Change-Id: I2d28d698f4bb5cc299f1ce83b1ecb7fa87bc5fdb
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
// Search order is applicationDirPath(), $QML_IMPORT_PATH, QLibraryInfo::ImportsPath
-#ifndef QT_NO_SETTINGS
QString installImportsPath = QLibraryInfo::location(QLibraryInfo::ImportsPath);
addImportPath(installImportsPath);
-#endif // QT_NO_SETTINGS
// env import paths
QByteArray envImportPath = qgetenv("QML_IMPORT_PATH");
{
}
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader,
(QSGContextFactoryInterface_iid, QLatin1String("/scenegraph")))
#endif
if (device.isEmpty())
device = QString::fromLocal8Bit(qgetenv("QMLSCENE_DEVICE"));
-#if !defined (QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS)
+#ifndef QT_NO_LIBRARY
if (!device.isEmpty()) {
const int index = loader()->indexOf(device);
if (index != -1)
#endif
}
-#endif // QT_NO_LIBRARY || QT_NO_SETTINGS
+#endif // QT_NO_LIBRARY
}
return plugin;
}