driDrawPriv,
-                 __DRIdrawablePrivate * driReadPriv)
-{
-
-   if (driContextPriv) {
-      struct intel_context *intel =
-         (struct intel_context *) driContextPriv->driverPrivate;
-      struct intel_framebuffer *intel_fb =
-        (struct intel_framebuffer *) driDrawPriv->driverPrivate;
-      GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
-
-
-      /* XXX FBO temporary fix-ups! */
-      /* if the renderbuffers don't have regions, init them from the context */
-      if (!driContextPriv->driScreenPriv->dri2.enabled) {
-         struct intel_renderbuffer *irbDepth
-            = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
-         struct intel_renderbuffer *irbStencil
-            = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
-
-         if (intel_fb->color_rb[0]) {
-           intel_renderbuffer_set_region(intel_fb->color_rb[0],
-                                         intel->front_region);
-         }
-         if (intel_fb->color_rb[1]) {
-           intel_renderbuffer_set_region(intel_fb->color_rb[1],
-                                         intel->back_region);
-         }
-         if (intel_fb->color_rb[2]) {
-           intel_renderbuffer_set_region(intel_fb->color_rb[2],
-                                         intel->third_region);
-         }
-         if (irbDepth) {
-           intel_renderbuffer_set_region(irbDepth, intel->depth_region);
-         }
-         if (irbStencil) {
-           intel_renderbuffer_set_region(irbStencil, intel->depth_region);
-         }
-      }
-
-      /* set GLframebuffer size to match window, if needed */
-      driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
-
-      if (driReadPriv != driDrawPriv) {
-        driUpdateFramebufferSize(&intel->ctx, driReadPriv);
-      }
-
-      _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
-
-      /* The drawbuffer won't always be updated by _mesa_make_current: 
-       */
-      if (intel->ctx.DrawBuffer == &intel_fb->Base) {
-
-        if (intel->driDrawable != driDrawPriv) {
-           if (driDrawPriv->swap_interval == (unsigned)-1) {
-              int i;
-
-              driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
-                 ? driGetDefaultVBlankFlags(&intel->optionCache)
-                : VBLANK_FLAG_NO_IRQ;
-
-              (*dri_interface->getUST) (&intel_fb->swap_ust);
-              driDrawableInitVBlank(driDrawPriv);
-              intel_fb->vbl_waited = driDrawPriv->vblSeq;
-
-              for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) {
-                 if (intel_fb->color_rb[i])
-                    intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
-              }
-           }
-           intel->driDrawable = driDrawPriv;
-           intelWindowMoved(intel);
-        }
-
-        intel_draw_buffer(&intel->ctx, &intel_fb->Base);
-      }
-   }
-   else {
-      _mesa_make_current(NULL, NULL, NULL);
-   }
-
-   return GL_TRUE;
-}
-
-static void
-intelContendedLock(struct intel_context *intel, GLuint flags)
-{
-   __DRIdrawablePrivate *dPriv = intel->driDrawable;
-   __DRIscreenPrivate *sPriv = intel->driScreen;
-   struct drm_i915_sarea *sarea = intel->sarea;
-   int drawable_changed = 0;
-
-   drmGetLock(intel->driFd, intel->hHWContext, flags);
-
-   if (INTEL_DEBUG & DEBUG_LOCK)
-      _mesa_printf("%s - got contended lock\n", __progname);
-
-   /* If the window moved, may need to set a new cliprect now.
-    *
-    * NOTE: This releases and regains the hw lock, so all state
-    * checking must be done *after* this call:
-    */
-   if (dPriv) {
-      if (sPriv->dri2.enabled)
-        drawable_changed = __driParseEvents(sPriv, dPriv);
-      else
-        DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
-   }
-
-   /* If the last consumer of the texture memory wasn't us, notify the fake
-    * bufmgr and record the new owner.  We should have the memory shared
-    * between contexts of a single fake bufmgr, but this will at least make
-    * things correct for now.
-    */
-   if (!intel->ttm && sarea->texAge != intel->hHWContext) {
-      sarea->texAge = intel->hHWContext;
-      dri_bufmgr_fake_contended_lock_take(intel->bufmgr);
-      if (INTEL_DEBUG & DEBUG_BATCH)
-        intel_decode_context_reset();
-   }
-
-   if (!sPriv->dri2.enabled) {
-      if (sarea->width != intel->width ||
-         sarea->height != intel->height) {
-        int numClipRects = intel->numClipRects;
-
-        /*
-         * FIXME: Really only need to do this when drawing to a
-         * common back- or front buffer.
-         */
-
-        /*
-         * This will essentially drop the outstanding batchbuffer on the floor.
-         */
-        intel->numClipRects = 0;
-
-        if (intel->Fallback)
-           _swrast_flush(&intel->ctx);
-
-        INTEL_FIREVERTICES(intel);
-
-        if (intel->batch->map != intel->batch->ptr)
-           intel_batchbuffer_flush(intel->batch);
-
-        intel->numClipRects = numClipRects;
-
-        /* force window update */
-        intel->lastStamp = 0;
-
-        intel->width = sarea->width;
-        intel->height = sarea->height;
-      }
-
-      /* Drawable changed?
-       */
-      if (dPriv && intel->lastStamp != dPriv->lastStamp) {
-        intelWindowMoved(intel);
-        intel->lastStamp = dPriv->lastStamp;
-      }
-   } else if (drawable_changed) {
-     intelWindowMoved(intel);                                                 
-     intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
-   }
-}
-
-
-
-/* Lock the hardware and validate our state.  
- */
-void LOCK_HARDWARE( struct intel_context *intel )
-{
-    __DRIdrawablePrivate *dPriv = intel->driDrawable;
-    char __ret=0;
-    struct intel_framebuffer *intel_fb = NULL;
-    struct intel_renderbuffer *intel_rb = NULL;
-    _glthread_LOCK_MUTEX(lockMutex);
-    assert(!intel->locked);
-
-    if (intel->driDrawable) {
-       intel_fb = intel->driDrawable->driverPrivate;
-
-       if (intel_fb)
-         intel_rb =
-            intel_get_renderbuffer(&intel_fb->Base,
-                                   intel_fb->Base._ColorDrawBufferIndexes[0]);
-    }
-
-    if (intel_rb && dPriv->vblFlags &&
-       !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
-       (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
-       drmVBlank vbl;
-
-       vbl.request.type = DRM_VBLANK_ABSOLUTE;
-
-       if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
-           vbl.request.type |= DRM_VBLANK_SECONDARY;
-       }
-
-       vbl.request.sequence = intel_rb->vbl_pending;
-       drmWaitVBlank(intel->driFd, &vbl);
-       intel_fb->vbl_waited = vbl.reply.sequence;
-    }
-
-    DRM_CAS(intel->driHwLock, intel->hHWContext,
-        (DRM_LOCK_HELD|intel->hHWContext), __ret);
-
-    intel->locked = 1;
-
-    if (__ret)
-        intelContendedLock( intel, 0 );
-
-    if (INTEL_DEBUG & DEBUG_LOCK)
-      _mesa_printf("%s - locked\n", __progname);
-}
-
-
-  /* Unlock the hardware using the global current context 
-   */
-void UNLOCK_HARDWARE( struct intel_context *intel )
-{
-   intel->locked = 0;
-
-   DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
-
-   _glthread_UNLOCK_MUTEX(lockMutex);
-
-   if (INTEL_DEBUG & DEBUG_LOCK)
-      _mesa_printf("%s - unlocked\n", __progname);
-
-   /**
-    * Nothing should be left in batch outside of LOCK/UNLOCK which references
-    * cliprects.
-    */
-   assert(intel->batch->cliprect_mode != REFERENCES_CLIPRECTS);
-}
-
new file mode 120000 (symlink)
index 0000000000000000000000000000000000000000..27a1cbb255e69228f67acb1a50cb0f51622074ca
--- /dev/null
@@ -0,0 +1 @@
+../intel/intel_context.c
\ No newline at end of file
index 56185db..5257484 100644 (file)
@@ -41,6 +41,7 @@
 #include "intel_screen.h"
 #include "intel_batchbuffer.h"
 #include "intel_regions.h"
+#include "intel_buffers.h"
 
