nir: gather whether a compute shader uses non-quad subgroup intrinsics
authorRhys Perry <pendingchaos02@gmail.com>
Thu, 3 Dec 2020 17:38:18 +0000 (17:38 +0000)
committerMarge Bot <eric+marge@anholt.net>
Thu, 7 Jan 2021 15:01:02 +0000 (15:01 +0000)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7918>

src/compiler/nir/nir_gather_info.c
src/compiler/shader_info.h

index 3d55698..b9fd6b6 100644 (file)
@@ -568,6 +568,8 @@ gather_intrinsic_info(nir_intrinsic_instr *instr, nir_shader *shader,
    case nir_intrinsic_write_invocation_amd:
       if (shader->info.stage == MESA_SHADER_FRAGMENT)
          shader->info.fs.needs_all_helper_invocations = true;
+      if (shader->info.stage == MESA_SHADER_COMPUTE)
+         shader->info.cs.uses_wide_subgroup_intrinsics = true;
       break;
 
    case nir_intrinsic_end_primitive:
index fb93491..f890b6c 100644 (file)
@@ -378,6 +378,11 @@ typedef struct shader_info {
           *   AddressingModelPhysical64: 64
           */
          unsigned ptr_size;
+
+         /**
+          * Uses subgroup intrinsics which can communicate across a quad.
+          */
+         bool uses_wide_subgroup_intrinsics;
       } cs;
 
       /* Applies to both TCS and TES. */