return ECORE_CALLBACK_PASS_ON;
}
-E_API Eina_Bool
+EINTERN Eina_Bool
e_comp_canvas_init(int w, int h)
{
Evas_Object *o;
//////////////////////////////////////////////
-E_API void
+EINTERN void
e_comp_all_freeze(void)
{
if (_ev_freeze) return;
_ev_freeze = EINA_TRUE;
}
-E_API void
+EINTERN void
e_comp_all_thaw(void)
{
if (!_ev_freeze) return;
return NULL;
}
-E_API E_Zone *
+EINTERN E_Zone *
e_comp_zone_number_get(int num)
{
Eina_List *l = NULL;
return NULL;
}
-E_API E_Zone *
+EINTERN E_Zone *
e_comp_zone_id_get(int id)
{
Eina_List *l = NULL;
return NULL;
}
-E_API E_Desk *
+EINTERN E_Desk *
e_comp_desk_window_profile_get(const char *profile)
{
Eina_List *l = NULL;
return NULL;
}
-E_API void
+EINTERN void
e_comp_canvas_zone_update(E_Zone *zone)
{
Evas_Object *o;
evas_object_show(o);
}
-E_API void
+EINTERN void
e_comp_canvas_update(void)
{
Eina_List *l, *screens, *zones = NULL, *ll;
}
}
-E_API void
+EINTERN void
e_comp_canvas_fake_layers_init(void)
{
unsigned int layer;
}
}
-E_API void
+EINTERN void
e_comp_canvas_fps_toggle(void)
{
E_Comp_Config *conf = e_comp_config_get();
e_comp_render_queue();
}
-E_API E_Layer
+EINTERN E_Layer
e_comp_canvas_layer_map_to(unsigned int layer)
{
switch (layer)
return 9999;
}
-E_API E_Layer
+EINTERN E_Layer
e_comp_canvas_client_layer_map_nearest(int layer)
{
#define LAYER_MAP(X) \
}
}
-E_API void
+EINTERN void
e_comp_canvas_keys_grab(void)
{
;
}
-E_API void
+EINTERN void
e_comp_canvas_keys_ungrab(void)
{
;
}
-E_API void
+EINTERN void
e_comp_canvas_feed_mouse_up(unsigned int activate_time)
{
int button_mask, i;
ecore_evas_manual_render_set(e_comp->ee, EINA_FALSE);
}
-E_API int
+EINTERN int
e_comp_canvas_norender_get(void)
{
return e_comp->norender;
#ifndef E_COMP_CANVAS_H
#define E_COMP_CANVAS_H
-extern E_API int E_EVENT_COMPOSITOR_RESIZE;
+extern EINTERN int E_EVENT_COMPOSITOR_RESIZE;
-E_API Eina_Bool e_comp_canvas_init(int w, int h);
+EINTERN Eina_Bool e_comp_canvas_init(int w, int h);
EINTERN void e_comp_canvas_clear(void);
-E_API void e_comp_all_freeze(void);
-E_API void e_comp_all_thaw(void);
+EINTERN void e_comp_all_freeze(void);
+EINTERN void e_comp_all_thaw(void);
E_API E_Zone * e_comp_zone_xy_get(Evas_Coord x, Evas_Coord y);
-E_API E_Zone * e_comp_zone_number_get(int num);
-E_API E_Zone * e_comp_zone_id_get(int id);
-E_API E_Desk * e_comp_desk_window_profile_get(const char *profile);
-E_API void e_comp_canvas_zone_update(E_Zone *zone);
-E_API void e_comp_canvas_update(void);
-E_API void e_comp_canvas_fake_layers_init(void);
-E_API void e_comp_canvas_fps_toggle(void);
-E_API E_Layer e_comp_canvas_layer_map_to(unsigned int layer);
+EINTERN E_Zone * e_comp_zone_number_get(int num);
+EINTERN E_Zone * e_comp_zone_id_get(int id);
+EINTERN E_Desk * e_comp_desk_window_profile_get(const char *profile);
+EINTERN void e_comp_canvas_zone_update(E_Zone *zone);
+EINTERN void e_comp_canvas_update(void);
+EINTERN void e_comp_canvas_fake_layers_init(void);
+EINTERN void e_comp_canvas_fps_toggle(void);
+EINTERN E_Layer e_comp_canvas_layer_map_to(unsigned int layer);
E_API unsigned int e_comp_canvas_layer_map(E_Layer layer);
E_API unsigned int e_comp_canvas_client_layer_map(E_Layer layer);
-E_API E_Layer e_comp_canvas_client_layer_map_nearest(int layer);
-E_API void e_comp_canvas_keys_grab(void);
-E_API void e_comp_canvas_keys_ungrab(void);
-E_API void e_comp_canvas_feed_mouse_up(unsigned int activate_time);
+EINTERN E_Layer e_comp_canvas_client_layer_map_nearest(int layer);
+EINTERN void e_comp_canvas_keys_grab(void);
+EINTERN void e_comp_canvas_keys_ungrab(void);
+EINTERN void e_comp_canvas_feed_mouse_up(unsigned int activate_time);
E_API void e_comp_canvas_norender_push(void);
E_API void e_comp_canvas_norender_pop(void);
-E_API int e_comp_canvas_norender_get(void);
+EINTERN int e_comp_canvas_norender_get(void);
/* the following functions are used for adjusting root window coordinates
* to/from canvas coordinates.