 #include "brw_context.h"
 #include "brw_defines.h"
index 450d62c..ba90496 100644 (file)
@@ -295,6 +295,8 @@ static void upload_polygon_stipple_offset(struct brw_context *brw)
    BRW_CACHED_BATCH_STRUCT(brw, &bpso);
 }
 
+#define _NEW_WINDOW_POS 0x40000000
+
 const struct brw_tracked_state brw_polygon_stipple_offset = {
    .dirty = {
       .mesa = _NEW_WINDOW_POS,
index c39c0c2..93899df 100644 (file)
@@ -61,6 +61,7 @@
 #include "intel_decode.h"
 #include "intel_fbo.h"
 #include "intel_bufmgr_ttm.h"
+#include "intel_pixel.h"
 
 #include "drirenderbuffer.h"
 #include "i915_drm.h"
@@ -235,7 +236,7 @@ const struct dri_extension arb_oc_extensions[] = {
  * Initializes potential list of extensions if ctx == NULL, or actually enables
  * extensions for a context.
  */
-void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
+static void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
 {
    struct intel_context *intel = ctx?intel_context(ctx):NULL;
 
diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h
deleted file mode 100644 (file)
index 6b69c9c..0000000
+++ /dev/null
@@ -1,453 +0,0 @@
-/**************************************************************************
- * 
- * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- * 
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- * 
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- * 
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- * 
- **************************************************************************/
-
-#ifndef INTELCONTEXT_INC
-#define INTELCONTEXT_INC
-
-
-
-#include "mtypes.h"
-#include "drm.h"
-#include "texmem.h"
-#include "dri_bufmgr.h"
-
-#include "intel_screen.h"
-#include "intel_tex_obj.h"
-#include "i915_drm.h"
-#include "tnl/t_vertex.h"
-
-#define TAG(x) intel##x
-#include "tnl_dd/t_dd_vertex.h"
-#undef TAG
-
-#define DV_PF_555  (1<<8)
-#define DV_PF_565  (2<<8)
-#define DV_PF_8888 (3<<8)
-
-struct intel_region;
-struct intel_context;
-
-typedef void (*intel_tri_func)(struct intel_context *, intelVertex *, intelVertex *,
-                                                         intelVertex *);
-typedef void (*intel_line_func)(struct intel_context *, intelVertex *, intelVertex *);
-typedef void (*intel_point_func)(struct intel_context *, intelVertex *);
-
-#define INTEL_FALLBACK_DRAW_BUFFER      0x1
-#define INTEL_FALLBACK_READ_BUFFER      0x2
-#define INTEL_FALLBACK_USER             0x4
-#define INTEL_FALLBACK_RENDERMODE       0x8
-#define INTEL_FALLBACK_TEXTURE          0x10
-#define INTEL_FALLBACK_DEPTH_BUFFER     0x20
-#define INTEL_FALLBACK_STENCIL_BUFFER   0x40
-
-extern void intelFallback( struct intel_context *intel, GLuint bit, GLboolean mode );
-#define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
-
-#define INTEL_WRITE_PART  0x1
-#define INTEL_WRITE_FULL  0x2
-#define INTEL_READ        0x4
-
-struct intel_context
-{
-   GLcontext ctx;              /* the parent class */
-
-   struct {
-      void (*destroy)( struct intel_context *intel ); 
-      void (*emit_state)( struct intel_context *intel );
-      void (*emit_invarient_state)( struct intel_context *intel );
-      void (*new_batch)( struct intel_context *intel );
-      void (*note_fence)( struct intel_context *intel, GLuint fence );
-      void (*note_unlock)( struct intel_context *intel );
-      void (*update_texture_state)( struct intel_context *intel );
-
-      void (*render_start)( struct intel_context *intel );
-      void (*set_draw_region)( struct intel_context *intel, 
-                              struct intel_region *draw_region,
-                              struct intel_region *depth_region );
-
-      GLuint (*flush_cmd)( void );
-
-      void (*emit_flush)( struct intel_context *intel,
-                         GLuint unused );
-
-      void (*reduced_primitive_state)( struct intel_context *intel, GLenum rprim );
-
-      GLboolean (*check_vertex_size)( struct intel_context *intel, GLuint expected );
-
-      void (*invalidate_state)( struct intel_context *intel, GLuint new_state );
-
-      /* Metaops: 
-       */
-      void (*install_meta_state)( struct intel_context *intel );
-      void (*leave_meta_state)( struct intel_context *intel );
-
-      void (*meta_draw_region)( struct intel_context *intel,
-                               struct intel_region *draw_region,
-                               struct intel_region *depth_region );
-
-      void (*meta_color_mask)( struct intel_context *intel,
-                              GLboolean );
-      
-      void (*meta_stencil_replace)( struct intel_context *intel,
-                                   GLuint mask,
-                                   GLuint clear );
-
-      void (*meta_depth_replace)( struct intel_context *intel );
-
-      void (*meta_texture_blend_replace) (struct intel_context * intel);
-      
-      void (*meta_no_stencil_write)( struct intel_context *intel );
-      void (*meta_no_depth_write)( struct intel_context *intel );
-      void (*meta_no_texture)( struct intel_context *intel );
-      void (*meta_import_pixel_state) (struct intel_context * intel);
-      void (*meta_frame_buffer_texture)( struct intel_context *intel,
-                                        GLint xoff, GLint yoff );
-
-      void (*meta_draw_quad)(struct intel_context *intel,
-                            GLfloat x0, GLfloat x1,
-                            GLfloat y0, GLfloat y1,
-                            GLfloat z,
-                            GLuint color, /* ARGB32 */
-                            GLfloat s0, GLfloat s1,
-                            GLfloat t0, GLfloat t1);
-
-      void (*debug_batch)(struct intel_context *intel);
-   } vtbl;
-
-   GLint refcount;   
-   GLuint Fallback;
-   GLuint NewGLState;
-
-   dri_bufmgr *bufmgr;
-   unsigned int maxBatchSize;
-
-   struct intel_region *front_region;
-   struct intel_region *back_region;
-   struct intel_region *third_region;
-   struct intel_region *depth_region;
-
-   /**
-    * This value indicates that the kernel memory manager is being used
-    * instead of the fake client-side memory manager.
-    */
-   GLboolean ttm;
-
-   dri_fence *first_swap_fence;
-   dri_fence *last_swap_fence;
-
-   GLuint stats_wm;
-
-   struct intel_batchbuffer *batch;
-   unsigned batch_id;
-
-   GLubyte clear_chan[4];
-   GLuint ClearColor565;
-   GLuint ClearColor8888;
-
-   GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
-
-   GLboolean hw_stencil;
-   GLboolean hw_stipple;
-   GLboolean depth_buffer_is_float;
-   GLboolean no_rast;
-   GLboolean locked;
-   GLboolean strict_conformance;
-
-   /* State for intelvb.c and inteltris.c.
-    */
-   GLenum render_primitive;
-   GLenum reduced_primitive;
-
-   struct intel_region *draw_region;
-
-   /* These refer to the current draw (front vs. back) buffer:
-    */
-   int drawX;                  /* origin of drawable in draw buffer */
-   int drawY;
-   GLuint numClipRects;                /* cliprects for that buffer */
-   drm_clip_rect_t *pClipRects;
-   struct gl_texture_object *frame_buffer_texobj;
-   drm_clip_rect_t fboRect;     /**< cliprect for FBO rendering */
-
-   GLboolean scissor;
-   drm_clip_rect_t draw_rect;
-   drm_clip_rect_t scissor_rect;
-
-   drm_context_t hHWContext;
-   drmLock *driHwLock;
-   int driFd;
-
-   __DRIdrawablePrivate *driDrawable;
-   __DRIdrawablePrivate *driReadDrawable;
-   __DRIscreenPrivate *driScreen;
-   intelScreenPrivate *intelScreen; 
-   volatile struct drm_i915_sarea *sarea; 
-
-   GLuint lastStamp;
-
-   GLboolean no_hw;
-
-   /**
-    * Configuration cache
-    */
-   driOptionCache optionCache;
-
-   int64_t swap_ust;
-   int64_t swap_missed_ust;
-
-   GLuint swap_count;
-   GLuint swap_missed_count;
-};
-
-/* These are functions now:
- */
-void LOCK_HARDWARE( struct intel_context *intel );
