and the return PC our caller will return to. */
#ifdef __PIC__
#define CPLOAD ".cpload $25;"
+#define CPRESTORE ".cprestore 44\n\t"
#else
#define CPLOAD
+#define CPRESTORE
#endif
#define MCOUNT asm(\
- ".globl _mcount;" \
- ".align 2;" \
- ".type _mcount,@function;" \
- "_mcount:;" \
- ".set noreorder;" \
- ".set noat;" \
+ ".globl _mcount;\n\t" \
+ ".align 2;\n\t" \
+ ".type _mcount,@function;\n\t" \
+ ".ent _mcount\n\t" \
+ "_mcount:\n\t" \
+ ".frame $sp,44,$31\n\t" \
+ ".set noreorder;\n\t" \
+ ".set noat;\n\t" \
CPLOAD \
- "sw $4,8($29);" \
- "sw $5,12($29);" \
- "sw $6,16($29);" \
- "sw $7,20($29);" \
- "sw $1,0($29);" \
- "sw $31,4($29);" \
- "move $5,$31;" \
- "move $4,$1;" \
- "jal __mcount;" \
- "nop;" \
- "lw $4,8($29);" \
- "lw $5,12($29);" \
- "lw $6,16($29);" \
- "lw $7,20($29);" \
- "lw $31,4($29);" \
- "lw $1,0($29);" \
- "addu $29,$29,8;" \
- "j $31;" \
- "move $31,$1;" \
- ".set reorder;" \
- ".set at");
+ "subu $29,$29,48;\n\t" \
+ CPRESTORE \
+ "sw $4,24($29);\n\t" \
+ "sw $5,28($29);\n\t" \
+ "sw $6,32($29);\n\t" \
+ "sw $7,36($29);\n\t" \
+ "sw $2,40($29);\n\t" \
+ "sw $1,16($29);\n\t" \
+ "sw $31,20($29);\n\t" \
+ "move $5,$31;\n\t" \
+ "move $4,$1;\n\t" \
+ "jal __mcount;\n\t" \
+ "nop;\n\t" \
+ "lw $4,24($29);\n\t" \
+ "lw $5,28($29);\n\t" \
+ "lw $6,32($29);\n\t" \
+ "lw $7,36($29);\n\t" \
+ "lw $2,40($29);\n\t" \
+ "lw $31,20($29);\n\t" \
+ "lw $1,16($29);\n\t" \
+ "addu $29,$29,56;\n\t" \
+ "j $31;\n\t" \
+ "move $31,$1;\n\t" \
+ ".set reorder;\n\t" \
+ ".set at\n\t" \
+ ".end _mcount");