acc = 0;
prev_j = -1;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
if (j == prev_j) {
memcpy (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_RGB (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_YUYV (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_UYVY (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_NV12 (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
video_scale_orc_resample_nearest_u8 (dest->pixels + i * dest->stride,
src->pixels + j * src->stride, 0, x_increment, dest->width);
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_Y16 (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_RGB565 (dest->pixels + i * dest->stride,
acc = 0;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
xacc = 0;
vs_scanline_resample_nearest_RGB555 (dest->pixels + i * dest->stride,
acc = 0;
prev_j = -1;
for (i = 0; i < dest->height; i++) {
- j = acc >> 16;
+ j = (acc + 0x8000) >> 16;
if (j == prev_j) {
memcpy (dest->pixels + i * dest->stride,