aaaaaaaaaah. rectangulkar textures... fix fix... :)
authorCarsten Haitzler <raster@rasterman.com>
Sat, 13 Nov 2004 05:05:24 +0000 (05:05 +0000)
committerCarsten Haitzler <raster@rasterman.com>
Sat, 13 Nov 2004 05:05:24 +0000 (05:05 +0000)
SVN revision: 12200

legacy/evas/configure.in
legacy/evas/src/lib/engines/gl_common/evas_gl_gradient.c

index 4567843..a52af69 100644 (file)
@@ -111,22 +111,13 @@ AC_ARG_WITH(qtdir,
   qt_dir="/opt/Qtopia";
 ])
 # check for freetype
-AC_ARG_WITH(freetype-config,
-[  --with-freetype-config=FREETYPE_CONFIG    use freetype-config specified ],
-[ 
-  FREETYPE_CONFIG=$withval;
-  echo "using "$FREETYPE_CONFIG" for freetype-config";
-],[
- PROG="freetype-config";
- AC_PATH_PROG(FREETYPE_CONFIG, $PROG, "", $PATH)
+AC_ARG_WITH(freetype-config, [  --with-freetype-config=FREETYPE_CONFIG    use freetype-config specified ],
+[ FREETYPE_CONFIG=$withval;
+  echo "using "$FREETYPE_CONFIG" for freetype-config"; ],
+[ if test -z "$FREETYPE_CONFIG"; then
+    AC_PATH_PROG(FREETYPE_CONFIG, "freetype-config", "", $PATH)
+  fi
 ])
-if [ test -z "$FREETYPE_CONFIG" ]; then
-  echo $PROG " is not in your \$PATH. Please ensure it is.";
-  echo "You may need to install the librarya and/or development packages";
-  echo "that contain this configure-script.";
-  echo "FATAL ERROR. ABORT.";
-  exit -1;
-fi
 freetype_cflags=`$FREETYPE_CONFIG --cflags`
 freetype_libs=`$FREETYPE_CONFIG --libs`
 
index 66e2b12..16f8d9c 100644 (file)
@@ -52,7 +52,8 @@ evas_gl_common_gradient_draw(Evas_GL_Context *gc, RGBA_Draw_Context *dc, Evas_GL
                                     0, 0, 0, 0);
    if (!gr->tex)
      _evas_gl_common_gradient_texture_build(gc, gr);
-   evas_gl_common_context_texture_set(gc, gr->tex, 255, 3, 1);
+   evas_gl_common_context_texture_set(gc, gr->tex, 0, 255, 3);
+   
    evas_gl_common_context_read_buf_set(gc, GL_BACK);
    evas_gl_common_context_write_buf_set(gc, GL_BACK);
      {
@@ -88,6 +89,11 @@ evas_gl_common_gradient_draw(Evas_GL_Context *gc, RGBA_Draw_Context *dc, Evas_GL
          {
             t[i] = (1.0 + ((((0.5) + (t[i] / 2.0)) * (256.0 - 2.0)))) / 256.0;
             t[i + 1] = (1.0 + ((((0.5) - (t[i + 1] / 2.0))) * 2.0)) / 4.0;
+            if (gc->ext.nv_texture_rectangle)
+              {
+                 t[i] *= 256.0;
+                 t[i + 1] *= 4.0;
+              }
          }
        glBegin(GL_QUADS);
        glTexCoord2d(t[0],  t[1]); glVertex2i(x, y);
@@ -113,10 +119,10 @@ _evas_gl_common_gradient_texture_build(Evas_GL_Context *gc, Evas_GL_Gradient *gr
        im = evas_common_image_create(256, 4);
        if (im)
          {
-            memcpy(im->image->data      , map, 256 * sizeof(DATA32));
-            memcpy(im->image->data + 256, map, 256 * sizeof(DATA32));
-            memcpy(im->image->data + 512, map, 256 * sizeof(DATA32));
-            memcpy(im->image->data + 768, map, 256 * sizeof(DATA32));
+            int i;
+            
+            for (i = 0; i < 4; i++)
+              memcpy(im->image->data + (i * 256) , map, 256 * sizeof(DATA32));
             im->flags |= RGBA_IMAGE_HAS_ALPHA;
             gr->tex = evas_gl_common_texture_new(gc, im, 0);
             evas_common_image_free(im);