9_input: add code to wait input device enabled 83/322183/1
authorduna.oh <duna.oh@samsung.com>
Fri, 4 Apr 2025 08:06:10 +0000 (17:06 +0900)
committerduna.oh <duna.oh@samsung.com>
Fri, 4 Apr 2025 08:06:10 +0000 (17:06 +0900)
Change-Id: I71acd6b458d5b544b4c06eb906501459d1b824ab

src/testcase/0009_input.cpp

index 6d9e6167e6ae8282302a5e70e86fbb5d1f497916..71310822b81711662bebbd2e8feb676e9f2b131b 100644 (file)
@@ -1835,6 +1835,7 @@ TEST_F(etTestInput, touch_down_and_move)
    ASSERT_VIS_ON(tw_small);
 
    InputGenHandler inputgen_h = std::make_shared<etInputGenHandler>(EFL_UTIL_INPUT_DEVTYPE_TOUCHSCREEN, true);
+   etRunner::get().work(1.0); // wait for touch device enabled
 
    etRunner::get().ev.mouse.buttons = 1;
    etRunner::get().ev.mouse.x = 50;
@@ -1876,6 +1877,7 @@ TEST_F(etTestInput, touch_multi_down)
    ASSERT_VIS_ON(tw_small);
 
    InputGenHandler inputgen_h = std::make_shared<etInputGenHandler>(EFL_UTIL_INPUT_DEVTYPE_TOUCHSCREEN, true);
+   etRunner::get().work(1.0); // wait for touch device enabled
 
    etRunner::get().ev.mouse.buttons = 1;
    etRunner::get().ev.mouse.x = 50;