-void UNLOCK_HARDWARE( struct intel_context *intel );
-
-
-#define SUBPIXEL_X 0.125
-#define SUBPIXEL_Y 0.125
-
-#define ALIGN(value, alignment)  ((value + alignment - 1) & ~(alignment - 1))
-
-/* ================================================================
- * Color packing:
- */
-
-#define INTEL_PACKCOLOR4444(r,g,b,a) \
-  ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
-
-#define INTEL_PACKCOLOR1555(r,g,b,a) \
-  ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
-    ((a) ? 0x8000 : 0))
-
-#define INTEL_PACKCOLOR565(r,g,b) \
-  ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
-
-#define INTEL_PACKCOLOR8888(r,g,b,a) \
-  ((a<<24) | (r<<16) | (g<<8) | b)
-
-
-#define INTEL_PACKCOLOR(format, r,  g,  b, a)          \
-(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) :  \
- (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) :    \
-  (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) :       \
-   0)))
-
-
-
-/* ================================================================
- * From linux kernel i386 header files, copes with odd sizes better
- * than COPY_DWORDS would:
- */
-#if defined(i386) || defined(__i386__)
-static inline void * __memcpy(void * to, const void * from, size_t n)
-{
-   int d0, d1, d2;
-   __asm__ __volatile__(
-      "rep ; movsl\n\t"
-      "testb $2,%b4\n\t"
-      "je 1f\n\t"
-      "movsw\n"
-      "1:\ttestb $1,%b4\n\t"
-      "je 2f\n\t"
-      "movsb\n"
-      "2:"
-      : "=&c" (d0), "=&D" (d1), "=&S" (d2)
-      :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
-      : "memory");
-   return (to);
-}
-#else
-#define __memcpy(a,b,c) memcpy(a,b,c)
-#endif
-
-
-/* ================================================================
- * Debugging:
- */
-extern int INTEL_DEBUG;
-
-#define DEBUG_TEXTURE  0x1
-#define DEBUG_STATE    0x2
-#define DEBUG_IOCTL    0x4
-#define DEBUG_PRIMS    0x8
-#define DEBUG_VERTS    0x10
-#define DEBUG_FALLBACKS        0x20
-#define DEBUG_VERBOSE  0x40
-#define DEBUG_DRI       0x80
-#define DEBUG_DMA       0x100
-#define DEBUG_SANITY    0x200
-#define DEBUG_SYNC      0x400
-#define DEBUG_SLEEP     0x800
-#define DEBUG_PIXEL     0x1000
-#define DEBUG_STATS     0x2000
-#define DEBUG_TILE      0x4000
-#define DEBUG_SINGLE_THREAD   0x8000
-#define DEBUG_WM        0x10000
-#define DEBUG_URB       0x20000
-#define DEBUG_VS        0x40000
-#define DEBUG_BATCH    0x80000
-#define DEBUG_BUFMGR   0x100000
-#define DEBUG_BLIT     0x200000
-#define DEBUG_REGION   0x400000
-#define DEBUG_MIPTREE  0x800000
-#define DEBUG_FBO      0x1000000
-
-#define DBG(...) do {                                          \
-       if (INTEL_DEBUG & FILE_DEBUG_FLAG)                      \
-               _mesa_printf(__VA_ARGS__);                      \
-} while(0)
-
-/* ================================================================
- * intel_context.c:
- */
-
-extern GLboolean intelInitContext( struct intel_context *intel, 
-                                  const __GLcontextModes *mesaVis,
-                                  __DRIcontextPrivate *driContextPriv,
-                                  void *sharedContextPrivate,
-                                  struct dd_function_table *functions );
-
-extern void intelGetLock(struct intel_context *intel, GLuint flags);
-
-extern void intelFinish( GLcontext *ctx );
-extern void intelFlush( GLcontext *ctx );
-
-extern void intelInitDriverFunctions( struct dd_function_table *functions );
-
-
-/* ================================================================
- * intel_state.c:
- */
-extern void intelInitStateFuncs( struct dd_function_table *functions );
-
-#define COMPAREFUNC_ALWAYS             0
-#define COMPAREFUNC_NEVER              0x1
-#define COMPAREFUNC_LESS               0x2
-#define COMPAREFUNC_EQUAL              0x3
-#define COMPAREFUNC_LEQUAL             0x4
-#define COMPAREFUNC_GREATER            0x5
-#define COMPAREFUNC_NOTEQUAL           0x6
-#define COMPAREFUNC_GEQUAL             0x7
-
-#define STENCILOP_KEEP                 0
-#define STENCILOP_ZERO                 0x1
-#define STENCILOP_REPLACE              0x2
-#define STENCILOP_INCRSAT              0x3
-#define STENCILOP_DECRSAT              0x4
-#define STENCILOP_INCR                 0x5
-#define STENCILOP_DECR                 0x6
-#define STENCILOP_INVERT               0x7
-
-#define LOGICOP_CLEAR                  0
-#define LOGICOP_NOR                    0x1
-#define LOGICOP_AND_INV                0x2
-#define LOGICOP_COPY_INV               0x3
-#define LOGICOP_AND_RVRSE              0x4
-#define LOGICOP_INV                    0x5
-#define LOGICOP_XOR                    0x6
-#define LOGICOP_NAND                   0x7
-#define LOGICOP_AND                    0x8
-#define LOGICOP_EQUIV                  0x9
-#define LOGICOP_NOOP                   0xa
-#define LOGICOP_OR_INV                 0xb
-#define LOGICOP_COPY                   0xc
-#define LOGICOP_OR_RVRSE               0xd
-#define LOGICOP_OR                     0xe
-#define LOGICOP_SET                    0xf
-
-#define BLENDFACT_ZERO                 0x01
-#define BLENDFACT_ONE                  0x02
-#define BLENDFACT_SRC_COLR             0x03
-#define BLENDFACT_INV_SRC_COLR                 0x04
-#define BLENDFACT_SRC_ALPHA            0x05
-#define BLENDFACT_INV_SRC_ALPHA        0x06
-#define BLENDFACT_DST_ALPHA            0x07
-#define BLENDFACT_INV_DST_ALPHA        0x08
-#define BLENDFACT_DST_COLR             0x09
-#define BLENDFACT_INV_DST_COLR         0x0a
-#define BLENDFACT_SRC_ALPHA_SATURATE   0x0b
-#define BLENDFACT_CONST_COLOR          0x0c
-#define BLENDFACT_INV_CONST_COLOR      0x0d
-#define BLENDFACT_CONST_ALPHA          0x0e
-#define BLENDFACT_INV_CONST_ALPHA      0x0f
-#define BLENDFACT_MASK                 0x0f
-
-extern int intel_translate_shadow_compare_func( GLenum func );
-extern int intel_translate_compare_func( GLenum func );
-extern int intel_translate_stencil_op( GLenum op );
-extern int intel_translate_blend_factor( GLenum factor );
-extern int intel_translate_logic_op( GLenum opcode );
-
-
-/* ================================================================
- * intel_buffers.c:
- */
-void intelInitBufferFuncs( struct dd_function_table *functions );
-
-struct intel_region *intel_readbuf_region( struct intel_context *intel );
-struct intel_region *intel_drawbuf_region( struct intel_context *intel );
-
-extern void intelWindowMoved( struct intel_context *intel );
-
-extern GLboolean intel_intersect_cliprects( drm_clip_rect_t *dest,
-                                           const drm_clip_rect_t *a,
-                                           const drm_clip_rect_t *b );
-
-
-/* ================================================================
- * intel_pixel_copy.c:
- */
-void intelCopyPixels(GLcontext * ctx,
-                     GLint srcx, GLint srcy,
-                     GLsizei width, GLsizei height,
-                     GLint destx, GLint desty, GLenum type);
-
-GLboolean intel_check_blit_fragment_ops(GLcontext * ctx);
-
-void intelBitmap(GLcontext * ctx,
-                GLint x, GLint y,
-                GLsizei width, GLsizei height,
-                const struct gl_pixelstore_attrib *unpack,
-                const GLubyte * pixels);
-
-void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
-#define _NEW_WINDOW_POS 0x40000000
-
-
-/*======================================================================
- * Inline conversion functions.  
- * These are better-typed than the macros used previously:
- */
-static inline struct intel_context *intel_context( GLcontext *ctx )
-{
-   return (struct intel_context *)ctx;
-}
-
-#endif
-
index 70da03d..2f9c621 100644 (file)
@@ -39,6 +39,8 @@
 #include "intel_batchbuffer.h"
 #include "intel_blit.h"
 #include "intel_regions.h"
+#include "intel_buffers.h"
+#include "intel_pixel.h"
 
