- Index error in ObjectDescriptionBuilder.
- For Player, The display should be set in the PrepareAsync method every time, because the native implementation automatically resets display setting when unprepared.
Change-Id: I4778dba2ffe0332223fc88088d9adae4b756d846
Signed-off-by: coderhyme <jhyo.kim@samsung.com>
throw new ArgumentException("The display has already been assigned to another.");
}
- SetDisplay(value).ThrowIfFailed("Failed to set the display to the player");
ReplaceDisplay(value);
}
ValidatePlayerState(PlayerState.Idle);
+ SetDisplay(_display).ThrowIfFailed("Failed to configure display of the player");
+
OnPreparing();
var completionSource = new TaskCompletionSource<bool>();
}
if (sb.Length >= 2)
{
- sb.Remove(sb.Length - 1, 2);
+ sb.Remove(sb.Length - 2, 2);
}
return sb.ToString();