use GLbitfield instead of GLuint
authorBrian Paul <brian.paul@tungstengraphics.com>
Wed, 14 Dec 2005 03:06:16 +0000 (03:06 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Wed, 14 Dec 2005 03:06:16 +0000 (03:06 +0000)
src/mesa/main/texenvprogram.c

index 23d6239..04738b0 100644 (file)
@@ -277,12 +277,9 @@ struct texenv_fragment_program {
    GLcontext *ctx;
    struct state_key *state;
 
-   GLuint alu_temps;           /* Track texture indirections, see spec. */
-   GLuint temps_output;                /* Track texture indirections, see spec. */
-
-   GLuint temp_in_use;         /* Tracks temporary regs which are in
-                                * use.
-                                */
+   GLbitfield alu_temps;       /* Track texture indirections, see spec. */
+   GLbitfield temps_output;    /* Track texture indirections, see spec. */
+   GLbitfield temp_in_use;     /* Tracks temporary regs which are in use. */
    GLboolean error;
 
    struct ureg src_texture[MAX_TEXTURE_UNITS];