mLinearContainer.SetAnchorPoint( AnchorPoint::CENTER );
mLinearContainer.SetName( "linearContainer" );
stage.Add( mLinearContainer );
- mLinearContainer.SetProperty( Toolkit::LayoutBase::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
- mLinearContainer.SetProperty( Toolkit::LayoutBase::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ mLinearContainer.SetProperty( Toolkit::LayoutItem::ChildProperty::WIDTH_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
+ mLinearContainer.SetProperty( Toolkit::LayoutItem::ChildProperty::HEIGHT_SPECIFICATION, ChildLayoutData::MATCH_PARENT );
mLinearContainer.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::LEFT_TO_RIGHT );
for( unsigned int x = 0; x < NUMBER_OF_RESOURCES; ++x )