 #define FILE_DEBUG_FLAG DEBUG_PIXEL
 
diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c
new file mode 100644 (file)
index 0000000..1c340f7
--- /dev/null
@@ -0,0 +1,862 @@
+/**************************************************************************
+ * 
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * 
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ * 
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ * 
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * 
+ **************************************************************************/
+
+
+#include "glheader.h"
+#include "context.h"
+#include "matrix.h"
+#include "simple_list.h"
+#include "extensions.h"
+#include "framebuffer.h"
+#include "imports.h"
+#include "points.h"
+
+#include "swrast/swrast.h"
+#include "swrast_setup/swrast_setup.h"
+#include "tnl/tnl.h"
+
+#include "tnl/t_pipeline.h"
+#include "tnl/t_vertex.h"
+
+#include "drivers/common/driverfuncs.h"
+
+#include "intel_screen.h"
+
+#include "i830_dri.h"
+
+#include "intel_chipset.h"
+#include "intel_buffers.h"
+#include "intel_tex.h"
+#include "intel_span.h"
+#include "intel_tris.h"
+#include "intel_ioctl.h"
+#include "intel_batchbuffer.h"
+#include "intel_blit.h"
+#include "intel_pixel.h"
+#include "intel_regions.h"
+#include "intel_buffer_objects.h"
+#include "intel_fbo.h"
+#include "intel_decode.h"
+#include "intel_bufmgr_ttm.h"
+
+#include "drirenderbuffer.h"
+#include "vblank.h"
+#include "utils.h"
+#include "xmlpool.h"            /* for symbolic values of enum-type options */
+#ifndef INTEL_DEBUG
+int INTEL_DEBUG = (0);
+#endif
+
+#define need_GL_ARB_multisample
+#define need_GL_ARB_point_parameters
+#define need_GL_ARB_texture_compression
+#define need_GL_ARB_vertex_buffer_object
+#define need_GL_ARB_vertex_program
+#define need_GL_ARB_window_pos
+#define need_GL_EXT_blend_color
+#define need_GL_EXT_blend_equation_separate
+#define need_GL_EXT_blend_func_separate
+#define need_GL_EXT_blend_minmax
+#define need_GL_EXT_cull_vertex
+#define need_GL_EXT_fog_coord
+#define need_GL_EXT_framebuffer_object
+#define need_GL_EXT_multi_draw_arrays
+#define need_GL_EXT_secondary_color
+#define need_GL_NV_vertex_program
+#include "extension_helper.h"
+
+
+#define DRIVER_DATE                     "20061102"
+
+_glthread_Mutex lockMutex;
+static GLboolean lockMutexInit = GL_FALSE;
+
+
+static const GLubyte *
+intelGetString(GLcontext * ctx, GLenum name)
+{
+   const char *chipset;
+   static char buffer[128];
+
+   switch (name) {
+   case GL_VENDOR:
+      return (GLubyte *) "Tungsten Graphics, Inc";
+      break;
+
+   case GL_RENDERER:
+      switch (intel_context(ctx)->intelScreen->deviceID) {
+      case PCI_CHIP_845_G:
+         chipset = "Intel(R) 845G";
+         break;
+      case PCI_CHIP_I830_M:
+         chipset = "Intel(R) 830M";
+         break;
+      case PCI_CHIP_I855_GM:
+         chipset = "Intel(R) 852GM/855GM";
+         break;
+      case PCI_CHIP_I865_G:
+         chipset = "Intel(R) 865G";
+         break;
+      case PCI_CHIP_I915_G:
+         chipset = "Intel(R) 915G";
+         break;
+      case PCI_CHIP_E7221_G:
+        chipset = "Intel (R) E7221G (i915)";
+        break;
+      case PCI_CHIP_I915_GM:
+         chipset = "Intel(R) 915GM";
+         break;
+      case PCI_CHIP_I945_G:
+         chipset = "Intel(R) 945G";
+         break;
+      case PCI_CHIP_I945_GM:
+         chipset = "Intel(R) 945GM";
+         break;
+      case PCI_CHIP_I945_GME:
+         chipset = "Intel(R) 945GME";
+         break;
+      case PCI_CHIP_G33_G:
+        chipset = "Intel(R) G33";
+        break;
+      case PCI_CHIP_Q35_G:
+        chipset = "Intel(R) Q35";
+        break;
+      case PCI_CHIP_Q33_G:
+        chipset = "Intel(R) Q33";
+        break;
+      default:
+         chipset = "Unknown Intel Chipset";
+         break;
+      }
+
+      (void) driGetRendererString(buffer, chipset, DRIVER_DATE, 0);
+      return (GLubyte *) buffer;
+
+   default:
+      return NULL;
+   }
+}
+
+
+/**
+ * Extension strings exported by the intel driver.
+ */
+const struct dri_extension card_extensions[] = {
+   {"GL_ARB_multisample", GL_ARB_multisample_functions},
+   {"GL_ARB_multitexture", NULL},
+   {"GL_ARB_point_parameters", GL_ARB_point_parameters_functions},
+   {"GL_ARB_texture_border_clamp", NULL},
+   {"GL_ARB_texture_compression", GL_ARB_texture_compression_functions},
+   {"GL_ARB_texture_cube_map", NULL},
+   {"GL_ARB_texture_env_add", NULL},
+   {"GL_ARB_texture_env_combine", NULL},
+   {"GL_ARB_texture_env_dot3", NULL},
+   {"GL_ARB_texture_mirrored_repeat", NULL},
+   {"GL_ARB_texture_rectangle", NULL},
+   {"GL_ARB_vertex_buffer_object", GL_ARB_vertex_buffer_object_functions},
+   {"GL_ARB_vertex_program", GL_ARB_vertex_program_functions},
+   {"GL_ARB_window_pos", GL_ARB_window_pos_functions},
+   {"GL_EXT_blend_color", GL_EXT_blend_color_functions},
+   {"GL_EXT_blend_equation_separate",
+    GL_EXT_blend_equation_separate_functions},
+   {"GL_EXT_blend_func_separate", GL_EXT_blend_func_separate_functions},
+   {"GL_EXT_blend_minmax", GL_EXT_blend_minmax_functions},
+   {"GL_EXT_blend_subtract", NULL},
+   {"GL_EXT_cull_vertex", GL_EXT_cull_vertex_functions},
+   {"GL_EXT_fog_coord", GL_EXT_fog_coord_functions},
+   {"GL_EXT_multi_draw_arrays", GL_EXT_multi_draw_arrays_functions},
+#if 1                           /* XXX FBO temporary? */
+   {"GL_EXT_packed_depth_stencil", NULL},
+#endif
+   {"GL_EXT_secondary_color", GL_EXT_secondary_color_functions},
+   {"GL_EXT_stencil_wrap", NULL},
+   {"GL_EXT_texture_edge_clamp", NULL},
+   {"GL_EXT_texture_env_combine", NULL},
+   {"GL_EXT_texture_env_dot3", NULL},
+   {"GL_EXT_texture_filter_anisotropic", NULL},
+   {"GL_EXT_texture_lod_bias", NULL},
+   {"GL_3DFX_texture_compression_FXT1", NULL},
+   {"GL_APPLE_client_storage", NULL},
+   {"GL_MESA_pack_invert", NULL},
+   {"GL_MESA_ycbcr_texture", NULL},
+   {"GL_NV_blend_square", NULL},
+   {"GL_NV_vertex_program", GL_NV_vertex_program_functions},
+   {"GL_NV_vertex_program1_1", NULL},
+   { "GL_SGIS_generate_mipmap", NULL },
+   {NULL, NULL}
+};
+
+const struct dri_extension ttm_extensions[] = {
+   {"GL_EXT_framebuffer_object", GL_EXT_framebuffer_object_functions},
+   {"GL_ARB_pixel_buffer_object", NULL},
+   {NULL, NULL}
+};
+
+extern const struct tnl_pipeline_stage _intel_render_stage;
+
+static const struct tnl_pipeline_stage *intel_pipeline[] = {
+   &_tnl_vertex_transform_stage,
+   &_tnl_vertex_cull_stage,
+   &_tnl_normal_transform_stage,
+   &_tnl_lighting_stage,
+   &_tnl_fog_coordinate_stage,
+   &_tnl_texgen_stage,
