* retry the loop in that case (we changed task state), we don't regrab
* the lock if we return success.
*/
-static bool __io_worker_idle(struct io_wqe *wqe, struct io_worker *worker)
+static void __io_worker_idle(struct io_wqe *wqe, struct io_worker *worker)
__must_hold(wqe->lock)
{
if (!(worker->flags & IO_WORKER_F_FREE)) {
worker->flags |= IO_WORKER_F_FREE;
hlist_nulls_add_head_rcu(&worker->nulls_node, &wqe->free_list);
}
-
- return false;
}
static inline unsigned int io_get_work_hash(struct io_wq_work *work)
io_worker_handle_work(worker);
goto loop;
}
- /* drops the lock on success, retry */
- if (__io_worker_idle(wqe, worker)) {
- __release(&wqe->lock);
- goto loop;
- }
+ __io_worker_idle(wqe, worker);
raw_spin_unlock_irq(&wqe->lock);
io_flush_signals();
if (schedule_timeout(WORKER_IDLE_TIMEOUT))