#include <linux/types.h>
#include <linux/jump_label.h>
-bool __get_random_once(void *buf, int nbytes, bool *done,
- struct static_key *once_key);
+bool __do_once_start(bool *done, unsigned long *flags);
+void __do_once_done(bool *done, struct static_key *once_key,
+ unsigned long *flags);
-#define get_random_once(buf, nbytes) \
- ({ \
- bool ___ret = false; \
- static bool ___done = false; \
- static struct static_key ___once_key = \
- STATIC_KEY_INIT_TRUE; \
- if (static_key_true(&___once_key)) \
- ___ret = __get_random_once((buf), \
- (nbytes), \
- &___done, \
- &___once_key); \
- ___ret; \
+/* Call a function exactly once. The idea of DO_ONCE() is to perform
+ * a function call such as initialization of random seeds, etc, only
+ * once, where DO_ONCE() can live in the fast-path. After @func has
+ * been called with the passed arguments, the static key will patch
+ * out the condition into a nop. DO_ONCE() guarantees type safety of
+ * arguments!
+ *
+ * Not that the following is not equivalent ...
+ *
+ * DO_ONCE(func, arg);
+ * DO_ONCE(func, arg);
+ *
+ * ... to this version:
+ *
+ * void foo(void)
+ * {
+ * DO_ONCE(func, arg);
+ * }
+ *
+ * foo();
+ * foo();
+ *
+ * In case the one-time invocation could be triggered from multiple
+ * places, then a common helper function must be defined, so that only
+ * a single static key will be placed there!
+ */
+#define DO_ONCE(func, ...) \
+ ({ \
+ bool ___ret = false; \
+ static bool ___done = false; \
+ static struct static_key ___once_key = STATIC_KEY_INIT_TRUE; \
+ if (static_key_true(&___once_key)) { \
+ unsigned long ___flags; \
+ ___ret = __do_once_start(&___done, &___flags); \
+ if (unlikely(___ret)) { \
+ func(__VA_ARGS__); \
+ __do_once_done(&___done, &___once_key, \
+ &___flags); \
+ } \
+ } \
+ ___ret; \
})
+#define get_random_once(buf, nbytes) \
+ DO_ONCE(get_random_bytes, (buf), (nbytes))
+
#endif /* _LINUX_ONCE_H */
#include <linux/once.h>
#include <linux/random.h>
-struct __random_once_work {
+struct once_work {
struct work_struct work;
struct static_key *key;
};
-static void __random_once_deferred(struct work_struct *w)
+static void once_deferred(struct work_struct *w)
{
- struct __random_once_work *work;
+ struct once_work *work;
- work = container_of(w, struct __random_once_work, work);
+ work = container_of(w, struct once_work, work);
BUG_ON(!static_key_enabled(work->key));
static_key_slow_dec(work->key);
kfree(work);
}
-static void __random_once_disable_jump(struct static_key *key)
+static void once_disable_jump(struct static_key *key)
{
- struct __random_once_work *w;
+ struct once_work *w;
w = kmalloc(sizeof(*w), GFP_ATOMIC);
if (!w)
return;
- INIT_WORK(&w->work, __random_once_deferred);
+ INIT_WORK(&w->work, once_deferred);
w->key = key;
schedule_work(&w->work);
}
-bool __get_random_once(void *buf, int nbytes, bool *done,
- struct static_key *once_key)
-{
- static DEFINE_SPINLOCK(lock);
- unsigned long flags;
+static DEFINE_SPINLOCK(once_lock);
- spin_lock_irqsave(&lock, flags);
+bool __do_once_start(bool *done, unsigned long *flags)
+ __acquires(once_lock)
+{
+ spin_lock_irqsave(&once_lock, *flags);
if (*done) {
- spin_unlock_irqrestore(&lock, flags);
+ spin_unlock_irqrestore(&once_lock, *flags);
+ /* Keep sparse happy by restoring an even lock count on
+ * this lock. In case we return here, we don't call into
+ * __do_once_done but return early in the DO_ONCE() macro.
+ */
+ __acquire(once_lock);
return false;
}
- get_random_bytes(buf, nbytes);
- *done = true;
- spin_unlock_irqrestore(&lock, flags);
-
- __random_once_disable_jump(once_key);
-
return true;
}
-EXPORT_SYMBOL(__get_random_once);
+EXPORT_SYMBOL(__do_once_start);
+
+void __do_once_done(bool *done, struct static_key *once_key,
+ unsigned long *flags)
+ __releases(once_lock)
+{
+ *done = true;
+ spin_unlock_irqrestore(&once_lock, *flags);
+ once_disable_jump(once_key);
+}
+EXPORT_SYMBOL(__do_once_done);