+   &_tnl_texture_transform_stage,
+   &_tnl_point_attenuation_stage,
+   &_tnl_vertex_program_stage,
+#if 1
+   &_intel_render_stage,        /* ADD: unclipped rastersetup-to-dma */
+#endif
+   &_tnl_render_stage,
+   0,
+};
+
+
+static const struct dri_debug_control debug_control[] = {
+   {"tex", DEBUG_TEXTURE},
+   {"state", DEBUG_STATE},
+   {"ioctl", DEBUG_IOCTL},
+   {"blit", DEBUG_BLIT},
+   {"mip", DEBUG_MIPTREE},
+   {"fall", DEBUG_FALLBACKS},
+   {"verb", DEBUG_VERBOSE},
+   {"bat", DEBUG_BATCH},
+   {"pix", DEBUG_PIXEL},
+   {"buf", DEBUG_BUFMGR},
+   {"reg", DEBUG_REGION},
+   {"fbo", DEBUG_FBO},
+   {"lock", DEBUG_LOCK},
+   {"sync", DEBUG_SYNC},
+   {NULL, 0}
+};
+
+
+static void
+intelInvalidateState(GLcontext * ctx, GLuint new_state)
+{
+   _swrast_InvalidateState(ctx, new_state);
+   _swsetup_InvalidateState(ctx, new_state);
+   _vbo_InvalidateState(ctx, new_state);
+   _tnl_InvalidateState(ctx, new_state);
+   _tnl_invalidate_vertex_state(ctx, new_state);
+   intel_context(ctx)->NewGLState |= new_state;
+}
+
+
+void
+intelFlush(GLcontext * ctx)
+{
+   struct intel_context *intel = intel_context(ctx);
+
+   if (intel->Fallback)
+      _swrast_flush(ctx);
+
+   INTEL_FIREVERTICES(intel);
+
+   if (intel->batch->map != intel->batch->ptr)
+      intel_batchbuffer_flush(intel->batch);
+
+   /* XXX: Need to do an MI_FLUSH here.
+    */
+}
+
+void
+intelFinish(GLcontext * ctx)
+{
+   struct intel_context *intel = intel_context(ctx);
+   intelFlush(ctx);
+   if (intel->batch->last_fence) {
+      dri_fence_wait(intel->batch->last_fence);
+      dri_fence_unreference(intel->batch->last_fence);
+      intel->batch->last_fence = NULL;
+   }
+}
+
+/** Driver-specific fence emit implementation for the fake memory manager. */
+static unsigned int
+intel_fence_emit(void *private)
+{
+   struct intel_context *intel = (struct intel_context *)private;
+   unsigned int fence;
+
+   /* XXX: Need to emit a flush, if we haven't already (at least with the
+    * current batchbuffer implementation, we have).
+    */
+
+   fence = intelEmitIrqLocked(intel);
+
+   return fence;
+}
+
+/** Driver-specific fence wait implementation for the fake memory manager. */
+static int
+intel_fence_wait(void *private, unsigned int cookie)
+{
+   struct intel_context *intel = (struct intel_context *)private;
+
+   intelWaitIrq(intel, cookie);
+
+   return 0;
+}
+
+static GLboolean
+intel_init_bufmgr(struct intel_context *intel)
+{
+   intelScreenPrivate *intelScreen = intel->intelScreen;
+   GLboolean ttm_disable = getenv("INTEL_NO_TTM") != NULL;
+
+   /* If we've got a new enough DDX that's initializing TTM and giving us
+    * object handles for the shared buffers, use that.
+    */
+   intel->ttm = GL_FALSE;
+   if (!ttm_disable &&
+       intel->intelScreen->driScrnPriv->ddx_version.minor >= 9 &&
+       intel->intelScreen->drmMinor >= 11 &&
+       intel->intelScreen->front.bo_handle != -1)
+   {
+      intel->bufmgr = intel_bufmgr_ttm_init(intel->driFd,
+                                           DRM_FENCE_TYPE_EXE,
+                                           DRM_FENCE_TYPE_EXE |
+                                           DRM_I915_FENCE_TYPE_RW,
+                                           BATCH_SZ);
+      if (intel->bufmgr != NULL)
+        intel->ttm = GL_TRUE;
+   }
+   /* Otherwise, use the classic buffer manager. */
+   if (intel->bufmgr == NULL) {
+      if (ttm_disable) {
+        fprintf(stderr, "TTM buffer manager disabled.  Using classic.\n");
+      } else {
+        fprintf(stderr, "Failed to initialize TTM buffer manager.  "
+                "Falling back to classic.\n");
+      }
+
+      if (intelScreen->tex.size == 0) {
+        fprintf(stderr, "[%s:%u] Error initializing buffer manager.\n",
+                __func__, __LINE__);
+        return GL_FALSE;
+      }
+
+      intel->bufmgr = dri_bufmgr_fake_init(intelScreen->tex.offset,
+                                          intelScreen->tex.map,
+                                          intelScreen->tex.size,
+                                          intel_fence_emit,
+                                          intel_fence_wait,
+                                          intel);
+   }
+
+   return GL_TRUE;
+}
+
+void
+intelInitDriverFunctions(struct dd_function_table *functions)
+{
+   _mesa_init_driver_functions(functions);
+
+   functions->Flush = intelFlush;
+   functions->Finish = intelFinish;
+   functions->GetString = intelGetString;
+   functions->UpdateState = intelInvalidateState;
+   functions->CopyColorTable = _swrast_CopyColorTable;
+   functions->CopyColorSubTable = _swrast_CopyColorSubTable;
+   functions->CopyConvolutionFilter1D = _swrast_CopyConvolutionFilter1D;
+   functions->CopyConvolutionFilter2D = _swrast_CopyConvolutionFilter2D;
+
+   intelInitTextureFuncs(functions);
+   intelInitPixelFuncs(functions);
+   intelInitStateFuncs(functions);
+   intelInitBufferFuncs(functions);
+}
+
+
+GLboolean
+intelInitContext(struct intel_context *intel,
+                 const __GLcontextModes * mesaVis,
+                 __DRIcontextPrivate * driContextPriv,
+                 void *sharedContextPrivate,
+                 struct dd_function_table *functions)
+{
+   GLcontext *ctx = &intel->ctx;
+   GLcontext *shareCtx = (GLcontext *) sharedContextPrivate;
+   __DRIscreenPrivate *sPriv = driContextPriv->driScreenPriv;
+   intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private;
+   struct drm_i915_sarea *saPriv = (struct drm_i915_sarea *)
+      (((GLubyte *) sPriv->pSAREA) + intelScreen->sarea_priv_offset);
+   int fthrottle_mode;
+
+   if (!_mesa_initialize_context(&intel->ctx,
+                                 mesaVis, shareCtx,
+                                 functions, (void *) intel))
+      return GL_FALSE;
+
+   driContextPriv->driverPrivate = intel;
+   intel->intelScreen = intelScreen;
+   intel->driScreen = sPriv;
+   intel->sarea = saPriv;
+
+   /* Dri stuff */
+   intel->hHWContext = driContextPriv->hHWContext;
+   intel->driFd = sPriv->fd;
+   intel->driHwLock = sPriv->lock;
+
+   intel->width = intelScreen->width;
+   intel->height = intelScreen->height;
+
+   if (intelScreen->deviceID == PCI_CHIP_I865_G)
+      intel->maxBatchSize = 4096;
+   else
+      intel->maxBatchSize = BATCH_SZ;
+
+   if (!intel_init_bufmgr(intel))
+      return GL_FALSE;
+
+   if (!lockMutexInit) {
+      lockMutexInit = GL_TRUE;
+      _glthread_INIT_MUTEX(lockMutex);
+   }
+
+   driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache,
+                       intel->driScreen->myNum, "i915");
+
+   ctx->Const.MaxTextureMaxAnisotropy = 2.0;
