HID: nintendo: add player led support
authorDaniel J. Ogorchock <djogorchock@gmail.com>
Sat, 11 Sep 2021 17:36:25 +0000 (13:36 -0400)
committerJiri Kosina <jkosina@suse.cz>
Wed, 27 Oct 2021 08:05:51 +0000 (10:05 +0200)
This patch adds led_classdev functionality to the switch controller
driver. It adds support for the 4 player LEDs. The Home Button LED still
needs to be supported on the pro controllers and right joy-con.

Signed-off-by: Daniel J. Ogorchock <djogorchock@gmail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
drivers/hid/Kconfig
drivers/hid/hid-nintendo.c

index 60c4f55..0f65a98 100644 (file)
@@ -734,6 +734,8 @@ config HID_MULTITOUCH
 config HID_NINTENDO
        tristate "Nintendo Joy-Con and Pro Controller support"
        depends on HID
+       depends on NEW_LEDS
+       depends on LEDS_CLASS
        help
        Adds support for the Nintendo Switch Joy-Cons and Pro Controller.
        All controllers support bluetooth, and the Pro Controller also supports
index b6c0e5e..b869738 100644 (file)
@@ -25,6 +25,7 @@
 #include <linux/device.h>
 #include <linux/hid.h>
 #include <linux/input.h>
+#include <linux/leds.h>
 #include <linux/module.h>
 #include <linux/spinlock.h>
 
@@ -184,10 +185,19 @@ struct joycon_input_report {
 
 #define JC_MAX_RESP_SIZE       (sizeof(struct joycon_input_report) + 35)
 
+static const char * const joycon_player_led_names[] = {
+       LED_FUNCTION_PLAYER1,
+       LED_FUNCTION_PLAYER2,
+       LED_FUNCTION_PLAYER3,
+       LED_FUNCTION_PLAYER4,
+};
+#define JC_NUM_LEDS            ARRAY_SIZE(joycon_player_led_names)
+
 /* Each physical controller is associated with a joycon_ctlr struct */
 struct joycon_ctlr {
        struct hid_device *hdev;
        struct input_dev *input;
+       struct led_classdev leds[JC_NUM_LEDS];
        enum joycon_ctlr_state ctlr_state;
 
        /* The following members are used for synchronous sends/receives */
@@ -553,11 +563,9 @@ static const unsigned int joycon_dpad_inputs_jc[] = {
        BTN_DPAD_UP, BTN_DPAD_DOWN, BTN_DPAD_LEFT, BTN_DPAD_RIGHT,
 };
 
-static DEFINE_MUTEX(joycon_input_num_mutex);
 static int joycon_input_create(struct joycon_ctlr *ctlr)
 {
        struct hid_device *hdev;
-       static int input_num = 1;
        const char *name;
        int ret;
        int i;
@@ -643,6 +651,59 @@ static int joycon_input_create(struct joycon_ctlr *ctlr)
        if (ret)
                return ret;
 
+       return 0;
+}
+
+static int joycon_player_led_brightness_set(struct led_classdev *led,
+                                           enum led_brightness brightness)
+{
+       struct device *dev = led->dev->parent;
+       struct hid_device *hdev = to_hid_device(dev);
+       struct joycon_ctlr *ctlr;
+       int val = 0;
+       int i;
+       int ret;
+       int num;
+
+       ctlr = hid_get_drvdata(hdev);
+       if (!ctlr) {
+               hid_err(hdev, "No controller data\n");
+               return -ENODEV;
+       }
+
+       /* determine which player led this is */
+       for (num = 0; num < JC_NUM_LEDS; num++) {
+               if (&ctlr->leds[num] == led)
+                       break;
+       }
+       if (num >= JC_NUM_LEDS)
+               return -EINVAL;
+
+       mutex_lock(&ctlr->output_mutex);
+       for (i = 0; i < JC_NUM_LEDS; i++) {
+               if (i == num)
+                       val |= brightness << i;
+               else
+                       val |= ctlr->leds[i].brightness << i;
+       }
+       ret = joycon_set_player_leds(ctlr, 0, val);
+       mutex_unlock(&ctlr->output_mutex);
+
+       return ret;
+}
+
+static DEFINE_MUTEX(joycon_input_num_mutex);
+static int joycon_player_leds_create(struct joycon_ctlr *ctlr)
+{
+       struct hid_device *hdev = ctlr->hdev;
+       struct device *dev = &hdev->dev;
+       const char *d_name = dev_name(dev);
+       struct led_classdev *led;
+       char *name;
+       int ret = 0;
+       int i;
+       static int input_num = 1;
+
        /* Set the default controller player leds based on controller number */
        mutex_lock(&joycon_input_num_mutex);
        mutex_lock(&ctlr->output_mutex);
@@ -650,6 +711,31 @@ static int joycon_input_create(struct joycon_ctlr *ctlr)
        if (ret)
                hid_warn(ctlr->hdev, "Failed to set leds; ret=%d\n", ret);
        mutex_unlock(&ctlr->output_mutex);
+
+       /* configure the player LEDs */
+       for (i = 0; i < JC_NUM_LEDS; i++) {
+               name = devm_kasprintf(dev, GFP_KERNEL, "%s:%s:%s",
+                                     d_name,
+                                     "green",
+                                     joycon_player_led_names[i]);
+               if (!name)
+                       return -ENOMEM;
+
+               led = &ctlr->leds[i];
+               led->name = name;
+               led->brightness = ((i + 1) <= input_num) ? 1 : 0;
+               led->max_brightness = 1;
+               led->brightness_set_blocking =
+                                       joycon_player_led_brightness_set;
+               led->flags = LED_CORE_SUSPENDRESUME | LED_HW_PLUGGABLE;
+
+               ret = devm_led_classdev_register(&hdev->dev, led);
+               if (ret) {
+                       hid_err(hdev, "Failed registering %s LED\n", led->name);
+                       break;
+               }
+       }
+
        if (++input_num > 4)
                input_num = 1;
        mutex_unlock(&joycon_input_num_mutex);
@@ -813,6 +899,13 @@ static int nintendo_hid_probe(struct hid_device *hdev,
 
        mutex_unlock(&ctlr->output_mutex);
 
+       /* Initialize the leds */
+       ret = joycon_player_leds_create(ctlr);
+       if (ret) {
+               hid_err(hdev, "Failed to create leds; ret=%d\n", ret);
+               goto err_close;
+       }
+
        ret = joycon_input_create(ctlr);
        if (ret) {
                hid_err(hdev, "Failed to create input device; ret=%d\n", ret);