set(GLSLANG_ABS_PATH "${CMAKE_SOURCE_DIR}/${GLSLANG_SRC_PATH}")
endif ()
-find_package(BISON)
-
-# \todo [2015-06-24 pyry] Full C++11 support on Android requires using CLang + libc++
-if (NOT BISON_FOUND AND DE_OS_IS_WIN32 AND EXISTS ${GLSLANG_ABS_PATH}/tools/bison.exe)
- message(STATUS "Using pre-built bison executable")
- set(BISON_EXECUTABLE ${GLSLANG_ABS_PATH}/tools/bison.exe)
- set(BISON_FOUND ON)
-endif ()
-
-if (BISON_FOUND AND EXISTS ${GLSLANG_ABS_PATH}/glslang/GenericCodeGen/CodeGen.cpp)
+if (EXISTS ${GLSLANG_ABS_PATH}/glslang/GenericCodeGen/CodeGen.cpp)
message(STATUS "glslang found; building with DEQP_SUPPORT_GLSLANG")
include_directories(
${GLSLANG_ABS_PATH}/glslang/OSDependent
${GLSLANG_ABS_PATH}/OGLCompilersDLL
${GLSLANG_ABS_PATH}/SPIRV
- ${CMAKE_CURRENT_BINARY_DIR}
)
set(GLSLANG_SRCS
${GLSLANG_ABS_PATH}/glslang/MachineIndependent/ShaderLang.cpp
${GLSLANG_ABS_PATH}/glslang/MachineIndependent/SymbolTable.cpp
${GLSLANG_ABS_PATH}/glslang/MachineIndependent/Versions.cpp
+ ${GLSLANG_ABS_PATH}/glslang/MachineIndependent/glslang_tab.cpp
${GLSLANG_ABS_PATH}/glslang/MachineIndependent/intermOut.cpp
${GLSLANG_ABS_PATH}/glslang/MachineIndependent/limits.cpp
${GLSLANG_ABS_PATH}/glslang/MachineIndependent/linkValidate.cpp
${GLSLANG_ABS_PATH}/SPIRV/doc.cpp
${GLSLANG_ABS_PATH}/SPIRV/disassemble.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp
- ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h
-
osinclude.cpp
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
endif ()
- add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h
- COMMAND ${BISON_EXECUTABLE} --defines=${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp.h -t MachineIndependent/glslang.y -o ${CMAKE_CURRENT_BINARY_DIR}/glslang_tab.cpp
- MAIN_DEPENDENCY ${GLSLANG_ABS_PATH}/glslang/MachineIndependent/glslang.y
- WORKING_DIRECTORY ${GLSLANG_ABS_PATH}/glslang)
-
add_library(glslang STATIC ${GLSLANG_SRCS})
target_link_libraries(glslang dethread ${ZLIB_LIBRARY})