compositor-drm.o \
compositor-x11.o \
screenshooter.o \
+ screenshooter-protocol.o \
drm.o
+screenshooter.c : screenshooter-server-protocol.h
+
+screenshooter-protocol.c : screenshooter.xml
+ ../wayland/scanner code < $< > $@
+
+screenshooter-server-protocol.h : screenshooter.xml
+ ../wayland/scanner server-header < $< > $@
+
clean :
rm -f compositor *.o .*.deps
#include <gdk-pixbuf/gdk-pixbuf.h>
#include "compositor.h"
+#include "screenshooter-server-protocol.h"
-struct screenshooter {
+struct wl_screenshooter {
struct wl_object base;
struct wlsc_compositor *ec;
};
-struct screenshooter_interface {
- void (*shoot)(struct wl_client *client, struct screenshooter *shooter);
-};
-
static void
-screenshooter_shoot(struct wl_client *client, struct screenshooter *shooter)
+screenshooter_shoot(struct wl_client *client, struct wl_screenshooter *shooter)
{
struct wlsc_compositor *ec = shooter->ec;
struct wlsc_output *output;
}
}
-static const struct wl_message screenshooter_methods[] = {
- { "shoot", "", NULL }
-};
-
-static const struct wl_interface screenshooter_interface = {
- "screenshooter", 1,
- ARRAY_LENGTH(screenshooter_methods),
- screenshooter_methods,
-};
-
-struct screenshooter_interface screenshooter_implementation = {
+struct wl_screenshooter_interface screenshooter_implementation = {
screenshooter_shoot
};
void
screenshooter_create(struct wlsc_compositor *ec)
{
- struct screenshooter *shooter;
+ struct wl_screenshooter *shooter;
shooter = malloc(sizeof *shooter);
if (shooter == NULL)
return;
- shooter->base.interface = &screenshooter_interface;
+ shooter->base.interface = &wl_screenshooter_interface;
shooter->base.implementation =
(void(**)(void)) &screenshooter_implementation;
shooter->ec = ec;