*
* The code until now is the one that follows:
*
- * @skip main
- * @until evas_object_show(app.edje)
+ * @dontinclude edje-box.c
+ * @skip main(int argc __UNUSED__, char *argv[])
+ * @until ecore_evas_data_set(ee, "background", bg)
*
* Also notice that we set the callback @c _bg_key_down for @c "key down" events
* on the background object, and that object is the one with focus.
* events on every object. These callbacks will be used to add or delete objects
* from the box part.
*
+ * @dontinclude edje-box.c
+ * @skip bg = evas_object_rectangle_add(evas)
* @until evas_object_event
* @until }
*
* But the important part is the next one:
*
* @dontinclude edje-box2.c
- * @skip static struct _App
- * @skip static
- * @until }
+ * @skip static void
* @until }
*
* This code implements our custom layout, which will position every object
* Later on the @c main function, everything we need to do is to register this
* custom layout function with edje:
*
+ * @dontinclude edje-box2.c
* @skipline edje_box_layout_register
*
- * And use it inside the .edc file:
+ * And use it inside the box.edc file:
*
* @dontinclude box.edc
* @skip example/group2