radeon: calculate complete texture state inside TFP function
authorDave Airlie <airlied@redhat.com>
Wed, 19 Jan 2011 05:27:54 +0000 (15:27 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 19 Jan 2011 06:11:29 +0000 (16:11 +1000)
(really not sure why I'm doing this).

This is a candidate for 7.9 and 7.10 branches.

src/mesa/drivers/dri/radeon/radeon_texstate.c

index 32c021c..e972a67 100644 (file)
@@ -639,6 +639,21 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
        }
 }
 
+static int
+logbase2(int n)
+{
+   GLint i = 1;
+   GLint log2 = 0;
+
+   while (n > i) {
+      i *= 2;
+      log2++;
+   }
+
+   return log2;
+}
+
+
 void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format,
                         __DRIdrawable *dPriv)
 {
@@ -652,12 +667,11 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
        struct radeon_framebuffer *rfb;
        radeonTexObjPtr t;
        uint32_t pitch_val;
-       uint32_t internalFormat, type, format;
+       uint32_t internalFormat, format;
        gl_format texFormat;
 
-       type = GL_BGRA;
        format = GL_UNSIGNED_BYTE;
-       internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4);
+       internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? GL_RGB : GL_RGBA);
 
        radeon = pDRICtx->driverPrivate;
        rmesa = pDRICtx->driverPrivate;
@@ -739,6 +753,14 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
                t->pp_txformat |= RADEON_TXFORMAT_NON_POWER2;
                t->pp_txpitch = pitch_val;
                t->pp_txpitch -= 32;
+       } else {
+         t->pp_txformat &= ~(RADEON_TXFORMAT_WIDTH_MASK |
+                             RADEON_TXFORMAT_HEIGHT_MASK |
+                             RADEON_TXFORMAT_CUBIC_MAP_ENABLE |
+                             RADEON_TXFORMAT_F5_WIDTH_MASK |
+                             RADEON_TXFORMAT_F5_HEIGHT_MASK);
+         t->pp_txformat |= ((texImage->WidthLog2 << RADEON_TXFORMAT_WIDTH_SHIFT) |
+                            (texImage->HeightLog2 << RADEON_TXFORMAT_HEIGHT_SHIFT));
        }
        t->validated = GL_TRUE;
        _mesa_unlock_texture(radeon->glCtx, texObj);