+
+   /* This doesn't yet catch all non-conformant rendering, but it's a
+    * start.
+    */
+   if (getenv("INTEL_STRICT_CONFORMANCE")) {
+      intel->strict_conformance = 1;
+   }
+
+   ctx->Const.MinLineWidth = 1.0;
+   ctx->Const.MinLineWidthAA = 1.0;
+   ctx->Const.MaxLineWidth = 3.0;
+   ctx->Const.MaxLineWidthAA = 3.0;
+   ctx->Const.LineWidthGranularity = 1.0;
+
+   ctx->Const.MinPointSize = 1.0;
+   ctx->Const.MinPointSizeAA = 1.0;
+   ctx->Const.MaxPointSize = 255.0;
+   ctx->Const.MaxPointSizeAA = 3.0;
+   ctx->Const.PointSizeGranularity = 1.0;
+
+   /* reinitialize the context point state.
+    * It depend on constants in __GLcontextRec::Const
+    */
+   _mesa_init_point(ctx);
+
+   ctx->Const.MaxColorAttachments = 4;  /* XXX FBO: review this */
+
+   /* Initialize the software rasterizer and helper modules. */
+   _swrast_CreateContext(ctx);
+   _vbo_CreateContext(ctx);
+   _tnl_CreateContext(ctx);
+   _swsetup_CreateContext(ctx);
+
+   /* Install the customized pipeline: */
+   _tnl_destroy_pipeline(ctx);
+   _tnl_install_pipeline(ctx, intel_pipeline);
+
+   /* Configure swrast to match hardware characteristics: */
+   _swrast_allow_pixel_fog(ctx, GL_FALSE);
+   _swrast_allow_vertex_fog(ctx, GL_TRUE);
+
+   intel->hw_stipple = 1;
+
+   /* XXX FBO: this doesn't seem to be used anywhere */
+   switch (mesaVis->depthBits) {
+   case 0:                     /* what to do in this case? */
+   case 16:
+      intel->polygon_offset_scale = 1.0;
+      break;
+   case 24:
+      intel->polygon_offset_scale = 2.0;     /* req'd to pass glean */
+      break;
+   default:
+      assert(0);
+      break;
+   }
+
+   /* Initialize swrast, tnl driver tables: */
+   intelInitSpanFuncs(ctx);
+   intelInitTriFuncs(ctx);
+
+
+   intel->RenderIndex = ~0;
+
+   fthrottle_mode = driQueryOptioni(&intel->optionCache, "fthrottle_mode");
+   intel->irqsEmitted = 0;
+
+   intel->do_irqs = (intel->intelScreen->irq_active &&
+                     fthrottle_mode == DRI_CONF_FTHROTTLE_IRQS);
+
+   intel->do_usleeps = (fthrottle_mode == DRI_CONF_FTHROTTLE_USLEEPS);
+
+   _math_matrix_ctr(&intel->ViewportMatrix);
+
+   /* Disable imaging extension until convolution is working in
+    * teximage paths:
+    */
+   driInitExtensions(ctx, card_extensions,
+/*                   GL_TRUE, */
+                     GL_FALSE);
+
+   if (intel->ttm)
+      driInitExtensions(ctx, ttm_extensions, GL_FALSE);
+
+   if (!sPriv->dri2.enabled)
+      intel_recreate_static_regions(intel);
+
+   intel->batch = intel_batchbuffer_alloc(intel);
+   intel->last_swap_fence = NULL;
+   intel->first_swap_fence = NULL;
+
+   intel_bufferobj_init(intel);
+   intel_fbo_init(intel);
+
+   if (intel->ctx.Mesa_DXTn) {
+      _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+      _mesa_enable_extension(ctx, "GL_S3_s3tc");
+   }
+   else if (driQueryOptionb(&intel->optionCache, "force_s3tc_enable")) {
+      _mesa_enable_extension(ctx, "GL_EXT_texture_compression_s3tc");
+   }
+
+   intel->prim.primitive = ~0;
+
+#if DO_DEBUG
+   INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control);
+   if (INTEL_DEBUG & DEBUG_BUFMGR)
+      dri_bufmgr_set_debug(intel->bufmgr, GL_TRUE);
+#endif
+
+   if (driQueryOptionb(&intel->optionCache, "no_rast")) {
+      fprintf(stderr, "disabling 3D rasterization\n");
+      FALLBACK(intel, INTEL_FALLBACK_USER, 1);
+   }
+
+   /* Disable all hardware rendering (skip emitting batches and fences/waits
+    * to the kernel)
+    */
+   intel->no_hw = getenv("INTEL_NO_HW") != NULL;
+
+   return GL_TRUE;
+}
+
+void
+intelDestroyContext(__DRIcontextPrivate * driContextPriv)
+{
+   struct intel_context *intel =
+      (struct intel_context *) driContextPriv->driverPrivate;
+
+   assert(intel);               /* should never be null */
+   if (intel) {
+      GLboolean release_texture_heaps;
+
+      INTEL_FIREVERTICES(intel);
+
+      intel->vtbl.destroy(intel);
+
+      release_texture_heaps = (intel->ctx.Shared->RefCount == 1);
+      _swsetup_DestroyContext(&intel->ctx);
+      _tnl_DestroyContext(&intel->ctx);
+      _vbo_DestroyContext(&intel->ctx);
+
+      _swrast_DestroyContext(&intel->ctx);
+      intel->Fallback = 0;      /* don't call _swrast_Flush later */
+
+      intel_batchbuffer_free(intel->batch);
+
+      if (intel->last_swap_fence) {
+        dri_fence_wait(intel->last_swap_fence);
+        dri_fence_unreference(intel->last_swap_fence);
+        intel->last_swap_fence = NULL;
+      }
+      if (intel->first_swap_fence) {
+        dri_fence_wait(intel->first_swap_fence);
+        dri_fence_unreference(intel->first_swap_fence);
+        intel->first_swap_fence = NULL;
+      }
+
+      if (release_texture_heaps) {
+         /* This share group is about to go away, free our private
+          * texture object data.
+          */
+         if (INTEL_DEBUG & DEBUG_TEXTURE)
+            fprintf(stderr, "do something to free texture heaps\n");
+      }
+
+      /* free the Mesa context */
+      _mesa_free_context_data(&intel->ctx);
+
+      dri_bufmgr_destroy(intel->bufmgr);
+   }
+}
+
+GLboolean
+intelUnbindContext(__DRIcontextPrivate * driContextPriv)
+{
+   return GL_TRUE;
+}
+
+GLboolean
+intelMakeCurrent(__DRIcontextPrivate * driContextPriv,
+                 __DRIdrawablePrivate * driDrawPriv,
+                 __DRIdrawablePrivate * driReadPriv)
+{
+
+   if (driContextPriv) {
+      struct intel_context *intel =
+         (struct intel_context *) driContextPriv->driverPrivate;
+      struct intel_framebuffer *intel_fb =
+        (struct intel_framebuffer *) driDrawPriv->driverPrivate;
+      GLframebuffer *readFb = (GLframebuffer *) driReadPriv->driverPrivate;
+
+
+      /* XXX FBO temporary fix-ups! */
+      /* if the renderbuffers don't have regions, init them from the context */
+      if (!driContextPriv->driScreenPriv->dri2.enabled) {
+         struct intel_renderbuffer *irbDepth
+            = intel_get_renderbuffer(&intel_fb->Base, BUFFER_DEPTH);
+         struct intel_renderbuffer *irbStencil
+            = intel_get_renderbuffer(&intel_fb->Base, BUFFER_STENCIL);
+
+         if (intel_fb->color_rb[0]) {
+           intel_renderbuffer_set_region(intel_fb->color_rb[0],
+                                         intel->front_region);
+         }
+         if (intel_fb->color_rb[1]) {
+           intel_renderbuffer_set_region(intel_fb->color_rb[1],
+                                         intel->back_region);
+         }
+         if (intel_fb->color_rb[2]) {
+           intel_renderbuffer_set_region(intel_fb->color_rb[2],
+                                         intel->third_region);
