gallium: add new double-related shader caps to all the getters
authorIlia Mirkin <imirkin@alum.mit.edu>
Fri, 20 Feb 2015 04:30:36 +0000 (23:30 -0500)
committerIlia Mirkin <imirkin@alum.mit.edu>
Fri, 20 Feb 2015 19:09:25 +0000 (14:09 -0500)
Missed a few drivers in the earlier changes, this should fix up all the
ones that print unknown caps or don't have a default statement.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/gallium/drivers/freedreno/freedreno_screen.c
src/gallium/drivers/i915/i915_screen.c
src/gallium/drivers/nouveau/nv30/nv30_screen.c
src/gallium/drivers/nouveau/nv50/nv50_screen.c
src/gallium/drivers/r300/r300_screen.c

index 45293e4..044b1bc 100644 (file)
@@ -385,6 +385,8 @@ fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
                return 1;
        case PIPE_SHADER_CAP_SUBROUTINES:
        case PIPE_SHADER_CAP_DOUBLES:
+       case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+       case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
                return 0;
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
                return 1;
index 5fbbcf5..dc76464 100644 (file)
@@ -155,6 +155,10 @@ i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_sha
       case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
       case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
          return I915_TEX_UNITS;
+      case PIPE_SHADER_CAP_DOUBLES:
+      case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+      case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+         return 0;
       default:
          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
          return 0;
index a532e53..0fca9e0 100644 (file)
@@ -247,6 +247,9 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
       case PIPE_SHADER_CAP_SUBROUTINES:
       case PIPE_SHADER_CAP_INTEGERS:
+      case PIPE_SHADER_CAP_DOUBLES:
+      case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+      case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
          return 0;
       default:
          debug_printf("unknown vertex shader param %d\n", param);
@@ -283,6 +286,9 @@ nv30_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
       case PIPE_SHADER_CAP_SUBROUTINES:
+      case PIPE_SHADER_CAP_DOUBLES:
+      case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+      case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
          return 0;
       default:
          debug_printf("unknown fragment shader param %d\n", param);
index 95d1e6c..ed07ba4 100644 (file)
@@ -286,6 +286,10 @@ nv50_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
       /* The chip could handle more sampler views than samplers */
    case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
       return MIN2(32, PIPE_MAX_SAMPLERS);
+   case PIPE_SHADER_CAP_DOUBLES:
+   case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+   case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
+      return 0;
    default:
       NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);
       return 0;
index 36b2996..fca8001 100644 (file)
@@ -285,6 +285,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
         case PIPE_SHADER_CAP_SUBROUTINES:
         case PIPE_SHADER_CAP_INTEGERS:
         case PIPE_SHADER_CAP_DOUBLES:
+        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
             return 0;
         case PIPE_SHADER_CAP_PREFERRED_IR:
             return PIPE_SHADER_IR_TGSI;
@@ -337,6 +339,8 @@ static int r300_get_shader_param(struct pipe_screen *pscreen, unsigned shader, e
         case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
         case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
         case PIPE_SHADER_CAP_DOUBLES:
+        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
+        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
             return 0;
         case PIPE_SHADER_CAP_PREFERRED_IR:
             return PIPE_SHADER_IR_TGSI;