if (WARN_ON(state != VB2_BUF_STATE_DONE &&
state != VB2_BUF_STATE_ERROR &&
- state != VB2_BUF_STATE_QUEUED &&
- state != VB2_BUF_STATE_REQUEUEING))
+ state != VB2_BUF_STATE_QUEUED))
state = VB2_BUF_STATE_ERROR;
#ifdef CONFIG_VIDEO_ADV_DEBUG
dprintk(4, "done processing on buffer %d, state: %d\n",
vb->index, state);
- if (state != VB2_BUF_STATE_QUEUED &&
- state != VB2_BUF_STATE_REQUEUEING) {
+ if (state != VB2_BUF_STATE_QUEUED) {
/* sync buffers */
for (plane = 0; plane < vb->num_planes; ++plane)
call_void_memop(vb, finish, vb->planes[plane].mem_priv);
}
spin_lock_irqsave(&q->done_lock, flags);
- if (state == VB2_BUF_STATE_QUEUED ||
- state == VB2_BUF_STATE_REQUEUEING) {
+ if (state == VB2_BUF_STATE_QUEUED) {
vb->state = VB2_BUF_STATE_QUEUED;
} else {
/* Add the buffer to the done buffers list */
atomic_dec(&q->owned_by_drv_count);
if (state != VB2_BUF_STATE_QUEUED && vb->req_obj.req) {
- /* This is not supported at the moment */
- WARN_ON(state == VB2_BUF_STATE_REQUEUEING);
media_request_object_unbind(&vb->req_obj);
media_request_object_put(&vb->req_obj);
}
switch (state) {
case VB2_BUF_STATE_QUEUED:
return;
- case VB2_BUF_STATE_REQUEUEING:
- if (q->start_streaming_called)
- __enqueue_in_driver(vb);
- return;
default:
/* Inform any processes that may be waiting for buffers */
wake_up(&q->done_wq);
* @VB2_BUF_STATE_IN_REQUEST: buffer is queued in media request.
* @VB2_BUF_STATE_PREPARING: buffer is being prepared in videobuf.
* @VB2_BUF_STATE_QUEUED: buffer queued in videobuf, but not in driver.
- * @VB2_BUF_STATE_REQUEUEING: re-queue a buffer to the driver.
* @VB2_BUF_STATE_ACTIVE: buffer queued in driver and possibly used
* in a hardware operation.
* @VB2_BUF_STATE_DONE: buffer returned from driver to videobuf, but
VB2_BUF_STATE_IN_REQUEST,
VB2_BUF_STATE_PREPARING,
VB2_BUF_STATE_QUEUED,
- VB2_BUF_STATE_REQUEUEING,
VB2_BUF_STATE_ACTIVE,
VB2_BUF_STATE_DONE,
VB2_BUF_STATE_ERROR,
* driver can return an error if hardware fails, in that
* case all buffers that have been already given by
* the @buf_queue callback are to be returned by the driver
- * by calling vb2_buffer_done() with %VB2_BUF_STATE_QUEUED
- * or %VB2_BUF_STATE_REQUEUEING. If you need a minimum
- * number of buffers before you can start streaming, then
- * set &vb2_queue->min_buffers_needed. If that is non-zero
+ * by calling vb2_buffer_done() with %VB2_BUF_STATE_QUEUED.
+ * If you need a minimum number of buffers before you can
+ * start streaming, then set
+ * &vb2_queue->min_buffers_needed. If that is non-zero
* then @start_streaming won't be called until at least
* that many buffers have been queued up by userspace.
* @stop_streaming: called when 'streaming' state must be disabled; driver
* @state: state of the buffer, as defined by &enum vb2_buffer_state.
* Either %VB2_BUF_STATE_DONE if the operation finished
* successfully, %VB2_BUF_STATE_ERROR if the operation finished
- * with an error or any of %VB2_BUF_STATE_QUEUED or
- * %VB2_BUF_STATE_REQUEUEING if the driver wants to
- * requeue buffers (see below).
+ * with an error or %VB2_BUF_STATE_QUEUED.
*
* This function should be called by the driver after a hardware operation on
* a buffer is finished and the buffer may be returned to userspace. The driver
* While streaming a buffer can only be returned in state DONE or ERROR.
* The &vb2_ops->start_streaming op can also return them in case the DMA engine
* cannot be started for some reason. In that case the buffers should be
- * returned with state QUEUED or REQUEUEING to put them back into the queue.
- *
- * %VB2_BUF_STATE_REQUEUEING is like %VB2_BUF_STATE_QUEUED, but it also calls
- * &vb2_ops->buf_queue to queue buffers back to the driver. Note that calling
- * vb2_buffer_done(..., VB2_BUF_STATE_REQUEUEING) from interrupt context will
- * result in &vb2_ops->buf_queue being called in interrupt context as well.
+ * returned with state QUEUED to put them back into the queue.
*/
void vb2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state);