struct vc4_dev *vc4 = to_vc4_dev(dev);
struct vc4_hvs *hvs = vc4->hvs;
struct drm_printer p = drm_seq_file_printer(m);
+ unsigned int dlist_mem_size = hvs->dlist_mem_size;
unsigned int next_entry_start;
unsigned int i, j;
u32 dlist_word, dispstat;
drm_printf(&p, "HVS chan %u:\n", i);
next_entry_start = 0;
- for (j = HVS_READ(SCALER_DISPLISTX(i)); j < 256; j++) {
+ for (j = HVS_READ(SCALER_DISPLISTX(i)); j < dlist_mem_size; j++) {
dlist_word = readl((u32 __iomem *)vc4->hvs->dlist + j);
drm_printf(&p, "dlist: %02d: 0x%08x\n", j,
dlist_word);
HVS_BOOTLOADER_DLIST_END,
(SCALER_DLIST_SIZE >> 2) - HVS_BOOTLOADER_DLIST_END);
+ hvs->dlist_mem_size = dlist_size;
+
/* Set up the HVS LBM memory manager. We could have some more
* complicated data structure that allowed reuse of LBM areas
* between planes when they don't overlap on the screen, but