*/
assert(b->shader->nir->info.first_ubo_is_default_ubo);
- bool offset_is_const = nir_src_is_const(instr->src[1]);
- bi_index dyn_offset = bi_src_index(&instr->src[1]);
+ nir_src *offset = nir_get_io_offset_src(instr);
+
+ bool offset_is_const = nir_src_is_const(*offset);
+ bi_index dyn_offset = bi_src_index(offset);
uint32_t const_offset = 0;
+ bool kernel_input = (instr->intrinsic == nir_intrinsic_load_kernel_input);
+
/* We may need to offset UBO loads by however many sysvals we have */
unsigned sysval_offset = 16 * b->shader->sysvals.sysval_count;
- if (nir_src_is_const(instr->src[1]))
- const_offset = nir_src_as_uint(instr->src[1]);
+ if (nir_src_is_const(*offset))
+ const_offset = nir_src_as_uint(*offset);
- if (nir_src_is_const(instr->src[0]) &&
- nir_src_as_uint(instr->src[0]) == 0 &&
+ if ((kernel_input ||
+ (nir_src_is_const(instr->src[0]) &&
+ nir_src_as_uint(instr->src[0]) == 0)) &&
b->shader->sysvals.sysval_count) {
if (offset_is_const) {
const_offset += sysval_offset;
bi_load_to(b, instr->num_components * 32,
bi_dest_index(&instr->dest), offset_is_const ?
bi_imm_u32(const_offset) : dyn_offset,
- bi_src_index(&instr->src[0]),
+ kernel_input ? bi_zero() : bi_src_index(&instr->src[0]),
BI_SEG_UBO);
}
break;
case nir_intrinsic_load_ubo:
+ case nir_intrinsic_load_kernel_input:
bi_emit_load_ubo(b, instr);
break;