+         }
+         if (irbDepth) {
+           intel_renderbuffer_set_region(irbDepth, intel->depth_region);
+         }
+         if (irbStencil) {
+           intel_renderbuffer_set_region(irbStencil, intel->depth_region);
+         }
+      }
+
+      /* set GLframebuffer size to match window, if needed */
+      driUpdateFramebufferSize(&intel->ctx, driDrawPriv);
+
+      if (driReadPriv != driDrawPriv) {
+        driUpdateFramebufferSize(&intel->ctx, driReadPriv);
+      }
+
+      _mesa_make_current(&intel->ctx, &intel_fb->Base, readFb);
+
+      /* The drawbuffer won't always be updated by _mesa_make_current: 
+       */
+      if (intel->ctx.DrawBuffer == &intel_fb->Base) {
+
+        if (intel->driDrawable != driDrawPriv) {
+           if (driDrawPriv->swap_interval == (unsigned)-1) {
+              int i;
+
+              driDrawPriv->vblFlags = (intel->intelScreen->irq_active != 0)
+                 ? driGetDefaultVBlankFlags(&intel->optionCache)
+                : VBLANK_FLAG_NO_IRQ;
+
+              (*dri_interface->getUST) (&intel_fb->swap_ust);
+              driDrawableInitVBlank(driDrawPriv);
+              intel_fb->vbl_waited = driDrawPriv->vblSeq;
+
+              for (i = 0; i < (intel->intelScreen->third.handle ? 3 : 2); i++) {
+                 if (intel_fb->color_rb[i])
+                    intel_fb->color_rb[i]->vbl_pending = driDrawPriv->vblSeq;
+              }
+           }
+           intel->driDrawable = driDrawPriv;
+           intelWindowMoved(intel);
+        }
+
+        intel_draw_buffer(&intel->ctx, &intel_fb->Base);
+      }
+   }
+   else {
+      _mesa_make_current(NULL, NULL, NULL);
+   }
+
+   return GL_TRUE;
+}
+
+static void
+intelContendedLock(struct intel_context *intel, GLuint flags)
+{
+   __DRIdrawablePrivate *dPriv = intel->driDrawable;
+   __DRIscreenPrivate *sPriv = intel->driScreen;
+   struct drm_i915_sarea *sarea = intel->sarea;
+   int drawable_changed = 0;
+
+   drmGetLock(intel->driFd, intel->hHWContext, flags);
+
+   if (INTEL_DEBUG & DEBUG_LOCK)
+      _mesa_printf("%s - got contended lock\n", __progname);
+
+   /* If the window moved, may need to set a new cliprect now.
+    *
+    * NOTE: This releases and regains the hw lock, so all state
+    * checking must be done *after* this call:
+    */
+   if (dPriv) {
+      if (sPriv->dri2.enabled)
+        drawable_changed = __driParseEvents(sPriv, dPriv);
+      else
+        DRI_VALIDATE_DRAWABLE_INFO(sPriv, dPriv);
+   }
+
+   /* If the last consumer of the texture memory wasn't us, notify the fake
+    * bufmgr and record the new owner.  We should have the memory shared
+    * between contexts of a single fake bufmgr, but this will at least make
+    * things correct for now.
+    */
+   if (!intel->ttm && sarea->texAge != intel->hHWContext) {
+      sarea->texAge = intel->hHWContext;
+      dri_bufmgr_fake_contended_lock_take(intel->bufmgr);
+      if (INTEL_DEBUG & DEBUG_BATCH)
+        intel_decode_context_reset();
+   }
+
+   if (!sPriv->dri2.enabled) {
+      if (sarea->width != intel->width ||
+         sarea->height != intel->height) {
+        int numClipRects = intel->numClipRects;
+
+        /*
+         * FIXME: Really only need to do this when drawing to a
+         * common back- or front buffer.
+         */
+
+        /*
+         * This will essentially drop the outstanding batchbuffer on the floor.
+         */
+        intel->numClipRects = 0;
+
+        if (intel->Fallback)
+           _swrast_flush(&intel->ctx);
+
+        INTEL_FIREVERTICES(intel);
+
+        if (intel->batch->map != intel->batch->ptr)
+           intel_batchbuffer_flush(intel->batch);
+
+        intel->numClipRects = numClipRects;
+
+        /* force window update */
+        intel->lastStamp = 0;
+
+        intel->width = sarea->width;
+        intel->height = sarea->height;
+      }
+
+      /* Drawable changed?
+       */
+      if (dPriv && intel->lastStamp != dPriv->lastStamp) {
+        intelWindowMoved(intel);
+        intel->lastStamp = dPriv->lastStamp;
+      }
+   } else if (drawable_changed) {
+     intelWindowMoved(intel);                                                 
+     intel_draw_buffer(&intel->ctx, intel->ctx.DrawBuffer);
+   }
+}
+
+
+
+/* Lock the hardware and validate our state.  
+ */
+void LOCK_HARDWARE( struct intel_context *intel )
+{
+    __DRIdrawablePrivate *dPriv = intel->driDrawable;
+    char __ret=0;
+    struct intel_framebuffer *intel_fb = NULL;
+    struct intel_renderbuffer *intel_rb = NULL;
+    _glthread_LOCK_MUTEX(lockMutex);
+    assert(!intel->locked);
+
+    if (intel->driDrawable) {
+       intel_fb = intel->driDrawable->driverPrivate;
+
+       if (intel_fb)
+         intel_rb =
+            intel_get_renderbuffer(&intel_fb->Base,
+                                   intel_fb->Base._ColorDrawBufferIndexes[0]);
+    }
+
+    if (intel_rb && dPriv->vblFlags &&
+       !(dPriv->vblFlags & VBLANK_FLAG_NO_IRQ) &&
+       (intel_fb->vbl_waited - intel_rb->vbl_pending) > (1<<23)) {
+       drmVBlank vbl;
+
+       vbl.request.type = DRM_VBLANK_ABSOLUTE;
+
+       if ( dPriv->vblFlags & VBLANK_FLAG_SECONDARY ) {
+           vbl.request.type |= DRM_VBLANK_SECONDARY;
+       }
+
+       vbl.request.sequence = intel_rb->vbl_pending;
+       drmWaitVBlank(intel->driFd, &vbl);
+       intel_fb->vbl_waited = vbl.reply.sequence;
+    }
+
+    DRM_CAS(intel->driHwLock, intel->hHWContext,
+        (DRM_LOCK_HELD|intel->hHWContext), __ret);
+
+    intel->locked = 1;
+
+    if (__ret)
+        intelContendedLock( intel, 0 );
+
+    if (INTEL_DEBUG & DEBUG_LOCK)
+      _mesa_printf("%s - locked\n", __progname);
+}
+
+
+  /* Unlock the hardware using the global current context 
+   */
+void UNLOCK_HARDWARE( struct intel_context *intel )
+{
+   intel->locked = 0;
+
+   DRM_UNLOCK(intel->driFd, intel->driHwLock, intel->hHWContext);
+
+   _glthread_UNLOCK_MUTEX(lockMutex);
+
+   if (INTEL_DEBUG & DEBUG_LOCK)
+      _mesa_printf("%s - unlocked\n", __progname);
+
+   /**
+    * Nothing should be left in batch outside of LOCK/UNLOCK which references
+    * cliprects.
+    */
+   assert(intel->batch->cliprect_mode != REFERENCES_CLIPRECTS);
+}
+
similarity index 84%
rename from src/mesa/drivers/dri/i915/intel_context.h
rename to src/mesa/drivers/dri/intel/intel_context.h
index 5ca2fb7..818856d 100644 (file)
@@ -64,6 +64,7 @@ typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
 #define INTEL_FALLBACK_STENCIL_BUFFER    0x8
 #define INTEL_FALLBACK_USER             0x10
 #define INTEL_FALLBACK_RENDERMODE       0x20
+#define INTEL_FALLBACK_TEXTURE          0x40
 
