Output GL info to stderr instead of stdout
authorxcomputerman <xcomputerman@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 30 Jan 2010 08:36:00 +0000 (08:36 +0000)
committerxcomputerman <xcomputerman@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Sat, 30 Jan 2010 08:36:00 +0000 (08:36 +0000)
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@45731 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

src/modules/engines/gl_sdl/evas_engine.c

index e94e471..e2c8891 100644 (file)
@@ -1386,10 +1386,10 @@ _sdl_output_setup               (int w, int h, int fullscreen, int noframe)
         exit(-1);
      }
 
-   printf("Screen Depth : %d\n", SDL_GetVideoSurface()->format->BitsPerPixel);
-   printf("Vendor       : %s\n", glGetString(GL_VENDOR));
-   printf("Renderer     : %s\n", glGetString(GL_RENDERER));
-   printf("Version      : %s\n", glGetString(GL_VERSION));
+   fprintf(stderr, "Screen Depth : %d\n", SDL_GetVideoSurface()->format->BitsPerPixel);
+   fprintf(stderr, "Vendor       : %s\n", glGetString(GL_VENDOR));
+   fprintf(stderr, "Renderer     : %s\n", glGetString(GL_RENDERER));
+   fprintf(stderr, "Version      : %s\n", glGetString(GL_VERSION));
 
    re->gl_context = evas_gl_common_context_new();
    if (!re->gl_context)