* @return @c 0 on success,
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_SEEK_FAILED Seek operation failure
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_play_position()
*/
int player_get_play_position(player_h player, int *millisecond);
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_is_muted()
*/
int player_set_mute(player_h player, bool muted);
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_mute()
*/
int player_is_muted(player_h player, bool *muted);
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_is_looping()
*/
int player_set_looping(player_h player, bool looping);
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_looping()
*/
int player_is_looping(player_h player, bool *looping);
* @return @c 0 on success,
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @see player_set_media_stream_buffer_status_cb()
*/
* @return @c 0 on success,
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @see player_set_media_stream_seek_cb()
*/
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED. (since 3.0)
* @see player_get_media_stream_buffer_max_size()
* @see player_media_stream_buffer_status_cb()
*/
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_media_stream_buffer_max_size()
* @see player_media_stream_buffer_status_cb()
*/
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED. (since 3.0)
* @see player_get_media_stream_buffer_min_threshold()
* @see player_media_stream_buffer_status_cb()
*/
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_media_stream_buffer_min_threshold()
* @see player_media_stream_buffer_status_cb()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see #player_display_mode_e
* @see player_set_display()
* @see player_get_display_mode()
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see #player_display_mode_e
* @see player_set_display_mode()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_display()
* @see player_set_display_mode()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_display()
* @see player_is_display_visible()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_display_visible()
*/
int player_is_display_visible(player_h player, bool* visible);
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see #player_display_rotation_e
* @see player_set_display
* @see player_get_display_rotation()
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see #player_display_rotation_e
* @see player_set_display_rotation()
*/
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
* @see player_audio_effect_set_equalizer_band_level()
* @see player_audio_effect_set_equalizer_all_bands()
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
* @see player_audio_effect_get_equalizer_bands_count()
* @see player_audio_effect_get_equalizer_level_range()
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
* @see player_audio_effect_set_equalizer_band_level()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
* @see player_audio_effect_get_equalizer_bands_count()
* @see player_audio_effect_get_equalizer_level_range()
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
* @see player_audio_effect_set_equalizer_band_level()
* @see player_audio_effect_set_equalizer_all_bands()
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
*/
int player_audio_effect_get_equalizer_band_frequency(player_h player, int index, int *frequency);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
*/
int player_audio_effect_get_equalizer_band_frequency_range(player_h player, int index, int *range);
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_equalizer_is_available()
* @see player_audio_effect_set_equalizer_band_level()
* @see player_audio_effect_set_equalizer_all_bands()
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_audio_effect_set_equalizer_band_level()
* @see player_audio_effect_set_equalizer_all_bands()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_PERMISSION_DENIED Permission denied
* @retval #PLAYER_ERROR_NO_SUCH_FILE File not found (Since 4.0)
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
*/
int player_set_subtitle_path(player_h player, const char *path);
* @return @c 0 on success,
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @see player_set_video_stream_changed_cb()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_foreach_adaptive_variant()
* @see player_get_max_adaptive_variant_limit()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_foreach_adaptive_variant()
* @see player_set_max_adaptive_variant_limit()
*/
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of: #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_audio_only()
*/
int player_is_audio_only(player_h player, bool *audio_only);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_is_replaygain_enabled()
*/
int player_set_replaygain_enabled(player_h player, bool enabled);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_set_replaygain_enable()
*/
int player_is_replaygain_enabled(player_h player, bool *enabled);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid state
* @if WEARABLE @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature @endif
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING, or #PLAYER_STATE_PAUSED.
* @see player_get_streaming_buffering_time()
*/
int player_get_streaming_buffering_time(player_h player, int *prebuffer_ms, int *rebuffer_ms);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_is_enabled()
*/
int player_360_set_enabled(player_h player, bool enabled);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_set_enabled()
*/
int player_360_is_enabled(player_h player, bool *enabled);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_get_direction_of_view()
*/
int player_360_set_direction_of_view(player_h player, float yaw, float pitch);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_set_direction_of_view()
*/
int player_360_get_direction_of_view(player_h player, float *yaw, float *pitch);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_get_zoom()
*/
int player_360_set_zoom(player_h player, float level);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_set_zoom()
*/
int player_360_get_zoom(player_h player, float *level);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_get_field_of_view()
*/
int player_360_set_field_of_view(player_h player, int horizontal_degrees, int vertical_degrees);
* otherwise a negative error value
* @retval #PLAYER_ERROR_NONE Successful
* @retval #PLAYER_ERROR_INVALID_PARAMETER Invalid parameter
- * @retval #PLAYER_ERROR_INVALID_STATE Invalid player state
* @retval #PLAYER_ERROR_INVALID_OPERATION Invalid operation
* @retval #PLAYER_ERROR_FEATURE_NOT_SUPPORTED_ON_DEVICE Unsupported feature
- * @pre The player state must be one of #PLAYER_STATE_IDLE, #PLAYER_STATE_READY, #PLAYER_STATE_PLAYING or #PLAYER_STATE_PAUSED.
* @see player_360_set_field_of_view()
*/
int player_360_get_field_of_view(player_h player, int *horizontal_degrees, int *vertical_degrees);