GstD3DVideoSinkClass *klass = GST_D3DVIDEOSINK_GET_CLASS (sink);
GstVideoRectangle *render_rect = NULL;
RECT r, s;
+ RECT *r_p = NULL;
HRESULT hr;
gboolean ret = FALSE;
r.top = result.y;
r.right = result.x + result.w;
r.bottom = result.y + result.h;
+ r_p = &r;
} else if (render_rect) {
r.left = 0;
r.top = 0;
r.right = render_rect->w;
r.bottom = render_rect->h;
+ r_p = &r;
}
s.left = sink->crop_rect.x;
hr = IDirect3DDevice9_StretchRect (klass->d3d.device.d3d_device, sink->d3d.surface, /* Source Surface */
&s, /* Source Surface Rect (NULL: Whole) */
back_buffer, /* Dest Surface */
- &r, /* Dest Surface Rect (NULL: Whole) */
+ r_p, /* Dest Surface Rect (NULL: Whole) */
klass->d3d.device.filter_type);
if (hr == D3D_OK) {