is typically located on the same video card. Thus, the consoles that
are controlled by the VGA console will be garbled.
-4. fbcon=rotate:<n>
+5. fbcon=rotate:<n>
This option changes the orientation angle of the console display. The
value 'n' accepts the following:
Actually, the underlying fb driver is totally ignorant of console
rotation.
-5. fbcon=margin:<color>
+6. fbcon=margin:<color>
This option specifies the color of the margins. The margins are the
leftover area at the right and the bottom of the screen that are not
used by text. By default, this area will be black. The 'color' value
is an integer number that depends on the framebuffer driver being used.
-6. fbcon=nodefer
+7. fbcon=nodefer
If the kernel is compiled with deferred fbcon takeover support, normally
the framebuffer contents, left in place by the firmware/bootloader, will
be preserved until there actually is some text is output to the console.
This option causes fbcon to bind immediately to the fbdev device.
-7. fbcon=logo-pos:<location>
+8. fbcon=logo-pos:<location>
The only possible 'location' is 'center' (without quotes), and when
given, the bootup logo is moved from the default top-left corner