 extern void intelFallback(struct intel_context *intel, GLuint bit,
                           GLboolean mode);
@@ -85,6 +86,9 @@ struct intel_context
       void (*destroy) (struct intel_context * intel);
       void (*emit_state) (struct intel_context * intel);
       void (*new_batch) (struct intel_context * intel);
+      void (*emit_invarient_state) (struct intel_context * intel);
+      void (*note_fence) (struct intel_context *intel, GLuint fence);
+      void (*note_unlock) (struct intel_context *intel);
       void (*update_texture_state) (struct intel_context * intel);
 
       void (*render_start) (struct intel_context * intel);
@@ -93,13 +97,16 @@ struct intel_context
                                struct intel_region * draw_region,
                                struct intel_region * depth_region);
 
-        GLuint(*flush_cmd) (void);
+      GLuint (*flush_cmd) (void);
+      void (*emit_flush) (struct intel_context *intel, GLuint unused);
 
       void (*reduced_primitive_state) (struct intel_context * intel,
                                        GLenum rprim);
 
-        GLboolean(*check_vertex_size) (struct intel_context * intel,
-                                       GLuint expected);
+      GLboolean (*check_vertex_size) (struct intel_context * intel,
+                                     GLuint expected);
+      void (*invalidate_state) (struct intel_context *intel,
+                               GLuint new_state);
 
 
       /* Metaops: 
@@ -133,6 +140,8 @@ struct intel_context
       void (*meta_no_texture) (struct intel_context * intel);
 
       void (*meta_import_pixel_state) (struct intel_context * intel);
+      void (*meta_frame_buffer_texture) (struct intel_context *intel,
+                                        GLint xoff, GLint yoff);
 
       GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
                                        dri_bo * buffer,
@@ -169,6 +178,7 @@ struct intel_context
 
    struct intel_batchbuffer *batch;
    GLboolean no_batch_wrap;
+   unsigned batch_id;
 
    struct
    {
@@ -178,10 +188,12 @@ struct intel_context
       void (*flush) (struct intel_context *);
    } prim;
 
+   GLuint stats_wm;
    GLboolean locked;
    char *prevLockFile;
    int prevLockLine;
 
+   GLubyte clear_chan[4];
    GLuint ClearColor565;
    GLuint ClearColor8888;
 
@@ -197,7 +209,10 @@ struct intel_context
 
    GLfloat polygon_offset_scale;        /* dependent on depth_scale, bpp */
 
+   GLboolean hw_stencil;
    GLboolean hw_stipple;
+   GLboolean depth_buffer_is_float;
+   GLboolean no_rast;
    GLboolean strict_conformance;
 
    /* State for intelvb.c and inteltris.c.
@@ -208,6 +223,7 @@ struct intel_context
    GLenum reduced_primitive;
    GLuint vertex_size;
    GLubyte *verts;              /* points to tnl->clipspace.vertex_buf */
+   struct intel_region *draw_region;
 
    /* Fallback rasterization functions 
     */
@@ -220,6 +236,7 @@ struct intel_context
    int drawX, drawY;            /**< origin of drawing area within region */
    GLuint numClipRects;         /**< cliprects for drawing */
    drm_clip_rect_t *pClipRects;
+   struct gl_texture_object *frame_buffer_texobj;
    drm_clip_rect_t fboRect;     /**< cliprect for FBO rendering */
 
    int perf_boxes;
@@ -228,14 +245,19 @@ struct intel_context
    int do_irqs;
    GLuint irqsEmitted;
 
+   GLboolean scissor;
+   drm_clip_rect_t draw_rect;
+   drm_clip_rect_t scissor_rect;
+
    drm_context_t hHWContext;
    drmLock *driHwLock;
    int driFd;
 
    __DRIdrawablePrivate *driDrawable;
+   __DRIdrawablePrivate *driReadDrawable;
    __DRIscreenPrivate *driScreen;
    intelScreenPrivate *intelScreen;
-   struct drm_i915_sarea *sarea;
+   volatile struct drm_i915_sarea *sarea;
 
    GLuint lastStamp;
 
@@ -249,6 +271,12 @@ struct intel_context
    /* Last seen width/height of the screen */
    int width;
    int height;
+
+   int64_t swap_ust;
+   int64_t swap_missed_ust;
+
+   GLuint swap_count;
+   GLuint swap_missed_count;
 };
 
 /* These are functions now:
@@ -287,7 +315,11 @@ do {                                               \
 #define INTEL_PACKCOLOR8888(r,g,b,a) \
   ((a<<24) | (r<<16) | (g<<8) | b)
 
-
+#define INTEL_PACKCOLOR(format, r,  g,  b, a)          \
+(format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) :  \
+ (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) :    \
+  (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) :       \
+   0)))
 
 /* ================================================================
  * From linux kernel i386 header files, copes with odd sizes better
@@ -295,19 +327,21 @@ do {                                              \
  * XXX Put this in src/mesa/main/imports.h ???
  */
 #if defined(i386) || defined(__i386__)
-static INLINE void *
-__memcpy(void *to, const void *from, size_t n)
+static inline void * __memcpy(void * to, const void * from, size_t n)
 {
    int d0, d1, d2;
-   __asm__ __volatile__("rep ; movsl\n\t"
-                        "testb $2,%b4\n\t"
-                        "je 1f\n\t"
-                        "movsw\n"
-                        "1:\ttestb $1,%b4\n\t"
-                        "je 2f\n\t"
-                        "movsb\n" "2:":"=&c"(d0), "=&D"(d1), "=&S"(d2)
-                        :"0"(n / 4), "q"(n), "1"((long) to), "2"((long) from)
-                        :"memory");
+   __asm__ __volatile__(
+      "rep ; movsl\n\t"
+      "testb $2,%b4\n\t"
+      "je 1f\n\t"
+      "movsw\n"
+      "1:\ttestb $1,%b4\n\t"
+      "je 2f\n\t"
+      "movsb\n"
+      "2:"
+      : "=&c" (d0), "=&D" (d1), "=&S" (d2)
+      :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
+      : "memory");
    return (to);
 }
 #else
@@ -315,16 +349,10 @@ __memcpy(void *to, const void *from, size_t n)
 #endif
 
 
-
 /* ================================================================
  * Debugging:
  */
-#define DO_DEBUG               1
-#if DO_DEBUG
 extern int INTEL_DEBUG;
-#else
-#define INTEL_DEBUG            0
-#endif
 
 #define DEBUG_TEXTURE  0x1
 #define DEBUG_STATE    0x2
@@ -340,9 +368,23 @@ extern int INTEL_DEBUG;
 #define DEBUG_FBO       0x800
 #define DEBUG_LOCK      0x1000
 #define DEBUG_SYNC     0x2000
-
-#define DBG(...)  do { if (INTEL_DEBUG & FILE_DEBUG_FLAG) _mesa_printf(__VA_ARGS__); } while(0)
-
+#define DEBUG_PRIMS    0x4000
+#define DEBUG_VERTS    0x8000
+#define DEBUG_DRI       0x10000
+#define DEBUG_DMA       0x20000
+#define DEBUG_SANITY    0x40000
+#define DEBUG_SLEEP     0x80000
+#define DEBUG_STATS     0x100000
+#define DEBUG_TILE      0x200000
+#define DEBUG_SINGLE_THREAD   0x400000
+#define DEBUG_WM        0x800000
+#define DEBUG_URB       0x1000000
+#define DEBUG_VS        0x2000000
+
+#define DBG(...) do {                                          \
+       if (INTEL_DEBUG & FILE_DEBUG_FLAG)                      \
+               _mesa_printf(__VA_ARGS__);                      \
+} while(0)
 
 #define PCI_CHIP_845_G                 0x2562
 #define PCI_CHIP_I830_M                        0x3577
index a6fcf90..ea2319a 100644 (file)
@@ -60,4 +60,10 @@ void intelCopyPixels(GLcontext * ctx,
                      GLsizei width, GLsizei height,
                      GLint destx, GLint desty, GLenum type);
 
+void intelBitmap(GLcontext * ctx,
+                GLint x, GLint y,
+                GLsizei width, GLsizei height,
+                const struct gl_pixelstore_attrib *unpack,
+                const GLubyte * pixels);
+
 #endif
index 05b5a44..77b6c53 100644 (file)
@@ -41,6 +41,8 @@
 #include "intel_blit.h"
 #include "intel_regions.h"
 #include "intel_buffer_objects.h"
+#include "intel_buffers.h"
+#include "intel_pixel.h"